Language Journeys: A Kid's Tour of Latin Music through Google Maps - 0 views
Tour Virtual Catedral de Sevilla - Visita Virtual Catedral de Sevilla - La Catedral de ... - 0 views
Tour Brazil and prehispanic Mexican cities with more Street View imagery in Google Maps - 0 views
The Magic of Going Mobile: Augmented Reality, Design Thinking and the Power of Place | ... - 0 views
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Game designers say that as a narrative tool, ARIS is especially primed for helping educators create structures that allow students to go out into new environments, collect information, and then to aggregate, find patterns, and make meaning of that information.
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Alice Leung, a teacher at Merrylands High School in Sydney, Australia, recently used ARIS with a group of students to design a tour of the school’s main landmarks for student orientation day.
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“The rich area for kids is really designing,” he says. “Being part of community, play testing, learning about content, science, civics, social studies. It’s a really rich space where people move from players to designers and back. People are rallying around them and commenting on each other’s work.”
Visit Pompeii (also Stonehenge & Versailles) with Google Street View | Open Culture - 0 views
Arounder: France: Paris: View Alexandre III bridge - 0 views
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2010 Horizon Report » One Year or Less: Mobile Computing - 0 views
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In the developed world, mobile computing has become an indispensable part of day-to-day life in the workforce, and a key driver is the increasing ease and speed with which it is possible to access the Internet from virtually anywhere in the world via the ever-expanding cellular network.
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The mobile market today has nearly 4 billion subscribers, more than two-thirds of whom live in developing countries.
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These mobile computing tools have become accepted aids in daily life, giving us on-the-go access to tools for business, video/audio capture and basic editing, sensing and measurement, geolocation, social networking, personal productivity, references, just-in-time learning — indeed, virtually anything that can be done on a desktop.
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The iPad and Information's Third Age | Open Culture - 1 views
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Though the university initially fought its introduction, the printed textbook provided broad access to information that, for the first time, promised the possibility of universal education.
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A barrier of symbolic complexity emerged between people and information for one of the first times in history. And the superabundance of information created a world that by necessity had to be divided into smaller and smaller subsections for organizational reasons. As people began to feel increasingly disconnected from information and as its relational and contextual aspects began to fade, we saw a transformation in teaching and learning. Hands-on apprenticeships and small teacher/student cohorts began to disappear, replaced by teachers delivering carefully parsed and categorized information to “standardized” students, all while trapped in classrooms isolated from the world in order to limit “distraction.”
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It has become virtually impossible for a person to assess the quality, relevance, and usefulness of more information than she can process in a lifetime. And this is a problem that will only get worse as information continues to proliferate. But a quick look at popular technologies shows some of the ways people are working to address it. Social networking leverages selected communities to recommend books, restaurants, and movies. Context- and location-aware applications help focus search results and eliminate extraneous complexity. And customization and personalization allow people to create informational spaces that limit the intrusion of informational chaos.
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Free Technology for Teachers: CleVR - Create Your Own Panoramic Image Tours - 0 views
Google LatLong - 0 views
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