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Fabola smith

Ruby Arrays - 0 views

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    Ruby arrays are indexed as integers and starts at 0. Ruby arrays are collection of objects and can be refered by an integer index. Ruby arrays can hold any kind of object like String, Array, Hash etc and are dynamic in nature which means they need to be
Fabola smith

Perl Array - 0 views

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    Arrays are lists of scalars. Perl Array names begin with @. Perl Arrays are defined by listing the content in parentheses, separated by commas: @newarray = (1, 2, 3, 4, 5, 6); @montharray = ("Jan", "Feb", "March"); The
ashkif as

Introduction to Spring - 0 views

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    Collections in C# To Develop distributed applications as developer we have to work with group of related objects which has common task and common goal. To gather such objects we need collection. We can collect similar type of objects using Arrays and Advance Collection Arrays are more useful when we want work with fixed number of elements and of same type but Advance collection have more flexibility over Arrays. These classes are more specialized and have benefit of dynamic memory allocation wit...
ashkif as

Collections in C# - 0 views

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    Collections in C# To Develop distributed applications as developer we have to work with group of related objects which has common task and common goal. To gather such objects we need collection. We can collect similar type of objects using Arrays and Advance Collection Arrays are more useful when we want work with fixed number of elements and of same type but Advance collection have more flexibility over Arrays. These classes are more specialized and have benefit of dynamic memory allocation wit...
Fabola smith

Ruby Hash - 0 views

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    Ruby hashes are equivalent to Java Hashmaps and allows us to store information as key-value pair in contrast to arrays in which we can have only integer keys or indices. Thus, Ruby hashes are generalization of arrays. Ruby Hash Example #!/usr/bin/ruby #
Martin Burrett

SoloLearn - 0 views

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    A breathtaking array of 'learn to code' Apple, Android and Windows phone apps. Learn C++, Python C#, HTML, SQL, JavaScript, Java, CSS, php and Swift via the site or apps. These are 'must try' tools for anyone starting out with coding. The site even has a 'Code Playground' to experiment with your code.
Tammy Jin

Tulle Halter Wrap Around Shrug # 26.89 : Accessories | - 0 views

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    Sexy and daring Tulle Halter Wrap Around Shrug from Lowest Price Lingerie Online Underwearuniform.com is excellent for a night out or in. Sultry Tulle Halter Wrap Around Shrug available in plus size in an array of colors and styles.  These Tulle Halter Wrap Around Shrug bring you back to your childhood! Support your favorite childhood Tulle Halter Wrap Around Shrugbut look good while doing it in these fun and flirty Tulle Halter Wrap Around Shrug from Lowest Price Lingerie Online Underwearuniform.com! Tulle Halter Wrap Around Shrug Black Tulle Halter Wrap Around Shrug. Includes: Shrug only (Gloves, Garterbelt Skirt and Stockings are not included but are available separately) This item comes in sizes: One Size (90-160 lbs, 40-73kg) Material: Polyester/Nylon Care instructions: Hand wash separately, drip dry Colour: Black
Tammy Jin

Naughty Devil Costume # 24.99 : Sexy Witch Costumes | Ladies Costumes - 0 views

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    Sexy and daring Naughty Devil Costume from Lowest Price Lingerie Online Underwearuniform.com is excellent for a night out or in. Sultry Naughty Devil Costume available in plus size in an array of colors and styles. Be smokin' hat in these sexy Fire Naughty Devil Costume this Halloween! Order over $100 and your shipping is free at Lowest Price Lingerie Online Underwearuniform.com !
Tammy Jin

Naughty Devil Costume # 24.99 : Sexy Witch Costumes | Ladies Costumes - 0 views

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    Sexy and daring Naughty Devil Costume from Lowest Price Lingerie Online Underwearuniform.com is excellent for a night out or in. Sultry Naughty Devil Costume available in plus size in an array of colors and styles.  Be smokin' hat in these sexy Fire Naughty Devil Costume this Halloween! Order over $100 and your shipping is free at Lowest Price Lingerie Online Underwearuniform.com ! 
Martin Burrett

Ri Channel - 0 views

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    A huge collection of science videos on an array of topics from space to life science to geology and much more. http://ictmagic.wikispaces.com/Science
Martin Burrett

Chart Tool - create nice looking charts - 0 views

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    A superb array of charts, tables and data maps from Google. All are easy to edit and you can embed them on your site or share with a link in just a few clicks. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Mr Carter Maths - 0 views

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    "An amazing collection of printable maths sheets, and questions/activities for the class whiteboard on a huge array of topics for all levels of schooling."
Martin Burrett

