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in title, tags, annotations or urlWake Up and Smell the New Epistemology - The Chronicle Review - The Chronicle of Higher Education - 11 views
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Good pedagogy is the product of instructors who respect, understand, and creatively engage their students.
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Good pedagogy is the product of instructors who respect, understand, and creatively engage their students.
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I am asking instructors to see the two questions that the new epistemology emblazons across the front of every classroom — "So what?" and "Who cares?" — and then to adjust their teaching accordingly.
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Video Games and Storytelling - 0 views
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Analyzes video games and storytelling in snappy, compelling "lecture" presentation. Daniel Floyd has a series on video games and various topics available on YouTube.
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Analyzes video games and storytelling in snappy, animated "lecture" presentation. Daniel Floyd has a series on video games and various topics available on YouTube.
R.I.P.: Lectures, Notes, and Tests (Scrapping the Old Ways) | Britannica Blog - 0 views
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Where I used to have to call on students and provoke and pull discussion out of them, the discussions took off. I had assigned student teams to experiment with collaboration using wikis and forums to plan group projects. The presentations that the students gave at the end of the term blew us all away — the other students were as amazed and rapt as I was. So I began thinking about radically changing the way I taught. What about eliminating lectures entirely, and assigning the students to co-teach with me?
Digital Citizenship | the human network - 0 views
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The change is already well underway, but this change is not being led by teachers, administrators, parents or politicians. Coming from the ground up, the true agents of change are the students within the educational system.
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While some may be content to sit on the sidelines and wait until this cultural reorganization plays itself out, as educators you have no such luxury. Everything hits you first, and with full force. You are embedded within this change, as much so as this generation of students.
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We make much of the difference between “digital immigrants”, such as ourselves, and “digital natives”, such as these children. These kids are entirely comfortable within the digital world, having never known anything else. We casually assume that this difference is merely a quantitative facility. In fact, the difference is almost entirely qualitative. The schema upon which their world-views are based, the literal ‘rules of their world’, are completely different.
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Free Webinar: Exploring Open Educational Resources by Nellie Deutsch - 0 views
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The Internet provides unique opportunities for educators to access, use, modify, and share educational materials. Open Educational Resources (OER), as these free materials are called, can include "full courses, textbooks, streaming videos, exams, software, and any other materials or techniques supporting learning"http://www.hewlett.org/oer . The OER movement shows considerable potential to reduce cost, improve quality and widen access to educational opportunities. WikiEducator was launched in 2006 to turn tomorrow's promise for OER into today's reality for teachers, lecturers, and trainers around the world. WikiEducator is an international community of educators committed to the development of OER at all levels of the education system. WikiEducators are returning to the core value of education, namely to share knoweldge freely. In this session, experienced WikiEducators will share what the concept of "OER" and explore ideas on how to get the most from this rewarding project.
Educational Frontiers: Learning in a Virtual World - 0 views
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Virtual worlds are engaging, stimulating spaces where students can meet online for normal class activities, including lectures, discussions, case studies, projects, papers, exams, and labs. Classes are a mix of synchronous and asynchronous activity. A virtual world class differs from a traditional course management system, such as Blackboard or Moodle, due to the three-dimensional (3D) graphical setting, the use of avatars to represent the class participants, and the sense of presence that puts the learner within the scene.
The DO Lectures | Brainfood - 0 views
Deseret News | Universities will be 'irrelevant' by 2020, Y. professor says - 0 views
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Wiley is one part Nostradamus and nine parts revolutionary, an educational evangelist who preaches about a world where students listen to lectures on iPods, and those lectures are also available online to everyone anywhere for free. Course materials are shared between universities, science labs are virtual, and digital textbooks are free. Institutions that don't adapt, he says, risk losing students to institutions that do. The warning applies to community colleges and ivy-covered universities, says Wiley, who is a professor of psychology and instructional technology at Brigham Young University. America's colleges and universities, says Wiley, have been acting as if what they offer - access to educational materials, a venue for socializing, the awarding of a credential - can't be obtained anywhere else. By and large, campus-based universities haven't been innovative, he says, because they've been a monopoly.
eLearn: Feature Article - 0 views
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The goal of the Semantic Web is to provide the capacity for computers to understand Web content that exists on systems and servers across the Internet, ultimately adding value to the content and opening rich new data, information, and knowledge frontiers.
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In essence, the Semantic Web is a collection of standards, data structures, and software that make the online experience more detailed, intelligent, and in some cases, more intense.
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In addition to the standards that govern the data and its structure, semantic technologies seek to define the framework and method of communication between systems.
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untitled - 0 views
100 Free Online Lectures that Will Make You a Better Teacher | Best Universities - 0 views
A WEB-EMPOWERED REVOLUTION IN TEACHING - TEDChris: The untweetable - 0 views
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Five years ago, an amazing teacher or professor with the ability to truly catalyze the lives of his or her students could realistically hope to impact maybe 100 people each year. Today that same teacher can have their words spread on video to millions of eager students.
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Driving this unexpected phenomenon is the fact that the physical cost of distributing a recorded talk or lecture anywhere in the world via the internet has fallen effectively to zero
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Indeed the very definition of "great teacher" will expand, as numerous others outside the profession with the ability to communicate important ideas find a new incentive to make that talent available to the world. Additionally every existing teacher can greatly amplify their own abilities by inviting into their classroom, on video, the world's greatest scientists, visionaries and tutors.
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But a young girl born in Africa today will probably have access in 10 years' time to a cell phone with a high-resolution screen, a web connection, and more power than the computer you own today. We can imagine her obtaining face-to-face insight and encouragement from her choice of the world's great teachers. She will get a chance to be what she can be. And she might just end up being the person who saves the planet for our grandchildren.
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But a young girl born in Africa today will probably have access in 10 years' time to a cell phone with a high-resolution screen, a web connection, and more power than the computer you own today. We can imagine her obtaining face-to-face insight and encouragement from her choice of the world's great teachers. She will get a chance to be what she can be. And she might just end up being the person who saves the planet for our grandchildren.
Syllabus at IPT 692R: Introduction to Open Education - 0 views
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Instructional design faculty are frequently criticized for delivering information about innovative new pedagogical methods to their students in the form of traditional lectures - for talking the talk but failing to walk the walk.
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On the other hand, the course is a massively multiplayer role-playing game in which students select a character class, develop specialized expertise, complete a series of individual quests, join a Guild, and work with members of their Guild to accomplish quests requiring a greater breadth of skills than any one student can develop during the course.
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Despite the impressive work of Constance, JSB, and others, to the best of my knowledge no one has ever designed and implemented a university course as a massively multiplayer role-playing game. In addition to helping students gain a working knowledge of the field of open education (i.e., knowledge they can actually put to work), this course is a design experiment exploring the effectiveness of running a university course as a massively multiplayer role-playing game.
Stanford on iTunes U - 0 views
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