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Doris Reeves-Lipscomb

George Siemens on Massive Open Online Courses (MOOCs) - YouTube - 0 views

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    Howard Rheingold interviews George Siemens on MOOCs, May 2011, 21 minutes long video Youtube based, Week 1, September 12, 2011 EXCERPTS that intrigue me: At 2.12 into interview: "We encouraged people to create their own spaces. Our assumption was that educational institutions need to stop providing spaces for learners to interact, and allow learners to bring their spaces with them which means they have an archive. So people were setting up spaces in Second Life. We had the course syllabus translated into 5 languages, we had 2,300 people signed up to join. We let people do basically what they wanted." At 3:22 -"We wrap the social elements around the content. That's how traditional education is done. Here is your text, here is your readings, now talk about it. Our assumption was partly that we wanted the social interactions to actually produce the content which doesn't mean that we wanted to run through open meadows learning randomly. We still started off each week with readings, literature that we wanted them to engage in, videos, we wanted to keep everything open. We did have a closed journal but those were optional." 4:11 "The content isn't what you are supposed to master at the starting point. The content we provide you with at the start is the catalyst to converse, to form connections with other learners in the course, with other academics around the world, to use the content as a conduit for connections. Because once the course ends, the learning experience typically in a university setting typically stops. It's done. And even if you are really passionate about it, the university severs those connections on your behalf. But with the internet, those connections exist well past the course." But if your colleagues are blogging ... or are active on the internet, it's easy to stay connected. 6:05 HR question: In regard to Moodle are you using a Discussion Board or chat board, what parts of Moodle are you using? 6:12 "We are continuing to experime
Doris Reeves-Lipscomb

What is Connected Learning | Connected Learning - 0 views

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    Killer infograph on Connected (equitable, social, and participatory) Learning from Connected Learning Principles, Connected Learning.
Doris Reeves-Lipscomb

Projects | Connected Learning Research Network - 0 views

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    List of projects in Connected Learning Research Network as of July 27, 2012 Note this Longitudinal study of Connected Learning by Ben Penuel of late elementary and middle school students in connected learning environments and the "relationship of participation to valued outcomes. These outcomes include interest development, persistence in learning, civic participation, and development of a positive sense of the future." Could these outcomes be the same for WLS Studio connected learners?
Doris Reeves-Lipscomb

Rhizomes and networks « Connectivism - 0 views

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    "attributes. When entities are connected to other entities, different attributes will be activated based on the structure of those connections and the nature of other entities that are being connected. This fluidity of attribute activation appears to be subjective, but in reality, is the contextual activation of the attributes of entities based on how they are related to other entities. Knowledge then is literally the connections that occur between entities. I don't see networks as a metaphor for learning and knowledge. I see learning and knowledge as networks. In global, digital, distributed, and complex settings, a networked model of learning and knowledge is critical."
Doris Reeves-Lipscomb

Connected Learning - 0 views

  • Connected learning is when you’re pursuing knowledge and expertise around something you care deeply about, and you’re supported by friends and institutions who share and recognize this common passion or purpose. Click here to learn more about the connected learning model and the research that supports it.
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    Absolutely fabulous video (6 minutes) on Connected Learning and how we must change the outcomes based focus of education to awaken the curiosity of each learner and engage with them in learning how to learn given the distribution of resources, ideas, experts, etc. while preserving the learners' autonomy, access to diversity, openness to others for learning, interactivity with similar and diverse co-learners, etc. Film by Nic Askew at Soulbiographies.com interviewing McArthur Foundation person and two professors of education
Doris Reeves-Lipscomb

the problem with EdX: a MOOC by any other name? | theory.cribchronicles.com - 0 views

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    #change11, blog post by Bon Stewart, May 2, 2012 And here's the rub... "The original MOOCs - the connectivist MOOCs a la Siemens & Downes, and the work of David Wiley and Alec Couros and others - have been, for the most part, about harnessing the capacity of participatory media to connect people and ideas. They've been built around lateral, distributed structures, encouraging blog posts and extensive peer-to-peer discussion formats. Even in live sessions showcasing facilitator's expertise, these ur-MOOCs have tended towards lively backchannel chats, exploring participants' knowledge and experiences and ideas. They've been, in short, actively modelled on the Internet itself. They've been experiential and user-driven. Their openness hasn't stopped at registration capacity, but extended to curricular tangents and participatory contributions and above all, to connections: they've given learners not just access to information but to networks. They've been messy, sometimes, but they have definitely not been business as usual. The problem with EdX is that, scale and cost aside, it IS essentially a traditional learning model revamped for a new business era. It puts decision-making power, agency, and the right to determine what counts as knowledge pretty much straight back into the hands of gatekeeping institutions."
Doris Reeves-Lipscomb

