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Kartini Ishak

Get Serious About Social Learning by Focusing on What Matters by Eric Davidove : Learning Solutions Magazine - 0 views

  • Social learning has taken on a kind of religious fervor among learning practitioners during the past couple of years—and not without good reason. It often creates more powerful and enduring learning experiences; it helps people establish and leverage social connections to accelerate the distribution and sharing of experiences, content, and guidance; and it allows learners to be more productive, learn faster, and work smarter.
  • it’s easy to lose focus on what matters, and to assume the end game is the technology
  • A social learning strategy should paint a compelling picture of the future state, clearly articulate the business case for change, and outline the roadmap for how you will get from “here” to “there” (including what must change, stop, and continue)
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  • Social learning, at its core, is a network of communities. This network is usually formed and accessed through the use of social media. The community network provides the “path” for an effective flow of information.
  • A community network is the primary source of advice, methods, leading practices, lessons learned, and innovation. It’s the “repository” of content, experience, and intelligence that enables people to learn, develop, and excel at work. The effectiveness and usefulness of the community network is a function of its size and make-up.
  • A new generation of learning is here. Today, employees are working in a very fast-paced environment and they need learning that is immediate, relevant, and delivered in the context of their work. Social media won’t do the job alone. Organizations must embrace social learning and adopt the leading practices presented in this article if they want their employees to keep their company on the cutting edge. Social learning works when it is born from a well thought-out strategy, is made up of mature community networks, is fueled by motivated members, is a resource of great content, and is guided by meaningful metrics. Take some of the ideas presented in this article and start implementing them now.
bernard tan

Exporting Images from Canvas Tag HTML5 - 1 views

  • Exporting & Saving One thing that SVG can’t do is save the resulting image as a bitmap. It’s easy for <canvas> because the element is already a bitmap in the first place! The canvas can export its image to a data URL (e.g., data:image/png;base64,iVBORw0KGg...). This data may then be rendered in the browser, which could then be saved or dragged to the desktop, used in a new canvas, and so on. The browser must support PNG images, and it may have varying support for GIF and JPG. For our example, we’ll stick with PNG since it supports alpha transparency, and where we haven’t drawn on the canvas, it’ll be transparent. To get the data URL, we simply call canvas.toDataURL('image/png'). Note that we’re calling toDataURL() on the <canvas> element, not on the 2D context. This is because we’re getting all the pixels in the canvas, not just the pixels in a particular context. So taking the example we’ve put together already, we’ll make the browser redirect to a PNG version of the image when a user clicks on the <canvas> element (a contrived example, I know!): canvas.onclick = function () {  window.location = canvas.toDataURL('image/png');};
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    I am sharing of export images from web app specially to Eve and Sham, maybe useful for our harmonia project. This is the workflow i was mentioning on exporting the contents of the new html5 tag canvas to an jpeg or png and it opens in a browser, which then can be save or be used for other things, we could also explore on other options of sending the image directly to other applications. http://jsbin.com/abagi3/5/ Above url is a live prototype and you can actually view source to see how easily it is being done. :)
Eveleen Er

Tony Vincent on Vimeo - 0 views

shared by Eveleen Er on 10 Jan 11 - No Cached
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    Using different apps to create projects for PBL. Includes other videos as well. Although videos are quite lengthy, it provides very good ideas.
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    Take a lesson from Tony Vincent and use these devices for Problem Based Learning and Digital Storytelling.
Eveleen Er

5 mobile apps that could kill business cards - 0 views

  • Business cards are an important part of life, helping us quickly swap contact details and turn a brief meeting into a valuable long-term contact
  • The thing is, business cards are so 20th Century. There are now a number of companies vying to replace them with far more tech savvy solutions. If you’re tired of getting having to take a box of cards around wherever you go, here are five solutions to try
bernard tan

Coding JavaScript for Mobile Browsers (part 6) - Microsoft Certification Examples, exercises, practises, tutorials, solutions about Programming - 0 views

