Skip to main content

Home/ centreforelearning/ Group items tagged old

Rss Feed Group items tagged

2More

9 Ways to Recycle Gadgets: A Head to Head Comparison - 1 views

  • Here are 9 cool web services which pay you for trading in your phone (or other old gadgets) you have lying around.  In order to help you pick one, we did a head to head acid test by picking 3 phones and comparing payouts from trading in each phone, from each site.
  •  
    You can try and recycle your old gadgets and earn cash!
1More

Take a Look at Facebook's Redesigned Timeline - 0 views

  •  
    Comparing the old with the new Facebook Timeline. 
1More

Sleep Is Death (Geisterfahrer) - 0 views

  •  
    A very interesting and innovative storytelling game for two players. How it works is that one player moves the "game" characters around a stage, selecting any object to interact with as he pleases. The other player is the "gamemaster", who determines how the selected object / character will interact with the "player". Each side takes 30 seconds per turn... which leads to very interesting results. Very useful for making flipbooks, interactive real-time storytelling. This storytelling game helps to restore the ancient art of making up engaging stories in real-time, as you go along. For an animated explanation of how the whole thing works: http://sleepisdeath.net/slideShow For an example story (this one is about a 5-years-old boy during the atomic bombing of Hiroshima...): http://sidtube.com/gallery/168/ More stories: http://sleepisdeath.net/stories.php Have fun exploring the stories! :)
1More

URL for unlisted Youtube video cannot be embedded in PBworks - 1 views

  •  
    if your Youtbe video is unlisted, and you want to enbed on PBworks, the only way is to use the old code.
1More

knowledge management vs social media - 2 views

  •  
    This slideshare illustrates why social medias- blog,wiki etc alone is not the solution to the old problems of knowledge management. knowledge management and social media look very similar on the surface but are actually radically different at multiple levels, bother cultural and technical, and are locked in an undeclared cultural war.
5More

Adobe is killing Creative Suite; here's why - 0 views

  • Not only is the creative services software shop closing down the Creative Suite version numbers and branding; it’s getting rid of the entire paradigm of old-school, cereal-box* software.
  • No more waiting for your design software’s features to catch up with what the web guys have been doing for six months
  • new purchasing paradigm for the entire creative industry. Every ad agency, every magazine, every indie design firm and print shop — they will all be transitioning from bought-and-owned software at $200 or $700 or $2,000 a pop to the Creative Cloud subscription model, which can cost as little as $20 per mont
  • ...1 more annotation...
  • As for existing and even older versions of Creative Suite software, Morris said, “We’re not doing any [new] feature development
  •  
    For MDs, Video Team and users of adobe products. We may face another licensing issues with their monthly subscriptions plan, so be prepared to hop onto the cloud, which means new workflow for us as well. Adobe announced that they will not release any more box sets and will not be supporting new features for existing versions. Seems like everyone on board Adobe platforms will be forced to get Adobe CC subscriptions next round. Be prepared to hope on the Cloud. you can get a trial version on their website to play around.. http://www.adobe.com/sea/products/creativecloud.html
1More

Learning with 'e's: Learning, unlearning and relearning - 0 views

  • Times are changing. Kathy Sierra features a timeline on her blog which suggests that the 1970s and 80s were about how well we could learn, the 1990s and 2000s focused on how fast and how much we could learn, whilst today's education should be based on how much we can unlearn. And, she says, learning to let go of old and out of date rules is one of the skills we all need to develop. Futurologist Jack Uldrich is applying the same principle to the medical profession, arguing that the key to unlearning is to come to the realisation that 'we are all in a fog', and can't clearly see the future. Unlearning will be a strategy for coping with rapid change and uncertainties, he argues.
1More

Android Is Winning | TechCrunch - 0 views

  • Developers cannot ignore Android. The old mantra of releasing on iOS and then eventually hitting Android needs to be rethought. Google also needs to step up its game. Google Play is a mess and Android has a very big problem with piracy. Android the ecosystem still sucks, but Android the mobile platform is winning.
3More

Google Drive Electronic Signature Integration | RightSignature Blog - 1 views

  •  
    Nice find. I wonder how many other folks in and outside NIE will be open to this form of signing. Maybe it is time to push those who are willing to explore this option!
  •  
    I have tried that. 5 forms for free version. Unlike Doodle, you can remove the old item and free up for new added item. Once the form is signed, no way to remove it. The paid version is USD$49 per month for business and mobile ready. I understand that CUS has also subscribed to some kind of signing software, will check that out.
  •  
    I understand from Lay Choo, It is also under CUS roadmap to implement signature software to campus if they find the signature software good. They are now using eSignDoc from softpro. I recommend RightSignature to her instead :)
7More

