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Luciano Ferrer

Install eXeLearning for Linux using the Snap Store - 0 views

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    "eXeLearning is an easy to use authoring tool under GPL-2+ to create educational web contents. Installing eXeLearning on Ubuntu: sudo snap install exelearning eXeLearning generates interactive contents in HTML5 and other formats and it allows you to create websites including text, images, interactive activities, image galleries, evaluating rubrics, multimedia clips, games... All the educational materials can be exported in different formats: SCORM, IMS, ePub, responsive HTML website, XLIFF... eXeLearning is available for GNU/Linux, Microsoft Windows and Mac OS X. Go to https://exelearning.net/ for more download options."
Luciano Ferrer

No sólo Scratch: 8 lenguajes y plataformas para enseñar programación en Prima... - 1 views

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    ScratchX mBlock Bitbloq Codecombat Snap! Aprendo a programar Logo Blockly
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    ScratchX mBlock Bitbloq Codecombat Snap! Aprendo a programar Logo Blockly
Luciano Ferrer

Eleven Ways to Improve Online Classes - 0 views

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    "It has me thinking about what it would mean to improve online classes. A few ideas come to mind: Use multiple platforms. I'm not against using an LMS as a central hub. However, I think it's valuable to experiment with the types of productivity tools you will actually use outside of a classroom. Use Google Docs to share ideas, create surveys, and ask questions. Use Google Hangouts to meet as a group. Go project-based. I haven't figured this out entirely with my first class but my hope is that we can go fully project-based in the same way that my face-to-face class is. In fact, the asynchronous nature of online classes actually means there is a better potential of creating a project-based culture that mirrors the way people actually work on projects. Make something together. I use a collaboration grid with co-creating and communicating on separate spectrums (x-axis) and multimedia and text on another spectrum (y-axis). This has been an effective way to think through collaborative tools that allow students to co-create. Embrace a synchronous/asynchronous blend: I love using Voxer because students can speak back and forth in the moment. However, if they miss it, they can listen to it later. The same is true of using a Google Hangouts On Air. Make it more connective. We tend to treat online instruction as if it is a linear process and we don't do enough to link things back and forth and connect ideas, resources, discussions and content creation in a seamless, back-and-forth nature. Incorporate multimedia. It's a simple idea, but I create a short video at the beginning of each week and I encourage students to create video and audio as well. This has a way of making things more concrete. There's something deeply human about hearing an actual human voice. I know, crazy, right? Go mobile. I don't simply mean use a smart phone. I mean assign some things that allow students to get out in the world and create videos, snap pictures,
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    "It has me thinking about what it would mean to improve online classes. A few ideas come to mind: Use multiple platforms. I'm not against using an LMS as a central hub. However, I think it's valuable to experiment with the types of productivity tools you will actually use outside of a classroom. Use Google Docs to share ideas, create surveys, and ask questions. Use Google Hangouts to meet as a group. Go project-based. I haven't figured this out entirely with my first class but my hope is that we can go fully project-based in the same way that my face-to-face class is. In fact, the asynchronous nature of online classes actually means there is a better potential of creating a project-based culture that mirrors the way people actually work on projects. Make something together. I use a collaboration grid with co-creating and communicating on separate spectrums (x-axis) and multimedia and text on another spectrum (y-axis). This has been an effective way to think through collaborative tools that allow students to co-create. Embrace a synchronous/asynchronous blend: I love using Voxer because students can speak back and forth in the moment. However, if they miss it, they can listen to it later. The same is true of using a Google Hangouts On Air. Make it more connective. We tend to treat online instruction as if it is a linear process and we don't do enough to link things back and forth and connect ideas, resources, discussions and content creation in a seamless, back-and-forth nature. Incorporate multimedia. It's a simple idea, but I create a short video at the beginning of each week and I encourage students to create video and audio as well. This has a way of making things more concrete. There's something deeply human about hearing an actual human voice. I know, crazy, right? Go mobile. I don't simply mean use a smart phone. I mean assign some things that allow students to get out in the world and create videos, snap pictures,
Luciano Ferrer

Conflict-Free And Easy To Repair, The Fairphone Is The World's Most Ethical Phone | Co.... - 0 views

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    "The Fairphone is a modular handset designed with repairability and ethical sourcing of its materials as headline features. It sold 60,000 units. Amazingly, for what sounds like a nerd-phone, almost half of those buyers had never owned a smartphone before. Now the Fairphone 2 is launching, and with a totally-new, in-house design. The new phone is even easier to repair, and because it was wholly designed by the FairPhone team, its supply chain is even more responsible than ever. The Fairphone is thicker than the latest iPhone or Samsung flagship, but that's the point. Instead of packing everything into a tiny case and keeping it there with glue, the Fairphone is designed to be taken apart. The lightweight magnesium frame supports modules that can be easily replaced by the user. "We have designed it with an aim to last three to five years, looking at making it robust and modular-for repairability," says Fairphone's chief communications officer, Tessa Wernink. "Obviously how long it lasts depends quite heavily on the user, so what we as a company are doing is offering an ecosystem around the phone that supports long-lasting use, first-hand or second-hand." Inside the case (itself one of several options) you'll find the core unit, containing all the chips and radios; a replaceable battery pack; a display that can be snapped off and replaced without any tools (not even a screwdriver); a receiver unit, which contains the front camera, sensors; the headset connector and microphones; a speaker/vibrator unit; and a camera module. These modules are designed to balance manufacturing complexity with repairability. For instance, the display comes as a standalone unit, but less-vulnerable components are bundled into one module. The camera, which people are most likely to upgrade as better versions become available, is also housed in its own module. That way you don't need to toss out your whole phone just to get a better camera. "In fact, the motto from the maker mo
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