GitHub is a popular open-source code repository that makes it easier for multiple developers in a team to work on the same code without clashing. Think the MD team may find this useful?
mobile application design that developers should keep in mind:
Users will not tolerate mobile apps that are perceived as slow to open or operate.
Speed is even more important for apps than it is for websites on a computer.
Users are often accessing these apps when they have only a few minutes of downtime, and so speed is paramount.
Apps do not allow multi-tasking the way that browsers on a computer do, so users require instant gratification.
Simplicity of functionality and organization are key to good mobile app design.
Mobile apps should be linear in design-this is distinct from a typical website approach that offers multiple paths and options. Apps present you with menus, you do what you need to do, and you move out.
Mobile app users do not want to be overwhelmed by too many choices and distractions when they are trying to access a feature. People want fewer choices in mobile, because if you put too many choices in mobile, users will give up.
Nice read on mobile userability on the whole page. Advises and consideration into the UX experience before even jumping into development. one of the key to quality experience for our app users.
TweetDeck:
Easily one of the most popular tools for Twitter, period, TweetDeck will help you organize feeds, find focus, even schedule tweets and manage multiple accounts.
Well,
that was quick. Right after yesterday's surprising announcement,
Sony flew its yet-to-be-released NEX-VG10 camcorder into London just in time for
today's showcase event. Naturally, we had to get our hands on this shiny baby,
and boy we were impressed. In case you missed the news, this snazzy device is
the world's first consumer HandyCam with interchangeable lens, meaning you can
share E-mount lenses with your young NEX DSLRs, or take advantage of
the abundant A-mount lenses with the help of an adapter (which will cost you
extra, mind you). Likewise, there are also hot and cold shoe mounts on the mic
shaft to cater your current camera accessories. Read on for our thoughts on the
rest of the camcorder -- we've put together a little sample clip for you at the
end as well.
There
isn't much to complain about with this $2,000 (and, sadly, possibly £2,000 for
the Brits) piece of kit in terms of appearance and ergonomics. We like being
able to hold it by either the seemingly solid body (using the strap) or the mic
shaft, and both ways provided comfortable grip without much fatigue due to the
light weight (even with the bundled lens). We were also able to quickly master
the jog-dial control next to the 3-inch screen, but for this price, we expected
a touchscreen interface as well to make life easier. As for the bundled F3.5-6.3
18-200mm lens, we found that zooming required a bit more effort than we liked,
so thankfully there's auto focus mode -- just like any ordinary camcorder -- to
save us from further wrist work with the focus ring. We must also point out that
unlike the Olympus PEN,
this Sony camcorder didn't pick up any mechanical noise from its lens auto
focussing; otherwise, this kit totally wouldn't deserve such price tag.
Of
course, what we really care about is the picture and sound quality. All is
revealed in our sample reel below (remember to enable HD playback mode), but in
brief: stunningly accurate colors, sharp 1080/60i picture, and impressive audio
sensitivity (notice how the mic was able to pick up conversations from afar; you
can also enable just the front mics to minimise background noise). You may
notice some shakiness while we were adjusting the lens -- we'll blame it on our
lack of practice from the little hands-on time we had. Regardless, the NEX-VG10
certainly lived up to our expectation, and we look forward to hear what the
filming hobbyists think of this prosumer-level camcorder when it comes out in
September.
Update: commenter
aim120 dropped us a link to Sony's own sample clip. Enjoy!
a game showcasing interactions between multiple apple devices like ipad and iphones.
Would this be an idea for interactive classroom environment? Can i just flip my answer to my teacher soon....
The website for e-Fiesta2012 Mobilise : learning on the go if needed is here. please help to advertise.
The website was created using responsive web theory practice This is one of the latest practice in web technology. It will response accordingly by detecting your devices, dimensions and orientation whether portrait or landscape,and determine the necessary information and interaction to be shown to the user. :)
Take away multiple mobile sites, no more tedious updates!
Design with cross-platform with users in mind !
mobilise now!
This slideshare illustrates why social medias- blog,wiki etc alone is not the solution to the old problems of knowledge management.
knowledge management and social media look very similar on the surface but are actually radically different at multiple levels, bother cultural and technical, and are locked in an undeclared cultural war.
So can computers actually help improve our concentration and contemplation, instead of leading us into distraction?