W3C: Hold off on HTML5 in websites - 0 views

  • HTML5, which updates the HTML specification to accommodate modern Web applications, has gained a lot of adherents in vendors like Microsoft, Google, and Apple. But the specification is plain not ready yet for deployment to websites, an official with the World Wide Web Consortium (W3C), which oversees HTML5, stressed this week
  • The problem we're facing right now is there is already a lot of excitement for HTML5, but it's a little too early to deploy it because we're running into interoperability issues," including differences between video on devices
  • HTML5 is viewed as a "game changer." Companies now can deploy HTML5 in their applications or in intranets where a rendering engine can be controlled, said Le Hegaret. But it is a different story on the "open Web," where interoperability is an issue
  • ...3 more annotations...
  • HTML5 specification itself features support for video and Canvas 2D. But other technologies such as CSS (Cascading Style Sheets) and MathML are considered part of the "open Web platform" along with HTML5
  • Apple has positioned HTML5 as a replacement for Adobe's Flash rich Internet technology. But Flash and similar technologies, such as Microsoft Silverlight, still have a place
  • We're not going to retire Flash anytime soon," Le Hegaret said. It will take years before all Web clients support HTML5, he said. He cited Microsoft's IE6 browser as an example of popular client not supporting the standard. "IE6 is still being used on the Web today, and it is 10 years old."
  •  
    HTML5 hype
9More

Protect your smartphone - 0 views

  • If you have ever entertained that seemingly laughable thought of installing anti-virus software on your mobile phone, you are not alone.
  • A few months ago, Kaspersky Labs discovered two Trojan-SMS malware that masqueraded as media player apps for Android devices. Once installed, the malware can send premium SMSes costing US$6 ($7.70) each without the user's knowledge.
  • the money is still on computers, and cyber criminals follow the trail of money. The increasing number of people using smartphones is a factor, but not a big one yet. There are some banking services on mobile platforms, but the majority of consumers still use computers to access banking services
  • ...4 more annotations...
  • According to Kaspersky, closed platforms (iPhone, BlackBerry and the old Symbian) are more secure while open platforms (Android, Windows Mobile 6 Series and the new Symbian) are less so. This, Kaspersky explains, is because the level of security is inversely proportionate to the ease with which developers can build apps on it.
  • "The more secure a system is, the harder it is for development - both for the good guys and the bad guys," he said.
  • security and ease of app development are two sides of the same coin that have to be finely balanced in order for a mobile platform to succeed.
  • iPhone users face exactly the same problems, but unfortunately, Apple has a very strict regulation on the apps industry, and the SDK it gives to software companies doesn't let us develop what we need. (Thanks to Apple's efforts policing the platform) iPhone users face maybe fewer virus problems, but the threat with confidential data is still there - and it only takes one threat. Android may face more viruses, but at the same time, there will also be more solutions from us and our competitors
  •  
    Open source and Closed source mobile platform faces security issue. An open source platform may be more prone to malwares and viruses. Some factors we should consider in our context here in education to protecting confidential contents and issues while considering developing apps. for example we could risk all of our contacts information being stolen and end up being sold to some advertising spamming companies who spam you daily or watches your daily activities.
  •  
    I used to think open source platform was very good for development but now you can have different view if you think like a hacker. It will take at least a year or more before mobile security catch up.
3More

flixel.org v2.0 - 1 views

shared by bernard tan on 10 Dec 10 - Cached
  • A revolution in Flash game production. An amazing new way for man to interface with machine. The beginning of a new tomorrow. Never before has the world witnessed such a collection of AS3 files. We put it all in the new flixel 2. Groups to help organize game objects, quad trees for faster, more accurate collisions, a cleaner API, plus all the old flixel classics: animated sprites, tilemaps, and particle emitters. Most importantly, flixel is still completely free for personal or commercial use
  • Display Hundreds of Objects at Once Create Tilemaps from Text Files or Images Generate and Emit Particles for Hot Effects Play Positional, Streaming, Looping Sounds Scroll Objects or Groups in Parallax Text Display, Buttons and Mouse Cursors Save Games, Math Utiltities and Collisions Pure ActionScript 3 is Fun and Free!
  •  
    Game development code library for flash based game in case we are working on flash game development that is ported to iphone games.
2More

50 Educational Apps for the iPod Touch | U Tech Tips - 0 views

  • I have been getting a lot of questions about the Apps we have on our iPod Touches at school, so here you are:
  •  
    includes the famous app developed by a 9 year old singaporean kid - Doodlekids
2More

Copyright Risks in Embedding YouTube Clips | The Blog Herald - 0 views

  •  
    This article was published in 2007, an ELL lecturer just shared it with me. I thought the rest of us would find it useful too.
  •  
    That article is 3.5 years old. It does not take into account clips shared under CC licence or the terms of fair use. If educators stuck only to the recommendations, they would make little progress.
2More

Game by 14-year-old outsoars Angry Birds | Gaming and Culture - CNET News - 1 views