Hugging the cactus « Connecting the dots - 0 views

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    Connecting the dots by brainysmurf on Change#11, reactions to and summary of Dave Snowden's comments
Doris Reeves-Lipscomb

In Pursuit of In(ter)dependent Learning: Kio Stark | DMLcentral - 0 views

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    Interview of Kio Stark by Howard Rheingold on interdependent learning, April 2013. See video (15 minutes). Kio Stark wrote a handbook on how to do in(ter)dependent learning--"Don't Go Back to School" From post: "But one important change has erupted in recent decades, enabled by the advent of digital media and networks, that alters the traditional power equation between holders and seekers of knowledge: schools no longer hold the monopoly on learning. When I want to learn how to do something, I can find a video, an Instructable, a blog post, a peer-learning platform. Schooling is still essential for many - perhaps for most - but for independent learners, tools we didn't dream of a generation ago are available through the nearest web-connected device." Excerpt: In our brief video interview, I talked with Stark about what she learned from independent (more properly, we should probably call them "interdependent") learners like "Cory Doctorow about learning to be a working writer, Dan Sinker about learning to code, Quinn Norton about learning neurology and psychology." I suspect that Anya Kamenetz, Kio Stark, and the Peeragogy Project are forerunners of an entire nascent genre about how to learn anything outside of formal schooling.""
Doris Reeves-Lipscomb

Half an Hour: Becoming MOOC - 0 views

  • Learners often select and pursue their own learning. Constructivist principles acknowledge that real-life learning is messy and complex. Classrooms which emulate the 'fuzziness' of this learning will be more effective in preparing learners for life-long learning." (Siemens, 2004)
  • There are two types of MOOCs.
  • An xMOOC
  • ...15 more annotations...
  • cMOOC
  • major criticism of the cMOOC is based on the free-form nature
  • Students have to manage their own time, find their own resources, and structure their own learning.
  • navigating the chaos and making learning decisions is the lesson in a cMOOC.
  • 21st century literacies, and digital literacies.
  • connectivity with people worldwide
  • constant flow of information
  • Framework for 21st Century Learning, which addresses several dimensions of this new type of learning, including core skills of collaboration, creativity, communication and critical thinking, and supporting skills such as workplace skills, information media skills, and the traditional core types of literacy and numeracy.
  • literacies specific to the digital medium itself
  • Mozilla Foundation
  • Web Literacy Map
  • Three major types of skills are identified: exploring, building and connecting.
  • previously under-represented function of sociality and connection.
  • The theory of knowledge underlying the creation of the cMOOC suggests that learning is not based on the idea of remembering content, nor even the acquisition of specific skills or dispositions, but rather, in engaging in experiences that support and aid in recognition of phenomena and possibilities in the world.
  • Cognitive dissonance is what creates learning experiences.
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    Excellent comparison of xMOOC and cMOOC and justification of cMOOC by who else, the cMOOC creator himself, Stephen Downes, February 11, 2015. Highly recommend it.
Doris Reeves-Lipscomb

Scope & Concerns  |  Our Focus  |  Ubiquitous Learning - 0 views

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    A description of ubiquitous learning from the introductory chapter on Ubiquitous Learning by editors Bill Cope and Mary Kalantzis, 2008, University of Illinois Press. It explains how "ubiquitous computing can lay the groundwork for ubiquitous learning." ..."ubiquitous learning is a new educational paradigm made possible in part by the affordances of digital media." It conveys seven changes or moves of ubiquitous learning as follows: Move 1: To blur the traditional institutional, spatial and temporal boundaries of education Move 2: To shift the balance of agency Move 3: To recognize learner differences and use them as productive resource Move 4: To broaden the range and mix of representational modes Move 5: To develop conceptualizing capacities Move 6: To connect one's own thinking into the social mind of distributed cognition and collective intelligence Move 7: To build collaborative knowledge cultures
Doris Reeves-Lipscomb