  • In mobile browsers, you need to be especially careful about using timers because of the battery consumption. If you need to use many high-frequency timers at the same time, try to manage them using only one timer that will launch different behaviors from the same process.
  • The first question we need to ask ourselves is, what happens when our web page goes to the background because the user switches focus to another application (in multitasking operating systems) or opens or browses to another tab or window? Another problem is what happens when the phone goes to sleep (because of the user’s inactivity while the script is executing). The behavior of timers can be a little tricky in these situations.Yet another problem is that timers execute on the same thread as the main script. If our script is taking too much processor time (a normal situation with large scripts on low- and mid-end devices), our timers will be delayed until some spare execution time is found.If we use a low frequency for the timer (for example, 10 milliseconds), the timer will generally have problems meeting the timetable.Remember that the JavaScript execution time depends a lot on the device hardware and the browser’s engine. Even if they’re running the same operating system, like Android, execution times can differ: for example, an HTC G1 will be much slower than a Nexus One with a 1-Ghz processor.
  • As shown in Figure 4, the real times are very different on different devices. On low- and mid-end devices, if they work at all, the result is far from our 200 ms intention—some low-end devices don’t even accept timers with a frequency of less than 1 second.
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  • Table 11. Timers support compatibility tableBrowser/platformTimers availableTimers in backgroundSafariYesStopped. From iOS 4.0: continue working while in other browser's window.Android browserYesStopped.Symbian/S60YesStopped. From 2.2: continue working while in other browser's window.Nokia Series 40No webOSYesContinue working.BlackBerryNo NetFrontYesNo multitasking.Internet ExplorerYesStopped.Motorola Internet BrowserNo Opera MobileYesContinue working.Opera MiniNo Note:The Gmail for Mobile team discovered some issues with timer behavior on mobile Safari and Android devices, and made the results public in the team blog at http://www.mobilexweb.com/go/timers. The conclusions are: for low-frequency timers (1 second or more), there are no performance issues, and you can add as many as you want; for high-frequency timers (for example, 100 ms), though, every new timer created makes the UI more sluggish. The preferred solution is to use only one high-frequency timer.
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    Creating real time app might pose to be an issue on web app.
bernard tan

HTML5 video that display syncing interactive contents to enhance learning. - 0 views

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    A demo using html5 video and dynamic contents. MAKE YOUR VIDEO MORE INTERACTIVE by detecting the timing on the html5 video api, you can provide dynamic contents to support your points in your speech at the correct moment .. imagine this. you can pull in pictures from some other sites, real live data from stockmarket, or interactive forms while persuading people to donate!!! this people are nuts with this idea!!!
Eveleen Er

Adobe Releases Flash to HTML5 Conversion Tool - 0 views

  • Today Adobe is launching an experimental Flash-to-HTML5 conversion tool called Wallaby. The tool takes content created with Adobe's Flash Professional and converts it to HTML5
  • Wallaby
Kartini Ishak

Customer Support Can't Keep Up With Rise of Social Media | PCWorld Business Center - 0 views

  • Many companies have social media presence on sites such as Twitter and Facebook and create mobile applications but have not set up the infrastructure to deliver the same level of customer support as their more traditional communication channels
  • The report noted a "huge rise" in the number of customers who now use social networking sites and mobile commerce for business transactions, and said customer service in those areas was often isolated and not keeping pace
  • It is important for companies to fully embrace these newer channels by taking the lead in not only addressing the marketing aspects, but also in developing integrated support to ensure customers receive consistent treatment and quality problem-resolution over their social media and m-commerce communication channels.
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  • Companies that expanded their social networking and mobile interaction could increase customer engagement, monitor feedback, generate sales, cut advertising costs and offer location based services
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    It's important to keep up. 
Eveleen Er

What is Layar Vision? - Layar - 1 views

  • Layar Vision is an extension of the Layar platform, taking augmented reality to the next level. With the help of our industry-leading install base of 10 million devices, we’re opening the door for over 10,000 developers to create an entirely new kind of AR experience for a massive audience.
  • Layar Vision allows the creation of layers and applications that recognize real world objects and display digital experiences on top of them
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    A new feature from Layar
Ashley Tan

