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Stéphane Métral

Games in Schools - 0 views

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    European Schoolnet is undertaking a major study sponsored by the Interactive Software Federation of Europe on the use of games in schools in Europe: video games, computer games, online games that run on consoles, computers, handhelds or mobile phones.
Mohammed GHERAÏSSA

Pop!Casts - 0 views

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    Suzanne Seggerman is President and co-founder of Games 4 Change, an organization that helps individuals and organizations develop digital games for social change. Listen in as she surveys the burgeoning serious games movement, which uses game technology to address the most serious issues of our day: the Israeli-Palestinian conflict, poverty, global warming and the genocide in Darfur.
Vahid Masrour

Game-Based Learning | Scoop.it - 1 views

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    great selection of links on gamification and gaming in education.
Vahid Masrour

Teach with Portals: Valve takes edutainment to a whole new level | ExtremeTech - 0 views

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    not sure teaching formula resolution is the best/only way to teach math (meaningfully), but the game its based on was a huge success.
Christophe Gauthier

SOS 21 - Education développement durable Monde virtuel gratuit centre de ress... - 0 views

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    Serious gaming autour des enjeux de développement durable et des bons gestes
sylviere doc

KGB ou CIA ? Entrez dans la peau d'un espion pendant la guerre froide ! > Pro... - 0 views

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    Le Mémorial de Caen-Normandie, cité de l'histoire pour la paix propose sur son site Internet un petit jeu amusant intitulé "Devenez un célèbre espion de la guerre froide". "Situant le joueur dans cette période tendue du vingtième siècle, il propose d'endosser le rôle d'un espion du KGB (services secrets soviétiques) ou de la CIA (services secrets américains) qui devra effectuer des missions à Washington, Berlin et Moscou."
Duc de Lyre

Le futur de l'éducation | Futurs Talents - 0 views

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    Les 7 changements qui bousculent l'éducation de demain selon Jean-Baptiste Audrerie : Everywhere Education, Tous enseignants tous apprenants, l'énorme marché des contenus mobiles, l'expérience apprenant, la gamification des apprentissages, la classe inversée, les communautés d'apprentissage.
Christophe Gauthier

Delicious TV - Personally Programmed Social Television Channels on Boxee: Pro... - 1 views

  • On of the things that I wanted to explore in the Digital Worlds online short course (T151 Digital worlds: designing games, creating alternative realities – registrations now open for October 2009 start;-) was how we might use Youtube video playlists as a way of pointing students towards an optional set of third party based video resources that could illustrate the various topics contained within the course. Here’s my first attempt how we might deliver such a service using Boxee…
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    incroyable = comment se faire son programme tv à partir de flux rss bookmarkés dans delicious
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    incroyable = comment se faire son programme tv à partir de flux rss bookmarkés dans delicious. Proposé comme support de cours aux étudiants pour aller plus loin en allant voir les vidéos sur l'Internet des différents pts de cours
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