The problem, as Pang puts it, is that "Technologies that were supposed to help us think better, work more efficiently, and connect more meaningfully with others now interrupt us, divide our attention, and stretch us thin."
In the paper he outlines give principles of contemplative computing;
Build awareness through DIY and self-experimentation
Recognize that we are cyborgs, and humans
Create rewarding challenges
Support mind-wandering
Treat flow as a means, not an end
Pang suggests that we don't have to choose between information technology and contemplation, and suggests contemplative computing as a new way forward. He describes contemplative computing as something you do, not a product. But the principles of contemplative computing could be extending to application design. "The problem is that today's information technologies are often poorly-designed and thoughtlessly used: they're like unreliable prosthetics that we have to depend on, but can't quite control or trust," Pang says.
You might be surprised to see "support mind wandering" on the list. But Pang makes a distinction between mind wandering and distraction, and points out the value creative value of mind wandering and day dreaming (for more on this subject, check out this article by Jonah Lehrer, though Lehrer doesn't really make the distinction between distraction and mind wandering).
A fascinating post on "contemplative computing", where computing can be used to facilitate and even enhance creative education/workflow process... where the software would allow you to try out multiple versions of a music composition / essay / video seamlessly... while enabling you to wander around exploring on relevant topics on Wikipedia without getting distracted off-topic! :)
information is public and searchable inside Google+
Without “friending” every fan out there, this information is difficult to track through Facebook.
A post in Google+ can be sent to select circles, meaning there can be circles for alumni, donors, current students and prospective students, and each can receive targeted messaging.
no need for multiple profiles.
Every item shared on Google+ allows you to choose with whom you wish to share it.
Dr Ashley, I agree with you and posting a question at the beginning of the video is an excellent strategy. That is how I learn. I need to know the question upfront so that I know what to pay attention to in the video.
Embed short graded or self-assessments either in the video itself, or at the end of each video. Including one or two multiple-choice questions or requests to post to a forum—either between scenes (using a post-production editing tool such as Camtasia or Captivate) or after the video—alerts students to the “take homes” they should be getting from the material. It also helps teachers assess, at point of contact, whether students understand the major concepts.
This (self assessment) is absolutely necessary to give learning a chance to happen, as we develop open learning courses. This applies to Google Sites training resources out there.
For IDs and VCDs!
Quote: "there's a big difference between watching a video and learning something from it"
Article goes on to suggest strategies for incorporating videos into lessons.
Everything you say can be used against you, especially if you offend someone. Be on your best behavior and interact from a professional position, not a personal one.
Interact and maintain dialogue. If someone messages you, reply – take part in open discussions.
Take the time to show appreciate for all manner of feedback, whether it is positive or negative.
Update your profile on a regular basis so your company information is current and regularly informative.
Customize your site and your landing page for your social media account if the site permit it. Do what you can to stand out from those around you.
Maintain quality over quantity. It helps to join multiple networks but keep yourself limited to just a few so as not to get overwhelmed by updates.
Find out who is following you and showing interest. Compare that demographic to your marketing plan and see how effective your strategy is.
Pek Mee, I will insert the Acknowledgement in reference on the last PPT slide for Unit 2. Will advise GPL to do the same going forward. After clearance from Ashley I will advise GPL on the correct way Credits/Acknowledgement going forward.
This is one source of free images used by faculty for NIE Open Courses.
It is mandatory to publish an acknowledgement to FreeDigitalPhotos.net and the image creator on the page each free image is used on. For example: "Image courtesy of [contributor name] / FreeDigitalPhotos.net". It should be clear which image the acknowledgement relates to.
Where the same image appears on multiple pages, for example in a banner or background, it need only be acknowledged on one page.
If you are unable to publish an acknowledgement, you must purchase the image to use it. You do not need to publish an acknowledgement if you purchase the image.
This video inspires me that you can use this workflow to create and port graphics for iPhone3G, iphone retina, iPad, iPad2, iPad3 or whatever fast and dirty. No more tedious work, save your time.
For designers and mobile developers - Youfang and Tenee to take note.
Today Apple released a free Mac App called Configurator which lets you administer multiple iOS devices at the same time. Perfect for schools!
This is the app you need to deploy your iPads at your school and it’s easy to use. You can deploy iPhones, iPads, and iPod Touch devices in mass. You can set up 30 at a time and quickly at that. Configure settings, install apps, set preferences, you name it.