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Marlene Johnshoy

K-12 Online and Blended Learning Clearinghouse - 1 views

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    "About the Clearinghouse: This Clearinghouse is a collaborative effort led by the International Association for K-12 Online Learning (iNACOL) and the Michigan Virtual Learning Research InstituteTM (MVRLITM) to provide a repository of references to research articles and other publications from the field of K- 12 online and blended learning."
Marlene Johnshoy

Introduction to Diigo on Vimeo - 2 views

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    "This EdTechTeacher video tutorial provides an over view of Diigo as a bookmarking, active reading, and collaboration tool."
Marlene Johnshoy

Identity in Online Communities: Social Networking Sites and Language Learning - 4 views

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    Abstract: Since their emergence in 2005, Web 2.0 technologies have been advanced as potentially transformative in the area of education in general and foreign language learning in particular. Web 2.0 technologies are presenting new opportunities for developing diverse online learning environments and enhancing interactivity, participation and feedback between students, their peer groups and teachers. This article examines one of the most significant Web 2.0 tools, Social Networking Sites (SNS), and focuses on Livemocha, an example of an online community specifically aimed at encouraging collaboration between foreign language learners. Results from the ethnographic approach adopted in the paper indicate that: (a) SNSs can be used by language learners to explore new relationships rather than merely maintain existing ones and that (b) longitudinal studies are required to achieve a better understanding of the complex processes of mediation involved in online community formation and maintenance
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    Funny! I also found this article last week and even attached it to last week's blog post in the ning. I've noticed this morning, that reading and commenting on it is also one of this week's assignments. I guess I chose well :)
norikofujiokaito

Designing and Implementing Synchronous Language Tasks - 11 views

    • ismaelfranqui
       
      Synchronous tasks can include: text, audio, virtual worlds... can be: highly interactive and collaborative, instant, quick with shorten forms, spontaneous and may generate multiple incorrect forms while students negotiate meaning.
  • asks should give the learners the opportunity to create contents,  which motivates them. • Synchronous communication tasks give students the opportunity to develop an audience for authentic communication. • Tasks should be focused on thinking skills. • It provides collaborative learning experience. • Tasks should give students proof of getting their ideas across • Creates a learning environment that goes beyond the classroom. • Vocabulary improvement
    • atsukofrederick
       
      I would like to use this list as a check list when I create a synchronous activity. This list also can applies to any communicative task in the classroom.
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    • norikofujiokaito
       
      This Gilly Salmon's 5-stage model (Slide 5) should be used when we make a lesson plan using technology.
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    slide show with ideas and samples for sychnronous activities
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    Thanks for sharing-- Some great slides to help with family communications! and I love the activities-- going to use this year!
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    I like the slide show especially the slide that shows the different tasks for synchronous activities.
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    I saved this for a course I am working on (training for language instructors who will be teaching online courses). Thanks!
Marlene Johnshoy

Building Digital Literacy Bridges: Connecting Cultures and Promoting Global Citizenship... - 0 views

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    Abstract: "Students deepen their content knowledge and collaborative skills as they interact with others across the globe. In order to deepen early childhood students' awareness and understanding of the world, teachers worked with their classes to develop and share school-based virtual field trips. The researcher sought to (a) identify the steps to create a school-based virtual field trip, and (b) understand how virtual field trips can promote global and/or content understandings. Qualitative results reveal that the steps taken to create a trip varied by grade. Students were motivated to teach other students about their school and were able to learn about different cultures. A variety of literacy skills were also utilized in the virtual field trips."
christasgould

25 Strategies to Engage Students on Your Next Zoom Meeting | Hooked On Innovation - 15 views

  • A fun non-tech game to play is “Who’s who?”.  In this game, students privately message the teacher some facts about themselves and then the teacher reveals the clues. Students then write down their guesses as to who the person is based on the clues.
    • christasgould
       
      This could be a really fun way to build community during the first half of the semester on Zoom, if you are using it. It would be interesting to also do the Zoom poll option and give students a few options. They select the classmate that they think wrote the information.
  • Using the Flippity.net BINGO tool,
    • christasgould
       
      Has anyone tried Flippity.net?
  • Taking breaks throughout a lengthy lesson are important whether it be for a reflective pause or just an opportunity to stretch.
    • christasgould
       