Jump Off the Coursera Bandwagon - Commentary - The Chronicle of Higher Education - 0 views

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    Article in The Chronicle of HE, December 17, 2012 "Coursera and its devotees simply have it wrong. The Coursera model doesn't create a learning community; it creates a crowd. In most cases, the crowd lacks the loyalty, initiative, and interest to advance a learning relationship beyond an informal, intermittent connection." Excerpt: Interactivity and customization are the fundamental advantages of online education. By using technology, we can bridge geographic divides while creating a continuing learning relationship between faculty and students, students and students, and students and the greater society. "Our goal should be to design a customized program that matches technology with a student's day-to-day objectives, not just course objectives or weekly learning objectives. We need to operate on a small scale where the online course or program is calibrated to meet the need of the individual student." Excerpt: "The MOOC model is fine for the informal student or academic dabbler, but it is not the same as attaining an education. Whether face to face or online, learning occurs when there is a thoughtful interaction between the student and the instructor. If the goal is attaining knowledge for a purpose beyond mere curiosity, then the model for online learning has to be a more complex, interactive experience. For that reason, we should be happy to cede the territory of the massification to Coursera. The business school at my institution is developing an online M.B.A. program that emphasizes the critical nature of interactivity in learning. Our next step is to design a dynamic and agile customization component that emphasizes student preferences while advancing the objectives of our institution. We are looking for partners who want to build a platform that allows for profound customization. We want to bring together institutions interested in thinking deeply about the promise of online education for delivering a remarkable learning experience, one that equals-
Doris Reeves-Lipscomb

The Extended Mind | The MIT Press - 0 views

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    A description of The Extended Mind by Richard Menary, editor. This excerpt below captures the debate: The environment has an active role in driving cognition; cognition is sometimes made up of neural, bodily, and environmental processes. Their argument excited a vigorous debate among philosophers, both supporters and detractors. This volume brings together for the first time the best responses to Clark and Chalmers's bold proposal. These responses, together with the original paper by Clark and Chalmers, offer a valuable overview of the latest research on the extended mind thesis."" I found this mention of the Extended Mind from a PBS Next Avenue blog post on 8 ways to make yourself smarter. To me, it suggests that if we place ourselves in learning situations such as networks or MOOCs, we will increase our cognition AND through the mix of intellectual connections/people we know there, we extend our minds considerably.
Doris Reeves-Lipscomb

Leveling Up | Connected Learning Research Network - 0 views

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    Leveling Up research project makes me think about all the benefits of being associated with a purpose driven online adult group. It may start out as a research group, one may participate to help deliver an outcome/product, but the growth that one can experience through reflection, application, adaptation, and sharing with the 'team' is where the learning occurs on an individual basis. How can one do a better job of harvesting the learning collectively for the group and for exporting (for whatever reason) to other audiences? Excerpt: "Our gaming cases center on the learning resources and supports that surround specific game communities. The experience of games is bigger than the designed games themselves. Players think about and work on games before, during, and after play. They develop complex relationships to their play, write detailed theory about their play, invest in their gaming reputations, and bring all of this into other social contexts. All of this "other" activity is known as the metagame, and designing for it is a key consideration in the crafting of games. More explicitly, gaming activities that include a social media component, span physical and virtual space, leverage the social labor of players in ways that reinforce and extend the experience into the everyday lives of the players."
Doris Reeves-Lipscomb

Social Networked Learning | New Learning - Ny læring | Scoop.it - 0 views

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    interesting use of Scoop.it on connected learning and connectivism
Doris Reeves-Lipscomb

Professors Consider Classroom Uses for Google Plus - Wired Campus - The Chronicle of Hi... - 0 views

