Gamification: Engaging Students With Narrative | Edutopia - 0 views
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This idea of applying gaming mechanics to non-game situations is known as gamification. What defines a game is having a goal or objective
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What we learn from games is that adding narrative, storyline, a theme, or fun graphics to our lessons and activities can help students be more engaged.
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When I used the game Angry Birds to teach my students about x intercepts in math, not one student asked me, "Why do we need to learn this?"
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