Tech For Learning - 0 views

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    "Despite the vast array of options when it comes to EdTech, walking around exhibitions you can't help but notice that the technology is converging, and that one black screen looks like all the other black screens, the 'solutions' are solving the same things and the high prices, alas, are also ubiquitous. But what impact is this having on learning? Few educators truly use the full capabilities of the tech available to them, due to a lack of time, training, or ideas for how it can be deployed, and some teachers can allow the technology to take precedence over pedagogy and learning."
mahadi hasan

12 Absolute Key Functions of Human Resource Department | HRMC Matrix key functions of H... - 0 views

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    Key functions of human resource department differ due to organizational characteristics. Human Resource Department deals with Human Resource Management. So, firstly need to understand the in-depth definition of Human Resource Management (HRM). According to Storey(1995), "HRM is a distinctive approach to employment management which seeks to achieve competitive advantage through the strategic deployment of a highly committed and capable workforce, using an integrated array of cultural, structural and personnel techniques". 12 Absolute Key Functions of Human Resource Department: The 12 key functions of Human Resource Department are explained as below: Human resource planning Recruitment and selection Performance management Learning and development Career planning Function evaluation Rewards Industrial relations Employee participation and communication Health and safety Personal wellbeing Administrative responsibilities
photonstream

lensed fiber array - 1 views

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    Lensed fiber, also called fiber lens, is a piece of fiber which forms a lens shape at the end face, and is used to change the optical path, or coupling light in the optical fiber systems. Based on the specific requirement of different optical fiber applications, there are tapered, wedged, angle wedged, beveled, and spherical lens, etc. As one of the lensed fiber manufacturers in China, Photonstream offerstapered lensed fiber, ball lens fiber coupling, biconical lensed fiber, pm fiber and angle polished lensed fiber at an affordable wholesale fiber lens price. Contact us for more information!
thebluehose1

Top Tips for Choosing Commercial Pressure Washers - 0 views

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    Selecting the right commercial pressure washers is crucial for business success. This comprehensive guide helps you navigate the wide range of options available, from electric to gas-powered units. Key factors to consider include PSI, GPM, and the type of surfaces you'll be cleaning. TheBlueHose offers an array of high-quality pressure washer accessories to enhance your cleaning capabilities. By understanding the specific needs of your business and choosing the appropriate equipment, you can ensure efficient and effective cleaning. Whether you manage a fleet of vehicles or maintain large commercial properties, the right tools will make a significant difference in your operations.
Tero Toivanen

How To Define Web 3.0 | How To Split An Atom - 1 views

  • I think I have managed to explain Web 3.0 quite nicely, so without further ado. Definition: Highly specialized information silos, moderated by a cult of personality, validated by the community, and put into context with the inclusion of meta-data through widgets.
  • Web 3.0 will take this one step further. If you are searching for information on Cars, for example, you would use the search engine as you normally would, but your results would be more specialized subengines.
  • Web 2.0 brought us a change in the basic way that we search, tagging.
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  • The strong algorithms that are currently used would be kept, but in addition some weight would be given to items that the community has flagged as interesting or voted on. Meme: Community built around search results.
  • You could type in what you were looking for, “conservative viewpoint on Darwin” for example and it would pull up results ordered by relevance (algorithms), tagging, and validation through user voting.
  • Seeking Validation
  • Seeking Entertainment
  • StumbleUpon may be the closest analogy to how we will be entertained in Web 3.0. You fill out a profile, define your tags and then flip the channel.
  • Meme: Relevance through user interaction.
  • Imagine a world where you could search a name and bring up that person, all the social networks they belong to, and produce a feed around them.
  • If I put a proper name into the search engine of Web 3.0 it would provide the running profile of my presence on the web; it would show everything in the webosphere that has been tagged as belonging to me, ordered by community validation and relevance.
  • In this Wikiality my page would contain both information that I have written about myself and information that has been written about me.
  • Meme: Everyone will have Page Rank.
  • Web 3.0 will see a more complete integration between devices like cell phones and the world wide web (does anything still use that term?) Posting pictures, videos and text from anywhere, anytime with as little hassle as possible.
  • Our pages will be little more than our personal interpretations of all the data available on the web, plugged into these pages through a growing array of widgets and shared with the world. Meme: The Widget Web
  • Summary Specialized Subengines for Search Social Networks replaced by People Search Your Online Presence Searchable, Taggable and Ordered by Relevance through Voting and Algorithms Increased Microblogging and more Powerful Widgets to allow you to place any of your feeds anywhere. Increased Integration between devices like cell phones and the web.
  • In ten years RSS and its related technologies will be seen as the single most important internet technology since Tim Berners-Lee and Robert Cailliau created the World Wide Web at CERN around 17 years ago.
  • If Web 3.0 is the Semantic Web, where computer agents read content like human beings do — then RSS will be its eyes (or at least its corrective lenses).
  • In this future, RSS will be extended to include a host of data-points it currently does not. Each blog post (or microblogging feed), every picture, every video clip will have searchable, taggable, XML based syndication around it.
  • Finally, RSS enables users to define their own contexts for information. Imagine a word where creating a mashup between Google maps and your Twitter account was no more difficult than sticking a few widgets together.
  • If you used a search engine, your results would be weighted based not only on the standard Web 3.0 metrics, but also on “what you care about” as defined by all your previous interactions with this particular search engine and all of this would be completely transparent.
  • Programs that surf the web for you will become more and more powerful. In a world where your personal profile containing your likes, dislikes and search history is as easy to upload as it is to add a feed to your RSS reader, it is no surprise that a major industry will be software that does your searching for you.
  • Microblogging will be the critical change in the way we write in Web 3.0. Imagine a world where your mobile phone, your email, and you television could all produce feedback that could easily be pushed to any or all blogging platforms. If you take a picture from your smart-phone, it would be automatically tagged, bagged and forwarded to your “lifestream”. If you rated a television show that you were watching, your review would be forwarded into the stream.
  • Fortunately, microblogging also opens up the world to new opportunities. Live blogging, a technique usually reserved for important events, would become common. If you can’t actually be at a conference, pictures, video and commentary could be pushed to you in real time. The entire world would become an Op-Ed piece.
  • In Web 3.0 search engines will need to have a better understanding of “context”. One way to accomplish this is to take a nod from directories and allow results to be tagged. These tags can be voted on by the community and would only be an addition to, not a replacement for, traditional sorting algorithms.
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    How To Define Web 3.0 | How To Split An Atom
ashok rai