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    Preview of Google PLus's value to HE Excerpt: "Facebook does allow some selective sharing, but doing so is difficult to master. As a result, many professors have decided to reserve Facebook for personal communications rather than use it for teaching and research. "I don't friend my students, because the ability to share is so clunky on Facebook," says Jeremy Littau, an assistant professor of journalism at Lehigh University. "This gives us ways to connect with people that we can't do on Facebook." In Google Plus, users can assign each new contact to a "circle" and can create as many circles as they like. Each time they post an update, they can easily select which circles get to see it. B.J. Fogg, director of Stanford University's Persuasive Technology Lab and a consulting faculty member for computer science, says he plans to use Google Plus to collaborate on research projects: "Probably every project in my lab will have its own circle." Mr. Littau is even more enthusiastic. He posted an item to his blog on Thursday titled: "Why Lehigh (and every other) University needs to be on GPlus. Now." "I want to start using this in my class next term," he says, adding that he aims to expose his students to the latest communication technologies in all of his classes. He plans to try the video-chat feature of Google Plus, called "hangouts," to hold office hours online. The new system allows up to 10 people to join in a video chat. Mr. Littau may also hold optional review sessions for exams using the technology. "I can host chats a few nights a week," he says."
Doris Reeves-Lipscomb

Multilitteratus Incognitus: On Brain Rewiring and Speed of Access - 0 views

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    Change MOOC blog "On Brain Rewiring and Speed of Access" by Multilitteratus Incognitus, January 31, 2012. An amusing view that I find myself responding to positively on the assertions being made about the advent of the internet and connectivism and connected learning.
Doris Reeves-Lipscomb

Asset-Based Design | Metropolis Magazine - 0 views

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    Article from Metropolis Magazine, October 2008 on Asset-based Design See excerpt: "In contrast, an asset-based approach works with communities to identify their skills and capacities, and invites them to play an active role in the renewal of their environment. "This approach says that all communities have assets. The needs-based provision of services really only addresses the symptoms of the issues without doing any deeper social analysis to uncover the root problems. If joblessness is linked to a lack of educational activities, well, then that is the root issue. We're not saying designers can come in and fix all of those problems; we are saying that designers themselves have a particular asset to contribute, which is their professional expertise at creating beautiful spaces and using design to involve the community in discovering and expressing who they are." How to practice design that builds on a community's strengths and priorities: 1. Identify your community partner. Target a specific organization to partner with, whether it's a design center, a development corporation, a block association, or a nonprofit. By honoring the community building that has already taken place, you will also attract less suspicion as a new face. Begin a dialogue to find a design project. 2. Immerse yourself in the life of the community. Spend time or consider living there. Find out where people like to eat and hang out, what kind of meetings they go to, and what places have a lot of energy-perhaps an arts or a recreation center. Find out what the kids are excited about. Connect with community leaders. Go door-to-door if necessary. 3. Conduct a social analysis. Who has power? What are the challenges facing the community? What are its demographics? What are its core values? Who makes the decisions, and who benefits from or bears the costs of them? It helps to understand how the neighborhood came into being, its history, and the larger town or region in which it is situated. Map ex
Doris Reeves-Lipscomb

Professional_Development_My_Way.pdf (application/pdf Object) - 0 views

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    A wonderful testimonial by a language arts teacher--Melinda Rench--in IL on the value of connecting with peers via social media (Ning, Twitter, and personal networks) to feed her mind and soul, Winter 2012. See excerpt below: "Using social networks to further my learning has enriched my professional life in more ways than I can name. I have a support network, a never-ending source of inspiration and new ideas, and a learning network that spans the globe. It is professional development that matters and feeds my soul."
Doris Reeves-Lipscomb

Half an Hour: What a MOOC Does - #Change11 - 0 views

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    Blog post by Stephen Downes exploring what a MOOC does and does not do--it does not replicate or build on past failed educational pathways where a person--adult or child--is not motivated enough to invest time in his/her own learning path. He mentions that online gaming is the best pre-MOOC and equivalent to MOOC for young people. Makes me wonder about my addiction to WordsFree and Scrabble on my iphone and desire to beat the computer again and again. Or enrolling in a MOOC where the opportunity to connect with smart, similarly-quested learners/achievers/doers must motivate me to overcome challenges of schedule, technology, serendipitous approach to learning, self-expression, etc. The MOOC is simply a much bigger playground where my motivation and my two feet (or eyes!) rule my behavior .
Brenda Kaulback

George Siemens Gets Connected - Technology - The Chronicle of Higher Education - 0 views

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    great background on George Siemens
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