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bernard tan

Mobile Safari Benchmarks Show the Power of Nitro JavaScript Engine in iOS 4.3 | - 0 views

  • With iOS 4.3, Apple improved Mobile Safari via the implementation of the Nitro JavaScript engine, which is supposed to more than double the performance of JavaScript. Just how much are these improvements compared to Mobile Safari on iOS 4.2.1?
  • a huge 2.47x performance increase
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    the new nitro javascript engine in ios4.3 vs ios 4.2 Hail to web app development! 300% speed.
bernard tan

IOS5, THE FIRST TRUE WEB APP READY PLATFORM - 0 views

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    This is why i said ios5 is FIRST TRUE WEB APP READY PLATFORM!!! It quite a technical article but you want the pie of the story... Finally. Apple has been holding back its support for HTML5,even with Nitro engine on ios4.2 and making it very hard to develop HTML5 "MOBILE" webapp. IOS5 is able to support html5 libraries(most) and degrade gracefully to choose the best performance for the application. DollarDash runs so smoothly over mobile devices now and save me the hassle of writing illegal hacks for mobile devices. Pftt! Keeping up with technology definitely pays off!
bernard tan

Adobe Flash is coming to Apple iOS devices | Smartphone - 0 views

  • Apple’s iOS version of Safari still won’t support Flash, this is a change in how Flash content is delivered to iOS devices. Adobe’s Flash Media Server 4.5 will detect what type of device is attempting to view the content and will stream Flash videos in a format that is supported by iOS. As of right now only Flash videos are supported in Flash Media Server 4.5
  • There have been attempts in the past to convert Flash into HTML5 in hopes to bringing Flash to iOS, but none of those attempts have brought Flash to Safari
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    Is the feud going to be over?
Eveleen Er

iOS 7 Leaves Older iPhones And iPads Out Of The Fun | TechCrunch - 0 views

  • iOS 7 hits iPhones this fall, but only the iPhone 5 and iPod touch will get all the features announced at WWDC. The iPhone 4 and 4S will get the new look and a splattering of features. And forget about the iPhone 3GS and older iPhones. They will be stuck in the skeuomorphic world of iOS 6 forever.
bernard tan

viewport size on ipads iphone and different ios - 2 views

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    note the different in the viewport size for ios5 is different. take note if you are developing for ios5 platform
Eveleen Er

iOS 7 GUI PSD - iOS-Blog - 1 views

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    For the MDs. You may need this for upcoming iOS projects.
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    thanks for the finds. will be handy when the times come:)
Eveleen Er

Qualcomm Releases Augmented Reality SDK for iOS - Mac Rumors - 0 views

  • Qualcomm had recently released their Augmented Reality Software Development Kit (SDK) for iOS. The SDK had originally been available for Android but Qualcomm had promised its release in July for iOS. The SDK should make it easier for developers to integrate virtual content with real content such as images captured by cameras found on many portable devices.
  • Qualcomm
Ashley Tan

Mobli Update to iOS App Lets You Switch Between Your Smartphone's Cameras While Recordi... - 2 views

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    "but the app's most notable update is its newfound ability to switch back and forth between the front and back facing cameras of your smartphone while recording. In practice, it works pretty well. Although there's a one second lag when you switch between cameras, the recorded video plays back seamlessly and I imagine it could be used for some great reaction videos. It's a very simple feature that hasn't been implemented in any other video recording apps yet (including the stock camera apps in iOS and Android), although I would expect all of them to follow suit pretty soon."
yeuann

iOS Native Application Tracking Overview - Google Analytics - Google Developers - 0 views

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    Useful for tracking how _active_ users interact with various features in our iOS apps.
Eveleen Er

27 Must have iOS Design Resources to Bookmark - iOS-Blog - 1 views

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    For the MDs
Eveleen Er

Mobile Application Testing for iOS Apps | Test Studio for iOS - 0 views

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    Free iOS app testing for your web, native & hybrid apps. For the development team.
Eveleen Er