Defaults are bad « Lisa's (Online) Teaching Blog - 1 views

  • My class is organized like a syllabus. I need a button for Unit 1, a button for Unit 2. Every time we do a workshop where one of our faculty demonstrates how we’ve adjusted an LMS to make it look like a syllabus, we see light bulbs go on all over the room. We have, over the years, called these workshops things like “Making Blackboard Work for You”, “Redesigning Blackboard”, and “The Interactive Syllabus”. Yesterday our presenters Andrea Petri and Laura Paciorek gave a workshop called “A New Wardrobe for Blackboard: Technical Basics of Instructional Design”. Andrea showed us his class, organized into units, with each unit a page full of links, all in one place for that unit. We’ve got tutorials, like this one on creating an interactive syllabus in Blackboard by Pilar Hernández . We have a handout showing a logical chapter-based LMS menu. Laura Paciorek made a screencast on how to change the Blackboard menu .
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    Something for the ETs and Jason to read and react to.
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    Interesting article! I think one reason why many teachers keep on sticking to the defaults is because _precisely_ BB can be so flexible and do so many things, and there's a lot of templates available. This panoply of choices leads to decision fatigue on the teachers' part: "Which features should I use for presenting to my students? how can I package and so on... arrrrh I'll just stick with the defaults and customize another day." (Can read more about decision fatigue at http://www.nytimes.com/2011/08/21/magazine/do-you-suffer-from-decision-fatigue.html) So, I think our training strategies would have to recognize and take into account this human tendency to choose the easy defaults, especially when mentally tired.
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    Defaults are bad? hmmm... My son started using the kiddy skate scooter about 4 mths ago and he does it like a pro now. When I bought the scooter, it came with 'default settings', i.e. all fixed up and ready to use. He had a go at it and we adjusted the height and widen the handles along the way. He grew more confident and I removed the trainer wheels. I cannot imagine when the scooter came without any 'default settings', i.e. 4 wheels, 2 bars, rubber tubes, etc, I will be quite frustrated setting it up from scratch and my son will be climbing all over me. Defaults cannot be seen as something bad in my opinion. It gives new users or busy people something to start with, I personally appreciate that. When we design instructions, we provide foundations to get our learners started, building blocks or scaffolding their learning as they progress. A range of basic, intermediate or advanced instructional plans can also be presented later on. Essentially, what are the characteristics of our learners or the users of BB? What do you think they need? Demographics of our acad staffs for example are quite 'senior adult learners' (correct me if I am wrong). Do we think we want to present a blank BB page and tell them, 'hey, guess what? its all about customisation now, whatever you want, put it in.' No prize for guessing what their reactions will be. On the other hand, there maybe a group of people who do not want to conform to defaults but to change things or customise their experiences. Nothing wrong with that too. My point is, let's provide a range of options for users, we inform that there are default settings to get them started but there are also room for customisation for the adventurous. We want to be learner centric, hence customisation of experiences but we also do not want to leave anyone behind. That said, I am going to change all my default passwords and user ids of my mobile.... no wonder banks have been calling me to ask if I needed loans.
yeuann

Dekko is an instant Wikipedia page for everything you see - 0 views

  • Merging reality with technology, we think. The startup is still in super stealth mode, but from this presentation we found, Dekko wants to give users instant information about any place they take a picture of (see photo).
Shamini Thilarajah

How mobile learning games are different | Instructional Design Fusions - 3 views

  • Mobile learning games offer opportunities for: Mapping:  games that require players to  notice and interact with their communities and physical spaces Touring: games that connect people to organizations (e.g., non-profits, neighborhood organizations) and  people who work there.  These games tell a story through a space, not necessarily about a space. Performing: games that immerse players in role-playing, simulations, and alternative and/or augmented realities
  • Mobile games can incorporate conversations and activities in real-time as well as asynchronous activities through the use of physical and virtual social networks.
  • mobile learning games are more likely to connect learners to physical and social spaces than online games played on personal computers  or using video consoles.
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  • Mobile learning game mechanics should connect to social experiences and tap into all of the affordances of mobile devices, such as the ability to: Take pictures Record audio and video Obtain location-based information (e.g., via GPS), Text Communicate through social media Communicate via phones (probably the least utilized potential of these devices) Additionally, activities should be tied to locations that are relevant to the learners (e.g., schools, popular clubs, relevant workplace environments) (Maxl & Tarkus, n.d.).
yeuann

How the Kindle Fire Could Make 7-Inch Tablets Huge | Gadget Lab | Wired.com - 0 views

