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ESA ACT

Can We Create Fun Games Automatically? - 0 views

shared by ESA ACT on 24 Apr 09 - Cached
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    Via Slashdot. Mandatory implementation
santecarloni

[1107.0392] Emergence of good conduct, scaling and Zipf laws in human behavioral sequen... - 3 views

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    ... proof that humanity is good?
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    "The dataset contains practically all actions of all players of the MMOG Pardus since the game went online in 2004 [18]. Pardus is an open-ended online game with a world- wide player base of currently more than 370,000 people. Play- ers live in a virtual, futuristic universe in which they interact with others in a multitude of ways to achieve their self-posed goals [22]. Most players engage in various economic activities typically with the (self-posed) goal to accumulate wealth and status. Social and economical decisions of players are often strongly influenced and driven by social factors such as friend- ship, cooperation, and conflict." quite impressive ...
Luís F. Simões

Google AI Challenge: Ants - 2 views

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    "Ants is a multi-player strategy game set on a plot of dirt with water for obstacles and food that randomly drops. Each player has one or more hills where ants will spawn. The objective is for players to seek and destroy the most enemy ant hills while defending their own hills. Players must also gather food to spawn more ants, however, if all of a player's hills are destroyed they can't spawn any more ants."
Athanasia Nikolaou

More science crowdsourcing games! - "EyeWire" - 4 views

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    There is this optical neuron that gets stimulated from motion. Mapping it is difficult in the lab: "The stumbling block is a lack of fine-grained anatomical detail about how the neurons in the retina are wired up to each other." So, use people deciphering from 2D images --> the 3D neuron structure using the human spatial reasoning to figure out what is part of a branching cell and what is just background noise in the images (yet incomparable to their best algorithms' performance) 120.000 users so far mapped 2% of the retina
Marcus Maertens

Computer Scientists Generate A Self-Aware Mario That Can Learn And Feel | IFLScience - 2 views

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    Here we go! AI for Mario has arrived. What is still missing is the Italian accent in his robo-voice though. To compensate for that, we have a lot of German accent in the Youtube-video. Make sure to check it out if you always liked the background music from the games. Putting the trolling aside, I honestly like the idea! There is still some way to go, but maybe we will watch and even pay to be able to see twitch-streams of self-ware bots one day?
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    I'm actually considering doing an twitch-bot channel. Why pay when you can cash in? Kind of lazy tho`
Juxi Leitner

Game-playing software holds lessons for neuroscience : Nature News & Comment - 4 views

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    DeepMind actually got a comp-sci paper into nature...
Ma Ru

Ambition - 0 views

shared by Ma Ru on 15 Mar 13 - No Cached
LeopoldS liked it
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    Today we released the Astro Drone app. People that have the Parrot AR drone can freely download the game. While they fly their drone in the real world, they are trying to dock to the ISS in the virtual world. But the app is more than a game. Players can choose to participate in a scientific crowd sourcing experiment that aims to improve autonomous capabilities of space probes, such as landing, obstacle avoidance, and docking. If participating, the app extracts visually salient features from the images made by the drone's camera. The features are then combined with the estimates of the drone's state and uploaded. The data is then used in a research aiming to improve robot navigation.
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    Visit the main ESA website and you'll be greeted with a 6-minute Rosetta promo movie by a kickass Polish artist... P.S. You can also find the video here. P.P.S It seems I've just discovered a way to hijack old diigo entries ;-)
Dario Izzo

Researchers Are Turning to Game Theory to Tackle Space Debris | Motherboard - 4 views

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    Wow, this seems like a good idea ... I wonder why we did not have it before .....
Isabelle Dicaire

Why Xbox Kinect didn't take off - Business Insider - 2 views

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    Interesting read!
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    it got some interesting viewpoitns from a game/marketing point of view but to say that Kinect2 was only a marginal improvement over the first one is only true if you think about games. For robots it is a huge step forward!
zoervleis

Google's Go AI Beats Professional Player - 0 views

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    This is the biggest breakthrough in game AI (and one of the biggest in AI in general) since Deep Blue beat Kasparov in chess: For the first time, a human professional player was defeated in the game of Go. The approach was a combination of tree search and deep neural networks. Very proud of a former colleague on the team at Google Deepmind!
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    Funny enough, facebook also had a very similar paper around the same time.
jcunha