Adobe finally delivers Flash video to iOS devices - 3 views

  • When it detects a lack of Flash support on a device, Adobe's Flash Media Server 4.5 will allow Flash content to be streamed using the iOS-compatible HLS (HTTP Live Streaming) protocol - an HTTP-based media streaming protocol supported by HTML5 that Apple created and already uses for Quicktime X and iOS
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    Good to know that Adobe is trying ... btw will need to have the Adobe FMS 4.5 (USD 4.5k) to confirm ... The article also mentioned skyfire, I paid for it's app, which unfortunatelty didn't work for the eLecture. Well, just hope some day ...
Ashley Tan

Announcing the Blogger app for iOS - Official Google Mobile Blog - 3 views

  • Today we’re excited to announce the new Blogger app for iOS. With the Blogger app, you can write a new blog post and publish it immediately or save it as a draft right from your iOS device. You can also open a blog post you've been working on from your computer and continue editing it while you're on-the-go. Your blog posts are automatically synced across devices, so you’ll always have access to the latest version.
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    For the e-portfolio team to take note. Our users can now update their blogs on the move!
Eveleen Er

27 Must have iOS Design Resources to Bookmark - iOS-Blog - 1 views

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    For the designers and anyone who needs the graphics
Eveleen Er

[Video] The Must-See iOS 6 Features You're Not Going to Get Until September - 1 views

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    More to Apple map and other new features on iOS6
bernard tan

iPhone Development On Windows - 7 Options | iPhone, iOS 4, iPad SDK Development Tutoria... - 0 views

  • 1) Flash CS5 – At the moment is probably the most complete solution.  The packager for iOS allows you to compile apps on the windows platform.  If you’ve been using flash you can rejoice in Apple’s latest policy, it performs well, but don’t expect highest performance games, and Papervision to run in here.  No mac required. 2) Airplay SDK – The airplay SDK allows you to create games, and sign your app on Windows PC’s.  I have not tested this solution, but apparently many apps have been created this way. Both these solutions can compile to code that is native to the iPhone right on your windows PC and many apps available in the app store have been created using them. 3) Unity 3D – Game development engine and editor that utilizes Boo and C# and the editor works on both Windows and Mac. 4) Stonetrip S3D – Game develop engine and editor utilizing LUA, the editor runs within Windows. These game engines allow you to develop your apps on Windows, but you’ll need a Mac to test/compile. 3) Appcelerator Titanium – This is a good solution, and has a very popular and vibrant community.  Apps are limited in performance because while they can be compiled as native apps and sent into the app store they are html/javascript based. 4) Genuitec MobiOne – This is an interface designer that uses the Phonegap framework to deliver native functionality.  It only runs on windows.  HTML/Javascript based. These solutions allow you to create apps using web technologies (HTML/CSS/Javascript) and then run them through an Objective-C framework that responds to actions within a UIWebView, thus allowing you to access native functionality on the iPhone.  These frameworks are free. 5)Dragonfire SDK – An interesting option that allows you to develop apps using their SDK on windows.  Then you send them your uncompiled source which they compile and you download the compiled iOS application file.  I’ve been asked if this means they get a copy of your uncompiled source code.. I couldn’t tell you that, I just know that you have to upload your code for compiliation to their website — but hey you wanted to develop iPhone apps on Windows.  Overall this is a wrapper, I like the syntax and it’s pretty popular so I’ll mention it.
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    Make no fuss about developing an app without a mac here. Pro and Cons reviews provided on each development platform.
bernard tan

New features in iOS 4.3 that the iPhone 3G will never have | Software News - Betanews - 0 views

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    Apple ios 4.3 features look like they are enhancing cross apple devices experience. User experience is important!
Ashley Tan

appFlash Uses Google Swiffy to Build iOS Apps - 1 views

  • Shortly after Google unveiled Swiffy, the Flash-to-HTML5 conversion tool designed for WebKit browsers, mobile app development firm appMobi launched a related utility called appFlash. This new tool takes advantage of Swiffy's capabilities, allowing mobile developers to convert app assets coded in Flash into native iOS applications.
yeuann

Twitter for iOS Gets App Launch Cards - 0 views

  • Twitter has today updated its app with a bunch of improvements including performance and launch time stuff. But the big addition is support for Twitter’s new Cards types, including the ones that allow you to launch and install apps right from a tweet.
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