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Corinne Carriero

New Program Pairs Educators with Free iPad Apps -- THE Journal - 3 views

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    Two business men who are creating education apps and supporting students who are creating education apps have begun "The App Evaluation Program for Schools" which allows teachers to test educational apps for kids for free. "The apps, which cover everything from math, spelling, and reading to language learning, storyboard building, and puzzles, are provided by developers around the world and sent to teachers two or three times per month. Teachers receive a questionnaire after testing the app as a way to help developers improve, but Larsson stresses they are not required to fill it out."
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    Seems like a nice way for teachers to get new iPad educational apps free to evaluate and then use if they find them valuable
Rene Hahn

Ultranet…will it bring Ultra-Censorship in Schools? | Teaching and Learning i... - 0 views

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    This is an interesting post for those of us (er, that'll be me, I guess) in Victoria, Australia. However the rest of this blog is really interesting as well - have a look DSSers!!
anonymous

Integration Plan K-12 - Google Apps Help - 9 views

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    Strategic integration plan for rolling out a Google Apps for Education initiative in a learning community.
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    In preparation for our upcoming Google workshop. This is a very helpful resource.
Sheila Tebbano

"Own Your Space--Keep Yourself and Your Stuff Safe Online" Digital Book for Teens by Li... - 0 views

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    Free downloadable online safety ebook. This would support the online safety initiative that is part of the Connected Learning grant.
logan_

INFOGRAPHICS - The Learning Network Blog - NYTimes.com - 2 views

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    I love interesting, rich ways to present data and information... this got me all sorts of excited.
anonymous

Atmosphir - Home - 1 views

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    Atmosphir is a 3D game design tool that I learned about while attending Ed Camp NYC. You build with blocks, like stacking Legos, dragging blocks on the screen. This program allows the user to build an entire world (exploding platforms, keys, locks, treasures, spawning system) that you create from scratch.
anonymous

Gamestar Mechanic - 0 views

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    I recently attended a session by Al Doyle at ED Camp NYC on game design. "We play, design, and we share," said Al. This is a powerful tool that pushes students critical thinking and promotes collaborative social learning experiences.
anonymous

Teacher Development: Fueling Teachers to Go High-Tech | Edutopia - 0 views

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    "Forest Lake principal Kappy Cannon didn't leave it up to teachers to decide whether they would join the digital revolution. As long as you provide adequate support, she reasons, you can demand that it be done. This mandate from the boss gave the school's tech-integration team a major boost. Also helpful: instructional-technology specialist Paulette Williams's sweet but insistent approach. When the school got interactive whiteboards, she gave teachers six months to relinquish their old overhead projectors. Then she said, "You can give me the projectors peacefully, or I'm going to take them." "
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    Tell, Don't Ask - love it! I strongly believe buy in from the leadership team AND mandating implementation is key to change in a school.
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    This article and video explores how one elementary school in Columbia, South Carolina transformed itself into a 21st century teaching and learning community.
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    I just added this as a Digi Discussion on the CCL for our next Digi Discussion:
Sheila Tebbano

Experts give advice on mobile learning | COSN | eSchoolNews.com - 0 views

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    Check out the videos that are a part of this article.
victor aluise

What Happens When Eighth Graders Become the Teachers? - 1 views

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    Significant research has been done on the cognitive and academic outcomes of older-younger and peer-peer student relationships. Whether in a one-on-one setting or a setting in which responsibility for teaching is shared among members of a collaborative group, well-planned, well-organized, and well-executed student-student interactions have repeatedly shown positive evidence of student progress and learning This action research project differentiates itself from previous research in several ways because it focuses on motivational and attitudinal outcomes when every student in a classroom of eighth graders serves as a teacher of "new-to-everyone" content for three classes of younger students.
anonymous

City Students Take Part In Virtual Lessons - NY1.com - 2 views

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    This video documents an excellent example of how students and teachers at the iSchool are taking their learning beyond the 4-walls of the classroom.
Rhys Daunic

RSA Animate - Changing Education Paradigms - 2 views

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    In case you missed it, this is a crowd pleaser: Sir Ken Robinson discusses through animation the need for Education Reform 
Sue Morris

I Am What I Learn - 0 views

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    The new administration's move into the 21st Century... a video contest
anonymous

CIS 339 Open House RSVP form - 2 views

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    Hi All. Here is an opportunity to attend the upcoming open house at IS 339. Take your principals and teachers for a day of exploration geared towards moving our schools forward as 21st century teaching and learning communities.
anonymous

Your PLN Home - Your PLN - 0 views

shared by anonymous on 13 Apr 09 - Cached
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    Excellent wiki dedicated towards uncovering how one goes about developing a Personal Learning Network (PLN).
Rene Hahn

Edutopia Technology Integration - 0 views

  • he technology integration module is meant for use either after completion of the project-based learning module or with participants who are familiar with project-based learning. The module is designed for a two- to three-hour class or session. It can be used in conjunction with trainings of software applications that are used in classroom settings. "We're Here to Raise Kids": Character Development Is Key: Students prepare a day ahead for Ben Franklin Broadcast News by downloading images to be used as backdrops for the credits. Credit: Kathleen Duxbury Part One, Guided Process, is designed to give participants a brief introduction to technology integration. It answers the questions "Why is technology integration important?"; "What is technology integration?"; and "How do you integrate technology into the classroom?" Part Two, Group Participation, guides participants in envisioning technology integration. It asks participants to visit various educational Web sites. The participants are then asked to brainstorm ideas for technology integration garnered from visiting and discussing these sites. The tasks will be accomplished using group collaboration and han
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    This article is an excellent summary of why we need to integrate technology into the curriculum.
Rene Hahn

Generation YES » GenYES - 1 views

shared by Rene Hahn on 16 Sep 09 - Cached
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    GenYES is the only student-centered research-based solution for school-wide technology integration. Students work with teachers to design technology-infused lessons and provide tech support. The resulting collaboration provides the students with project-based learning and the teachers with on-site, sustainable technology integration support.
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    I supervised the implementation of the GenYES program for three middle schools when I was working in the Schenectady CIty School District. The students really liked supporting teachers and some teachers really bought into the program. I believe it is a valuable collaborative program but sustainability, especially if it is grant funded, can be problematic because of the yearly licensing fees. It's been three years since I worked with Dennis Hooper and the program and the fee schedule be have changed. I know they were doing more online lessons, training, etc. I can provide more information to anyone who is interested.
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