      With "Zoom fatigue," it seems that brain breaks might be more essential than ever! Any good ideas out there for break breaks students can do remotely?
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  • use a shared collaborative space like a Padlet
    • christasgould
       
      Great idea. In another class I'm currently taking synchronously, we did some brainstorming on Padlet during our Zoom session. Will definitely be replicating it in my classes this fall.
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    So many great ideas in this article. I hope I will get to use more this coming semester - Padlet, for instance.
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    I love these ideas, and I agree that they are a great way to build community and have a little fun. I will particularly look forward to using the story progression idea, I think it would be a lot of fun with intermediate level students.
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    I also love these ideas and think they are a great way to build community. From the more basic, such as "Use the whiteboard feature" and "Create breakout rooms for collaboration" (I was wondering how to do that!) to the more creative and fun like having students go on a scavenger hunt or any of the many games the author describes... there are lots of great ideas. Many could even be adapted for lower level students.
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    Thanks for sharing this article with so many great ideas to create more opportunities for student interaction and community building. I will try Flippitty.net to create theme based BINGO games (numbers, colors, vegetables, fruits etc)
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    I really enjoyed this article - lots of great ideas to use in the ZOOM classes. The one was discussed in the FaceBook ASL Teachers Share - a scavenger hunt. I going to implement some of the ideas. I actualy had to copy and save this article in a file. Amazing ideas. Thanks for posting!
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    It's the perfect time for these tips! I wanted to try the breakout rooms last spring but had some technical issues and couldn't do it. I love the "I spy" and "Scavenger Hunt" ideas and many others. Thanks for sharing!
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    So many ways to engage students in virtual classes. Great ideas!
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    I attended a webinar and the presenter emphasized taking breaks. I must remember that one as well as putting these ideas in my toolbox.
Marlene Johnshoy

How to use Jamboard in the classroom: 20+ tips and ideas - Ditch That Textbook - 2 views

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    "Jamboard is a collaborative online whiteboard. It gives students lots of creative work space. How do you use Google Jamboard in the classroom? Check out these ideas!"
Marlene Johnshoy

Getting out of a Jam with Google Jamboards - The FLTMAG - 2 views

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    "Google Jamboards are collaborative, digital whiteboards that offer a host of possibilities for the online or blended language learning classroom."
Marlene Johnshoy

CourseSites by Blackboard - Home - 1 views

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    You can use this to put your course online if your institution doesn't have a course management system that you are required to use. Includes some of the "collaborate" additions.
vallb001

New Tools for the Flipped School: Interactive Visual Media in Remote Learning - 4 views

  • This article focuses on the use, potential benefits, and best practices of interactive visual media in online education and remote learning. We will discuss: What are the main arguments for interactive visual media in online learning? What are some examples and best practices for creating visual learning materials for students? How can students use interactive visual media for documenting and sharing their learning?
  • Interactive images, videos, and virtual tours can support online learning by providing an alternative to text-based communication. Here are three arguments for why this is the case.
    • vallb001
       