  • While Angry Birds is still the top paid iPhone game, a game written by an eighth-grader has spent the last few days atop Apple's free charts.
  • Some months back, a friend suggested that if Nay liked his iPod touch so much, perhaps he should try his hand at programming for it. At first he tried the standard Objective-C programming tools, but found the learning curve a little steep. He tried another tool called GameSalad, but didn't like the results. In the end, he settled on the Corona tools from Ansca Mobile. Corona was easy to use, he said, and also let him write once and publish for both Apple and Android devices.
12More

Designing for iPhone 4's Retina Display (Global Moxie) - 0 views

  • App Store Icon 512x512 (scaled down to 175x175 for display in the store)
  • Application Icon 114x114 (iPhone 4) 57x57 (older iPhones) 72x72 (iPad)
  • Spotlight Search Results and Settings Icon 58x58 (iPhone 4) 50x50 (Spotlight results for iPad) 29x29 (settings for iPad and older iPhones)
  • ...7 more annotations...
  • Document Icon This is a new icon type in iOS 4. It’s used if your app creates a custom document type. The iPad uses the document icon in two different sizes. 320x320 (iPad) 64x64 (iPad) 44x58 (iPhone 4) 22x29 (older iPhones)
  • “Do I really have to make two versions of my images? If I make a single high-resolution set, won’t iOS 4 scale them down on older devices?” Sorry, no, not automatically. While iOS 4 goes seamlessly in the other direction (scaling up low-res images for iPhone 4), it doesn’t work the other way. By default, it scales all images so that one pixel equals one point. That’s a great solution for making sure that old apps work correctly on the new phone, but it doesn’t help you go the other way ‘round.
  • Everything they say about it is true: at 320 ppi, the pixels are just plain invisible.
  • at 320 ppi
    • Kartini Ishak
       
      It should be 326 PPI
  • The new phone doubles the resolution to 640x960 pixels
  • the 3.5-inch screen was always 320x480 pixels
  • Conveniently enough, the iPhone screen is 320x480 points on both iPhone 4 and older models.
  •  
    The specifications for designing for iPhone 4's display. 
3More

Twitter finds a place in the classroom - CNN.com - 0 views

  • Teachers across the country have been incorporating Twitter into classrooms for a few years, but the site's adoption by educational institutions appears to be limited. A survey of 1,920 U.S. teachers published in April found that 2% of them use the micro-blogging site in college lectures. About half those polled said the use of Twitter and Facebook in class is harmful to the learning experience, according to the study from consulting firm Pearson Learning Solutions. Still, Legaspi is hopeful. When he explained the plan to his students at Hollenbeck Middle School in East Los Angeles, he learned that only one of them had used Twitter. But most, he said, live on their phones. So getting them started wasn't difficult.
  • Legaspi said shy students are benefiting the most. For "a lot of them, what it did is help find their voice," he said. "I have many students that do not participate in my classes or share what's on their mind, so Twitter became that vehicle." Several students praised the new approach. "It's a great way to get people to notice you," said Oscar Lozoria, a shy 14-year-old with long hair that other students used to tease him about. He said Twitter has changed how his peers view him. "They see me as somebody now -- as an equal," he said. Ivan Sabaria, also 14, said Twitter makes learning more fun. "I'm paying attention and doing all my work," he said.
  • Occasionally, the students will type in something inappropriate during class. Still, Legaspi is convinced he has discovered the future of education. "I get feedback on the spot. Not only that, all the students can see what they're sharing," he said. "This is powerful."
1More

Award-Winning Site Redefines History with Thousands of Photos - 0 views

  • Historypin is a non-profit website and mobile app aimed at sparking inter-generational conversation and interest in history. The concept is simple: It uses Google Maps to “pin” old photographs to their location.
5More

Why You Can't Afford To Ignore Web Video In 2011 - SocialTimes.com - 0 views

  • Everybody’s Doing It.
  • There are all sorts of new trends that have hit the world of viral marketing over the past year. People are doing cool things with HTML5, creating interactive YouTube videos and interactive games, creating cool YouTube takeover campaigns, response campaigns and more. These ideas are still relatively new and surprising, but if you don’t act now they’re going to be old hat. Get into web video in 2011, while its still approaching its apex and you’ll have more of a chance of standing out and not just fading into the piles of copycat campaigns.
  • Online video is everywhere and it is only going to go further in 2011. This year we’ve seen Facebook become a major online video engine with viewers watching 16 minutes of video on Facebook per month and growing; the New Twitter launched, allowing users to watch videos directly from their Twitter feeds; more and more television viewers are cutting the cord and making the switch over to online video; and connected television services like Google TV and Apple TV are bringing web video to the television set
  • ...1 more annotation...
  • more and more people getting smartphones, but network speeds are also increasing and more and more online video sites are launching HTML5 video players to allow for mobile video viewing. With so many people watching online video, and the number growing exponentially, you must understand why you have no other choice than to cater to this market.
  •  
    online video will be a big chunk of mobile learning..
1 - 20 of 21 Next ›
Showing 20 items per page