"A new iPhone game that turns players into pathogens keen on destroying humanity has gone viral and its creator and locals say the app does a better job of teaching users about disease than terrifying them. In the two weeks since its release, Plague Inc. has become the top paid app for iPhones."
SOUTH FREEPORT, Maine - Ben Sawyer helped train the next generation of university leaders, worked to school Cisco employees in binary math and is hoping to help at-risk youths avoid the dangers of sexually transmitted diseases. For him, it's all a game - a serious game. Sawyer is the co-founder of Digitalmill Inc., a game design consulting firm that is focused on the "serious games" space."
"a casual
game that addresses childhood cancer: Besides mere entertainment, a health
game that focuses on cancer may serve as a clinical tool in order to teach
children about the particularities of the disease and initiate discussion among
cancer patients, their parents and medical staff. In this context, the results of an
empirical study revealed a generally high acceptance of the health game among
young patients, while parents and medical staff highlighted the educational
potential of health games addressing cancer. Additionally, we discuss the
challenges of evaluating digital games in a hospital setting which were revealed
during the evaluation phase."