Brain training: memory games - 3 views

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    One article from this weeks Nature outlook articles about cognitive science. You can even play the cognitive game :). The full set of articles is quite interesting!
jcunha

AI system teachs itself to play 49 classic computer games - 4 views

shared by jcunha on 26 Feb 15 - No Cached
Paul N and Heha Zant liked it
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    In this paper published on Nature, AI researchers used deep Q-network with very good adaptability and obtained performances comparable to those of a human games tester.
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    Bastards! And that was to be my next idea. Still no recurrency as I see it so far, so this is just some fancy way to do a markov model. Not sure if this is that particular paper or an earlier version but here it is for those interested: http://www.cs.toronto.edu/~vmnih/docs/dqn.pdf
Dario Izzo

Tabby's Star 2017 update: 'Alien megastructure' doing weird things again - 1 views

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    Its doing it again. Anyone wants to play the "explain this" game?
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    New debates on 'old' topic: https://phys.org/news/2018-01-alien-megastructure-dimming-mysterious-star.html? see blog posts in link for more info
darioizzo2

(PDF) Comparison study of MPM and SPH in modeling hypervelocity impact problems - 1 views

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    Material point method is an efficient and promising method for simulating complex stuff. Not used much in Astro, a lot in gaming, cartoons etc.... Worth having a look in comparison with SPH in simulation (for example those connected to the HERAS mission)
darioizzo2

DeepMind sets AI loose on Diplomacy board game, and collaboration is key - TechRepublic - 1 views

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    ... finally Kostas vision comes true!
Luzi Bergamin

First circuit breaker for high voltage direct current - 2 views

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    Doesn't really sound sexy, but this is of utmost importance for next generation grids for renewable energy.
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    I agree on the significance indeed - a small boost also for my favourite Desertec project ... Though their language is a bit too "grandiose": "ABB has successfully designed and developed a hybrid DC breaker after years of research, functional testing and simulation in the R&D laboratories. This breaker is a breakthrough that solves a technical challenge that has been unresolved for over a hundred years and was perhaps one the main influencers in the 'war of currents' outcome. The 'hybrid' breaker combines mechanical and power electronics switching that enables it to interrupt power flows equivalent to the output of a nuclear power station within 5 milliseconds - that's as fast as a honey bee takes per flap of its wing - and more than 30 times faster than the reaction time of an Olympic 100-meter medalist to react to the starter's gun! But its not just about speed. The challenge was to do it 'ultra-fast' with minimal operational losses and this has been achieved by combining advanced ultrafast mechanical actuators with our inhouse semiconductor IGBT valve technologies or power electronics (watch video: Hybrid HVDC Breaker - How does it work). In terms of significance, this breaker is a 'game changer'. It removes a significant stumbling block in the development of HVDC transmission grids where planning can start now. These grids will enable interconnection and load balancing between HVDC power superhighways integrating renewables and transporting bulk power across long distances with minimal losses. DC grids will enable sharing of resources like lines and converter stations that provides reliability and redundancy in a power network in an economically viable manner with minimal losses. ABB's new Hybrid HVDC breaker, in simple terms will enable the transmission system to maintain power flow even if there is a fault on one of the lines. This is a major achievement for the global R&D team in ABB who have worked for years on the challeng
LeopoldS

Space in Videos - 2013 - 03 - AstroDrone - 3 views

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    Guido and Paul's app is out - and here is the "promotion" video ...
santecarloni

Amateur planet hunters find a world with a four star rating | Bad Astronomy | Discover ... - 4 views

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    One more reason why we should be much more open about all these EO data we have .... The two citizen scientists, Kian Jek and Robert Gagliano, are listed as authors on the scientific paper recently published. I love this: the digital nature of these data make it far, far easier to analyze the science than it was in the past, and also easier to get the data out to people. Because of this, we have an explosive growth in these kinds of projects. Planet Hunters is great, but then so is Galaxy Zoo, Moon Mappers, Ice Hunters, and so many others. You can find several of these collected at the CosmoQuest website.
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    Wiktor is also collecting these science games in the ACT-wiki. You should have a look at: http://sophia.estec.esa.int/actwiki/index.php/On-line_Games_4_Science
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