      Agreed. I think we must keep in mind the Internet goes beyond text and video. If we use online tools just as we used books and VCRs in the bast, we are wasting the potential of the Internet.
  • Humans remember pictures better than words (the “picture superiority effect”)
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  • Multisensory experience triggers simultaneous associations.
  • Pictures, sounds, and words together with a contextual experience of a place can create memorable learning experiences more efficiently than plain images or written words alone that are not associated with anything real
  • Seeing a new word written under a picture and hearing how it is pronounced, helps us understand and remember what we are looking at.
  • Virtual tours expand our fields of perception from physical to digital.
  • We can remember and learn on a virtual field trip the same way as we learn on a physical field trip.
  • Interactive videos, audio posters, narrated screenshots, and virtual tours can be effective tools for online education that help educators and learners work together using not only text-based communication, but also voice, video, and images.
  • A great way for giving assignments or sharing projects is adding voice instructions to various areas of a photo, poster or a screenshot.
  • Equipment: The good news is, you only need your phone or laptop, so there is no need to invest in additional hardware unless you want to
  • Setup: A video lesson can be very similar to your lesson in the classroom.
  • Recording: Find a place with natural light where you feel comfortable, and start recording. The audience is your students so picture them in front of you, and address them as you would in the class. You may even mention some of them by name to keep their attention!
  • Duration: Our recommendation is you look at the lesson as a whole and divide it into parts, max 10-15 minutes and ideally 6 minutes each.
  • Examples and best practices for creating remote learning materials for students
  • 1. Explain visuals with text labels
  • 2. Explain abstract concepts with detailed descriptions
  • 3. Explain assignments using your voice
  • 4. Art history: Introduce a masterpiece
  • 5. Literature: Interpret a masterpiece
  • 6. Read to your students
  • 7. Learn vocabulary in new places
  • 8. Narrate your own virtual lesson
  • 9. Create a virtual field trip with assignment
  • 10. Ask students to narrate a virtual audio tour
  • Supporting student-centered learning with interactive visual media
  • Project-based learning, inquiry-based learning, and problem-based learning are constructivist approaches to education that develop the learners skills for research, problem-solving and collaboration. The process is based on authentic questions and problems identified by students, and finding information and explanation models to research and solve them.
  • An important aspect of student-centered learning is documenting the various phases and aspects of the learning process.
  • The following examples will show how students can use mixed media for completing various kinds of creative assignments and sharing them with their teacher and fellow students.
  • In the following, we summarize 10 easy project ideas for remote learning that encourage students to 1) make handwritten, visual and pictorial notes, collages and artwork, and 2) enhance and explain their work using digital audio/text notes, photos and video. Each of the examples provide a mix of learning opportunities combining traditional student work in the classroom with digital storytelling at home. The projects can be shared to a learning management system or collaboration platform such as Canvas, Schoology, Google Education or Microsoft Teams.
  • 1. Make an interactive greeting card
  • 2. Create an interactive book report
  • 3. Make a vocabulary poster in a foreign language
  • 4. Introduce yourself
  • 5. Create an interactive herbarium
  • 6. Make your own comic strips
  • 7. Create an interactive timeline
  • 8. Explain details of a painting
  • 9. Create an interactive map
  • 10. Build a diorama
  • Hotspots, what are they and how do they work? The purpose of the clickable hotspots is to give the viewer further information and resources on the topic they are learning about. Teachers and students can add various types of content in the hotspots, such as text, additional closeup images, video, sound, links and embedded web content such as maps or forms. These resources can serve any of the following functions: Building perspective by linking to related materials Improving comprehension of the topic by highlighting key concepts and vocabulary Zooming into details in a scene Creating a feedback loop by including a call to action
    • pamh6832
       
      These would be very helpful in a flipped classroom or with distance teaching.
  • Examples and best practices for creating remote learning materials for students
  • Examples and best practices for creating remote learning materials for students
  • Examples and best practices for creating remote learning materials for students
  • Best practices for developing students' creativity and digital storytelling skills at home
  • School teachers
  • School teachers
    • pamh6832
       
      10 creative ideas for students to use ThingLink while remote learning and in traditional classroom. I could see doing #3 (vocabulary poster) and #4 (introduce yourself) during first quarter.
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    An article written by the founder and CEO of ThingLink in which she discusses the main arguments for interactive visual media in online learning, examples and best practices for creating visual learning materials for students, and ways students can use interactive visual media (ThingLink) to document and share their learning. She shares numerous ways teachers and students could use ThingLink with examples.
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    I have been thinking of what makes Thinglink different from the Microsoft Power Point? PPT also enables you to add recording on a slide. Later, I realized that Thinglink enables multiple layers to one picture/screen. Users can opt to access to other media or information when necessary. It would be useful to provide scaffolding only when it is necessary (e.g., students click links to get hint only when they cannot complete the task by themselves). Thinglink also condense information within one page/slide/screen without having to scroll down. However, we may be economical when we decide how many links we want to put on one screen.
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    Whether we like it or not, it looks like we're going to consider some of this information in the upcoming school year. As I browsed the article, I realize options are almost unlimited but of course it requires time to figure out and prepare materials. Last spring I felt a bit like a Youtuber and I see how that is not actually an easy job!
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    An article written by the founder and CEO of ThingLink in which she discusses the main arguments for interactive visual media in online learning, examples and best practices for creating visual learning materials for students, and ways students can use interactive visual media (ThingLink) to document and share their learning. She shares numerous ways teachers and students could use ThingLink with examples.
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    A very complete article about the advantages of using images and learning. I really want to learn how to use thinglink now.
Marlene Johnshoy

Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from ... - 3 views

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    "...open access eBook contains 133 chapters with over 850 pages documenting best practices, strategies, and efforts by teacher educators, professional developers, researchers, and practitioners. It is divided into seven sections that address pedagogy, collaboration, field experiences, preservice education methods, professional development, digital tools, and equity issues. Chapters are presented as innovations with supporting materials that could be easily replicated or studied. (v1.02)"
elizabethverano

Know Your Why!: Collaboration with Padlet and Google Plus - 0 views

  • often think of Padlet as a virtual post-it note board. I think Padlet is best for a single topic or discussion stream
Marlene Johnshoy

Teacher Educator Technology Competencies - Learning & Technology Library (LearnTechLib) - 1 views

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    "Abstract The U.S. National Educational Technology Plan recommends the need to have a common set of technology competencies specifically for teacher educators who prepare teacher candidates to teach with technology (U.S. Department of Education, Office of Educational Technology, 2017). This study facilitated the co-creation of the Teacher Educator Technology Competencies (TETCs). The TETCs define the competencies (knowledge, skills, and attitudes) all teacher educators need in order to support teacher candidates as they prepare to become technology-using teachers. The TETCs shed light on the roles and responsibilities of teacher educators who address technology within their courses. A highly collaborative research approach was used to develop the TETCs which involved the crowdsourcing of technology-related literature, a Delphi method for expert feedback, and an open call for public comment. As a result, 12 competencies with related criteria were identified. The TETCs should be viewed as a first step in a larger reform effort to better address technology integration in teacher preparation programs. The release of the TETCs provides future research opportunities including, but not limited to, implications for course design, relevant faculty development for teacher educators, and policy implications."
Leslie Phillips

Classroom 2.0 - 1 views

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    This is a social networking site for educators. Share ideas!
saragraham

Storybird for Educators - YouTube - 0 views

  • Students build literacy skills while creating beautiful books that they can share and save
    • saragraham
       
      You can also collaborate on stories!
olso2135

Assessment of Learning via Skype | Silvia Tolisano- Langwitches Blog - 1 views

    • olso2135
       
      I love all of the pre-made handouts and ideas in this. Great resource for getting students started with Skype!
  • that it is NOT about the tool, but about the skills and the learning.
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    Great use of the Skype in a young class learners. The teacher's pro-action for this kind of technology is contagious.
Marlene Johnshoy

IA Strategy: Addressing the Signatures of Information Overload :: UXmatters - 1 views

  • Koltay—and likely most of you who are reading this column—have observed how Web 2.0 and the use of folksonomies have created conditions that result in information overload. When we provide applications that let users manage information, and those users have limited to no awareness of knowledge organization for the Web, the information architectures that evolve for users and the entire system may be less than optimal. Since most users are not equipped to produce sound classification schemes or efficient top-down taxonomies on their own, their impact on any system creates what I call a literacy gap, depicted in Figure 6. Depending on the other signatures of information overload that play out in users’ interaction with a system, the consequences of their literacy gap can lead to information overload. Koltay’s article makes this claim, and I agree.
    • Charles Zook
       
      I am experimenting with "sticky notes" as I ponder info overload and juggle all the new web2.0 I can handle! :-)
    • Charles Zook
       
      The above excerpt reminds me of a collaborative review project that we did in my class at the end of the last school year. We broke down each unit and lesson that we had covered into chunks and each student was supposed to make virtual flashcards (on quizlet.com) with their chunk of the material. Some students did great while others were absolutely lost while using the computers. It had a deleterious effect on the overall project. As I try to imagine implementing more web resources with the goal of productive communication and interaction in L2, I am troubled by the disparity of web/computer literacy among students. I don't mean to sound negative, but it is something I really struggle with. What about the students who lack the necessary skills?
    • Marlene Johnshoy
       
      Even when working with teachers, we find this in workshops.  We tend to pair/group teachers, so they can help each other out - have you tried that with students?
    • Charles Zook
       
      Yes, I did assign pairs. Some students are smartphone literate and seem to have little to no interest in anything desktop. Hmmm...perhaps I should try focusing on the ipads.
  • Yes, while Twitter is most engaging when tweets are firing away, it is also a poster child for propagating information overload.
    • Charles Zook
       
      Another good point! I love all the new technologies at our fingertips, but at some point it becomes a bit overwhelming.
jennifer moreno

Wallwisher in the Foreign Language Classroom - 0 views

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    Great ideas for using Wallwisher with language students. To name just a few, you could use it for collaborative homework, vocab practice or daily sentences.
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