  • If you’ve been living under a rock and haven’t heard the news, Amazon debuted its $200 7-inch tablet, the Kindle Fire, this week. Make no mistake: It’s no iPad. There’s no front-facing or rear-facing camera, and it’s only got 8 GB of storage. But it’s not meant to be an iPad. It’s a completely different kind of tablet, designed for the pure consumer. That is, it’s designed for consumptive behavior: reading, listening to music, watching video content. The lack of local storage isn’t an issue, either; it’s meant to take advantage of the cloud with services like Amazon’s $80 yearly Prime service, as well as Amazon Cloud Drive. And the smaller form factor makes it extra portable, easy to whip out on the bus or the subway (much like a Kindle).
Ashley Tan

Google Video Prepares To Enter The Deadpool For Good - 1 views

  • Later this month, hosted video content on Google Video will no longer be available for playback. Google Video stopped taking uploads in May 2009 and now we’re removing the remaining hosted content.
bernard tan

Casual Game Design » Building a prototype - 0 views

  • Advantages Building a prototype has several advantages.
  • Find out if the game works
  • Try out different ideas
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  • Balance game rules.
  • Ease communication
  • Get feedback
  • Kinds of prototypes
  • Pencil and paper
  • Board games
  • Graphics program
  • The most sophisticated prototype is of course the one that is programmed on a computer. Because you can build this kind of prototype any way you want, it will be most like the final game. A programmed prototype allows you to test aspects of your game that the before-mentioned prototypes lack, like user interface, controls and timing. A programmed prototype is also easy to share with other people and is therefore great for communication and soliciting feedback. Of all prototypes discussed, the programmed prototype takes the longest to create and is the hardest to change, so I recommend you start using it only after you have the basics of your game design and rules well in place.
  • Program a prototype
Sally Loan

Informalize Formal Learning: Smarter, Closer, Simpler, and More Appealing by Joanne Scouler & Jason Green : Learning Solutions Magazine - 0 views

  • Informalizing formal learning content brings it closer to the learner and provides for more learning that is “accidental,” or unplanned.
  • ELearning animated assets, for example quick product demonstrations, are ideal for posting to a site such as YouTube or Vimeo. Not only do these sorts of demonstrations provide concise, targeted training but they can also be teasers to draw people to more formal learning, such as a full training course, of which the demonstration is just a part.
  • Another easy way to informalize formal learning content is to reposition it closer to a product rather than have it stand alone. It is possible to convert portions of a Web-based eLearning course to “digital cheat sheets” and to incorporate these in product documentation, or embed them into the product itself. These can also serve as teasers to draw people back for additional or advanced formal training.
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  • You may be asking, "What then is the difference between informal and formal learning content?" The main difference is that informalized learning is simple, concise, rich, and easy to find and understand. It starts many users down the path of learning. Once their learning process has begun, users may choose to take advantage of more formal learning media.
  • Engaging users simply, directly and quickly via informal methods is key to recruiting them into more in-depth and traditional learning formats.
Ashley Tan

appFlash Uses Google Swiffy to Build iOS Apps - 1 views

  • Shortly after Google unveiled Swiffy, the Flash-to-HTML5 conversion tool designed for WebKit browsers, mobile app development firm appMobi launched a related utility called appFlash. This new tool takes advantage of Swiffy's capabilities, allowing mobile developers to convert app assets coded in Flash into native iOS applications.
Ashley Tan

NIe-Learning - 2 views

    • Ashley Tan
       
      Use a consistent way of capitalising words, e.g., "Free online" should be Free Online.
    • Ashley Tan
       
      Update the descriptions of the tools.
    • Ashley Tan
       
      Spelling error in content of 3rd tab/
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  • You may want to find out what is NTU’s policy on plagiarism, how do the faculty maintain academic integrity, and how student can avoid plagiarism by going to the following web site..
    • Ashley Tan
       
      Change 2nd tab content to: Find out what NTU's policy on plagiarism is, how faculty maintain academic integrity, and how students can avoid plagiarism.
    • Ashley Tan
       
      Change the overall descriptor. The following are some online resources on plagiarism. Students should take note that these organisations are not affiliated with NIE nor do they check on past year's works. The free services provided by third parties are an alternative for students check on written work. Students should at all times adhere to their tutor's instruction as to where they should submit their assignments.
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    My comments in stickies...
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