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Garrett Eastman

AC 2012-4089: DESIGNING TO LEARN, DESIGNED FOR FUN: AN UNDERGRADUATE VIDEO GAME DEVELOP... - 0 views

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    From the introduction: "This paper describes why and how an introductory video game design course was conceived and implemented, the best practices developed, and lessons learned since its first implementation in spring 2009. Introduction to Video Game Design was conceived at Johns Hopkins University as a creative, design-based course in which undergraduates work in collaborative, interdisciplinary teams on authentic projects. Students gained a broad knowledge of the gaming industry, along with practical development skills, through regular lecture-discussion sessions coordinated with weekly labs. The interdisciplinary student teams were mentored by industry professionals and worked throughout the semester to produce video games. The course development team faced a variety of challenges stemming from the inter-institutional, inter-departmental collaboration. The authors hope the case study described and evaluation data shared can help other schools planning to implement design-based courses, whether it is based on video game design or not."
Garrett Eastman

The Player as Author: Exploring the Effects of Mobile Gaming and the Location-Aware Int... - 0 views

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    "we theorize the unique storytelling potential of mobile games while describing our experience attempting to harness that potential through the design and implementation of our hybrid-reality game University of Death."
Garrett Eastman

Game developers scoop top awards - 0 views

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    VIDEO game developers at Nottingham Trent University scooped top awards at a design event. The teams of designers were challenged to create new games in just 48 hours. One Trent team took first prize at the IndieCity Global Game Jam category for their multiplayer game Flerbs, in which players have to guide jellies from one flag to another.
Garrett Eastman

The Princeton Review Names Top Undergraduate and Top Graduate Schools to Study Video Ga... - 0 views

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    NEW YORK, March 1, 2012 /PRNewswire/ -- The Princeton Review (www.princetonreview.com) -- one of the nation's best-known education services companies -- today reported its third annual list naming the schools with the best programs to study video game design. The new list, "Top Schools to Study Video Game Design for 2012," recommends 50 schools in all.
Garrett Eastman

Queen's University computing professor sparks gamers' creativity at world renowned conf... - 0 views

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    "Gamers don't just play Nicholas Graham's new video game, Liberi Live – they design it. While one player is rolling and bouncing a ball over obstacles and collecting coins another player can control the course design. The two interact together and with a touch of a button, obstacles or ramps can be added to completely change the game."
Garrett Eastman

PhysOrg Mobile: A new direction for game controllers: Prototypes tug at thumb tips to e... - 0 views

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    The University of Utah's latest prototype of a new kind of video game controller features typical thumb joysticks (white) but also has a round, red "tactor" in the center of each joystick to tug gently at the thumb tips.
Garrett Eastman

Dictators Turn Strangely Benevolent in Online Game - 0 views

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    "Players who became anonymous dictators in a simple online game showed unexpected benevolence toward their subjects, giving away more of their own money than previous, real-life experiments predicted. "This was supposed to be a simple replication, where we backed up the results of previous experiments, just in an online setting," said biologist Nichola Raihani of University College London."
Garrett Eastman

Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality appli... - 0 views

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    Abstract: "This article presents experiences and lessons learned with the implementation of a serious game for simulating the management of a hostage taking scenario. The game was created with ARLearn, a toolkit for mobile and virtual reality serious games, developed at the Open University of the Netherlands. In collaboration with the United Nations Refugee Agency (UNHCR), ARLearn use cases for crisis situations were developed. This manuscript covers the games that were designed with UNHCR's Global Learning Centre (GLC) and discusses the training pilot with UNHCR staff-members."
Garrett Eastman

Closure Takes Top Spot at 2012 Indie Game Challenge - 2 views

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    "he Academy of Interactive Arts & Sciences (AIAS), GameStop Corp. (NYSE: GME), and The Guildhall at Southern Methodist University are proud to announce that Closure was awarded the top prize at the third annual Indie Game Challenge. The winning team was named on the closing night of the annual D.I.C.E. ™ (Design, Innovate, Communicate, Entertain) Summit at the Red Rock Resort & Casino in Las Vegas. " Also category winners listed.
Garrett Eastman

Kids With Cystic Fibrosis Breathe Easier Thanks To Video Games - 0 views

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    Getting afflicted kids to do breathing exercises using game technology, with successful outcomes, demonstrated by a researcher from the University of Vermont at the Pediatric Academic Societies Conference in Denver
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    For additional commentary , see press release on ScienceDaily http://t.co/h38L73R
Garrett Eastman

Game Design & Video Game Development at The Guildhall at SMU - 0 views

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    The Guildhall hosts graduate studies in game developement and design as well as professional certificates and indie game developing events. Open House happening in October
Garrett Eastman

UGA research team receives $500K NIH grant to develop interactive learning tools | Ge... - 0 views

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    Athens, Ga. - A team of University of Georgia researchers has been awarded a $500,000 small business grant from the National Institute of Mental Health to develop interactive educational software aimed at teaching high school students how the five senses work in the context of the brain and how neurons work.IS3D LLC, a partnership founded in 2010 by eight UGA faculty and staff members, will develop the software with input from high school teachers and students in Atlanta and northeast Georgia.IS3D will design a game based on the five senses, along with a series of interactive case studies that will allow students to explore how neurons work. The software will be tested in classrooms to gauge their effectiveness in helping students learn and whether they improve the students' engagement in science curriculum
Garrett Eastman

student designs video game that does the laundry - 0 views

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    A student in Kingston University in the UK designs a video game console "examining the possibility of transporting the enjoyment and skills of electronic gaming into the more mundane world of practical electronic devices," according to his professor.
Garrett Eastman

Gaming Matters - University of Alabama Press - 0 views

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    Published in 2011, "Art, Science, Magic and the Computer Game Medium"
Garrett Eastman

Digiplay Initiative | Jason Rutter's Understanding Digital Games - 4 views

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    A website of news, commentary and bibliography on digital games from Jason Rutter, Research Fellow at Catholic University of Leuven and inaugural vp of the International Digital Games Research Foundation (DiGRA)
Garrett Eastman

University of Oklahoma Team Awarded $10.7 Million Contract to Develop Educational Video... - 0 views

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    Air Force Research Agency in support of Advanced Research Projects Agency (ARPA)
Garrett Eastman

HASTAC Scholars at "Serious Play" in Washington | HASTAC - 0 views

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    SEATTLE - Two HASTAC scholars doing research in video games studies at the University of Washington (UW) were recently sponsored by UW's Simpson Center for the Humanities to attend this year's Serious Play Conference. Edmond Chang and Theresa Horstman, graduate students in English and Education, respectively, took part in the conference, which was held at the DigiPen Institute of Technology in Redmond, Washington.
Garrett Eastman

Carroll and MATC will offer joint major in video game development - 0 views

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    Carroll and MATC will offer joint major in video game development WAUKESHA, WIS.- On Tuesday, Nov. 1, 2011, representatives from Carroll University and Milwaukee Area Technical College will meet on Carroll's campus to sign an articulation agreement for a joint program in information technology with an emphasis on computer game development.
Garrett Eastman

Finding a Place for Video Games on your Campus - 0 views

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    University of Minnesota librarians deliver an engaging slide presentation with creative ideas for initiating a video game culture in libraries, noting the many educational applications.
Garrett Eastman

THE CUBE - A145 megapixel interactive AV experience at QUT - 3 views

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    An interactive sci tech oriented video project at Queensland University of Technology
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