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Jennifer Lamkins

Game - Meta!Blast - 3 views

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    Metablast is a real-time 3D action-adventure video game, aimed at high school and undergraduate student audiences, meant to provide an entertaining, engaging experience while simultaneously educating players about cell biology. By immersing players into a virtual cell environment and allowing them to interact with it on their own terms, the developers hope that players will come to a greater understanding of the cell than they could learn from traditional diagrams and textbooks.
Professional Learning Board

Attention: Parents, Don't Give Your Kids a Cell Phone Until You Read This - 17 views

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    Good grief. Should we also tell them to stay away from the road because of the dangerous cars? Sounds like another way to deny kids an increasingly important 21C literacy.
  • ...1 more comment...
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    Your analogy doesn't work. Of course we shouldn't deny them cell phones! Just as we should teach them how to drive before giving them a car, we should also teach them how to safely use cell phones. AND we should keep up on understanding the changes in the technology as well.
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    Apologies - I thought you were advocating for the bulleted section of the article.
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    Thanks. My general rule of thumb is to only advocate for continual improvement through on-going learning. I consider myself to be pretty tech-savvy and was SHOCKED to learn that GPS coordinates get auto-embedded in images. I'd never considered this before and don't consider the extra information (GPS coordinates that can easily be mapped to an exact location) something that "should be" (yet it is) made available to anyone who can view a picture. In other words, let's say, I'm super careful to not include identifying information in my photos (my name, school name, city landmarks, etc) and take a picture of say, my stereo system. I've now included with this image the exact coordinates for where my home (with stereo) is located. Now a potential thief has this information (w/Google Map directions). It's super hard to be intentional about all of our choices and actions (including using GPS data w/cell phone images). That said, the more we all know, the more each of us is able to make decisions that best align with our own views, values and understandings. It's one thing for an adult to make a decision or not make a decision about inclusion of GPS data in their cell phone taken images, it takes another level of consideration when it involves giving that capability to children. THANK YOU for helping me to capture and better articulate my thoughts in this area!
Clif Mims

Cell Phones in the Classroom Wiki - 9 views

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    "More and more students have access to cell phone technology. How do "we" (educators) embrace this technology, utilize its updated cellfoneart.jpgtechnology in the classroom as well as ensure the safety of our students? Below are a variety of websites, articles, slideshares (online powerpoints) and research - all discussing cell phone use in the classroom.
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    Wiki with a variety of websites, articles, slideshares (online powerpoints) and research - all discussing cell phone use in the classroom.
Barbara Lindsey

Qik | Product Highlight - 0 views

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    Live video sharing via cell phone
Clif Mims

HeyCosmo - 0 views

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    Poll students for FREE from landline or cell phones
Dean Mantz

Home of CELLS alive! - 2 views

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    Interactive Cell's Alive website. It covers several science curriculums.
Clif Mims

Technology Integration Matrix - 0 views

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    The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells..."
Barbara Lindsey

Digital Natives - 10 views

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    A collaborative space supported by the Berkman Center for Internet & Society at Harvard Law School and the Research Center for Information Law at the University of St. Gallen in Switzerland. The project's goal is to better understand young people's experiences with digital media, including Internet, cell phones and related technologies. By gaining insight into how digital natives make sense of their interactions in this digital lanscape, we may address the issues their practices raise, learn how to harness the opportunities their digital fluency presents, and shape our regulatory and educational frameworks in a way that advances the public interest. Thx to Wes Fryer for this find!
Dean Mantz

Technology Integration Matrix - 22 views

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    Very nice 5x5 cell matrix measuring technology integration from Florida Center for Instructional Technology.  There are quicktime videos of lessons available as well.
Dean Mantz

iPod/Cell Phone Use - 8 views

  • iPod/Cell Phone Use
anonymous

Cell phones as classroom computers | Michigan Today - 0 views

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    The project equips 53 students in two fifth-grade classes at Trinity Meadows Intermediate School with a smart phone of their own to use around-the-clock for the rest of the school year. Students can't text message or make calls with them. But they can use the cameras, mp3 players, calendars, calculators and educational software. Cook handed out the phones in late January.
Clif Mims

Cell Phones as Learning Tools - 2 views

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Clif Mims

Wiffiti: Feed Your Screens - 1 views

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    "Wiffiti publishes real time messages to screens in thousands of locations from jumbotrons to jukeboxes, bars to bowling alleys and cafes to colleges. You can interact with Wiffiti from your mobile phone or the web."
Dean Mantz

Top News - How tech drives success in Title I schools - 0 views

  • The report, "Leveraging Title I and Title IID: Maximizing the Impact of Technology in Education," and the guide, "A Resource Guide Identifying Technology Tools for Schools," were released Sept. 24 by the State Educational Technology Directors Association (SETDA) and the National Association for State Title I Directors (NASTID)
  • For instance, acccording to the report, Kansas's Technology Rich Classrooms program saw a 10.4 percent increase in third grade state reading scores. In Arkansas, the Technology Integration in the Elementary Classroom project saw third graders' literacy proficiency increase from 67 percent to 84 percent, and among fourth graders from 47 percent to 69 percent.
  • Sixty-seven percent of Title I students have access to a cell phone outside of the classroom, 79 percent have a music or video device, and 46 percent have access to a computer, according to Project Tomorrow's 2008 Speak Up survey data.
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    Title I improvements with technology integration.
Barbara Lindsey

Classroom 2.0 LIVE-Resources for 12-12-09-Cell Phones as Classroom Learning T... - 9 views

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    Resources for Liz Kolb's Classroom 2.0 Live presentation on December 12, 2009.
Dean Mantz

From Distraction to Engagement: Wireless Devices in the Classroom (EDUCAUSE Quarterly) ... - 6 views

  • Wireless devices in the classroom threaten to distract student attention but also offer opportunities for student engagement. Faculty use different methods to reduce in-class distractions, up to mandating no use of wireless devices during class sessions. To increase student engagement using wireless devices, faculty employ creative options for making wireless devices part of instruction, from cell phones as clickers to laptops for on-the-fly web research.
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