nfd - 0 views

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    Wave Mega City Center is a unique combination of Residential, Studio Apartment, Shop Come Office ( SCO) commercial, hotels, Retail and Multiplexes which providing you an entertainment that matches an international standard. Spread in across more than 150+ Acre prime land in the heart of Noida. Wave High-End Residential Apartment /Flat will be one of its kinds with all high class amenities ,features and would be fully finished . These apartments would be in various sizes.Starting from 1450 sq.ft Type of Apartment - 2/3/4 Bhk + limited penthouses Wave Infrastructure got registration of the land for his project Wave Mega city Centre by giving stamp duty of approx Rs 375 crore to Noida authority at the rate of Rs 6570 approx. which is biggest private commercial deal so far in India. WCC consist of Approx 4 Crore sq.ft Build up Area whose around more then 1 Crore sq.ft Area is for Commercial and hotel, Rest Area is for Retail, Residential, Multiplexes and many more.
Carlos Quintero

Innovate: Future Learning Landscapes: Transforming Pedagogy through Social Software - 0 views

  • Web 2.0 has inspired intense and growing interest, particularly as wikis, weblogs (blogs), really simple syndication (RSS) feeds, social networking sites, tag-based folksonomies, and peer-to-peer media-sharing applications have gained traction in all sectors of the education industry (Allen 2004; Alexander 2006)
  • Web 2.0 allows customization, personalization, and rich opportunities for networking and collaboration, all of which offer considerable potential for addressing the needs of today's diverse student body (Bryant 2006).
  • In contrast to earlier e-learning approaches that simply replicated traditional models, the Web 2.0 movement with its associated array of social software tools offers opportunities to move away from the last century's highly centralized, industrial model of learning and toward individual learner empowerment through designs that focus on collaborative, networked interaction (Rogers et al. 2007; Sims 2006; Sheely 2006)
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  • learning management systems (Exhibit 1).
  • The reality, however, is that today's students demand greater control of their own learning and the inclusion of technologies in ways that meet their needs and preferences (Prensky 2005)
  • Tools like blogs, wikis, media-sharing applications, and social networking sites can support and encourage informal conversation, dialogue, collaborative content generation, and knowledge sharing, giving learners access to a wide range of ideas and representations. Used appropriately, they promise to make truly learner-centered education a reality by promoting learner agency, autonomy, and engagement in social networks that straddle multiple real and virtual communities by reaching across physical, geographic, institutional, and organizational boundaries.
  • "I have always imagined the information space as something to which everyone has immediate and intuitive access, and not just to browse, but to create” (2000, 216). Social software tools make it easy to contribute ideas and content, placing the power of media creation and distribution into the hands of "the people formerly known as the audience" (Rosen 2006).
  • the most promising settings for a pedagogy that capitalizes on the capabilities of these tools are fully online or blended so that students can engage with peers, instructors, and the community in creating and sharing ideas. In this model, some learners engage in creative authorship, producing and manipulating digital images and video clips, tagging them with chosen keywords, and making this content available to peers worldwide through Flickr, MySpace, and YouTube
  • Student-centered tasks designed by constructivist teachers reach toward this ideal, but they too often lack the dimension of real-world interactivity and community engagement that social software can contribute.
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning (Exhibit 2).
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning
  • Pedagogy 2.0 is defined by: Content: Microunits that augment thinking and cognition by offering diverse perspectives and representations to learners and learner-generated resources that accrue from students creating, sharing, and revising ideas; Curriculum: Syllabi that are not fixed but dynamic, open to negotiation and learner input, consisting of bite-sized modules that are interdisciplinary in focus and that blend formal and informal learning;Communication: Open, peer-to-peer, multifaceted communication using multiple media types to achieve relevance and clarity;Process: Situated, reflective, integrated thinking processes that are iterative, dynamic, and performance and inquiry based;Resources: Multiple informal and formal sources that are rich in media and global in reach;Scaffolds: Support for students from a network of peers, teachers, experts, and communities; andLearning tasks: Authentic, personalized, learner-driven and learner-designed, experiential tasks that enable learners to create content.
  • Instructors implementing Pedagogy 2.0 principles will need to work collaboratively with learners to review, edit, and apply quality assurance mechanisms to student work while also drawing on input from the wider community outside the classroom or institution (making use of the "wisdom of crowds” [Surowiecki 2004]).
  • A small portion of student performance content—if it is new knowledge—will be useful to keep. Most of the student performance content will be generated, then used, and will become stored in places that will never again see the light of day. Yet . . . it is still important to understand that the role of this student content in learning is critical.
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts. In so doing, learners generate their own personal rules and knowledge structures, using them to make sense of their experiences and refining them through interaction and dialogue with others.
  • Other divides are evident. For example, the social networking site Facebook is now the most heavily trafficked Web site in the United States with over 8 million university students connected across academic communities and institutions worldwide. The majority of Facebook participants are students, and teachers may not feel welcome in these communities. Moreover, recent research has shown that many students perceive teaching staff who use Facebook as lacking credibility as they may present different self-images online than they do in face-to-face situations (Mazer, Murphy, and Simonds 2007). Further, students may perceive instructors' attempts to coopt such social technologies for educational purposes as intrusions into their space. Innovative teachers who wish to adopt social software tools must do so with these attitudes in mind.
  • "students want to be able to take content from other people. They want to mix it, in new creative ways—to produce it, to publish it, and to distribute it"
  • Furthermore, although the advent of Web 2.0 and the open-content movement significantly increase the volume of information available to students, many higher education students lack the competencies necessary to navigate and use the overabundance of information available, including the skills required to locate quality sources and assess them for objectivity, reliability, and currency
  • In combination with appropriate learning strategies, Pedagogy 2.0 can assist students in developing such critical thinking and metacognitive skills (Sener 2007; McLoughlin, Lee, and Chan 2006).
  • We envision that social technologies coupled with a paradigm of learning focused on knowledge creation and community participation offer the potential for radical and transformational shifts in teaching and learning practices, allowing learners to access peers, experts, and the wider community in ways that enable reflective, self-directed learning.
  • . By capitalizing on personalization, participation, and content creation, existing and future Pedagogy 2.0 practices can result in educational experiences that are productive, engaging, and community based and that extend the learning landscape far beyond the boundaries of classrooms and educational institutions.
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    About pedagogic 2.0
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    Future Learning Landscapes: Transforming Pedagogy through Social Software Catherine McLoughlin and Mark J. W. Lee
Tero Toivanen

Master of Our Online Universe: Progression to Web 3.0 | cyberCulture - 0 views

  • In my opinion, Web 2.0 started with the introduction of the Social Networking Site (SNS) to the Web.
  • We can look back to 2002 and the launch of Friendster to see Web 2.0 in its infancy.
  • “Friendster was the first explicit social networking site in terms of the way we think about it today.”
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  • With the introduction of Friendster the user can now create a digital persona without having any programming knowledge.
  • First was MySpace, which gave users access to their profiles HTML and CSS.
  • This feature to the SNS provided the user the ability to personalize their digital persona, and allowed them to express their individuality.
  • The next step in user control was given by Facebook, when the site allowed users develop and incorporate widgets into their profiles. The SNS Ning goes one step further by combining both the ideas of MySpace and Facebook, Ashlock says, “Giving users the power to construct an authentic identity while providing access to a rich array of Web 2.0 content.”
  • It is my conclusion that it is this focus on fluidly intertwining the Internet with the daily lives of its users that will progress Web 2.0 to Web 3.0. Just take a look at the latest advancements in mobile technology and you will see that the user’s ability to be connected has progressed away from the desktop computer.
    • Tero Toivanen
       
      Progress from Web 2.0 to Web 3.0 is user's ability to be connected away from the desktop computer.
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    Master of Our Online Universe: Progression to Web 3.0 It is my conclusion that it is this focus on fluidly intertwining the Internet with the daily lives of its users that will progress Web 2.0 to Web 3.0. Just take a look at the latest advancements in mobile technology and you will see that the user's ability to be connected has progressed away from the desktop computer.
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