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Angela Murphy

General mobile learning pilot and exploratory studies - 0 views

Links to resources on current and future mobile learning pilot initatives across disciplines and contexts

Mobile learning; Pilot

started by Angela Murphy on 08 Aug 12 no follow-up yet
Angela Murphy

Taylor & Francis Online :: Student barriers to online learning: A factor analytic study... - 0 views

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    his article reports on a large‐scale (n = 1,056), exploratory factor analysis study that determined the underlying constructs that comprise student barriers to online learning. The eight factors found were (a) administrative issues, (b) social interaction, (c) academic skills, (d) technical skills, (e) learner motivation, (f) time and support for studies, (g) cost and access to the Internet, and (h) technical problems. Independent variables that significantly affected student ratings of these barrier factors included: gender, age, ethnicity, type of learning institution, self‐rating of online learning skills, effectiveness of learning online, online learning enjoyment, prejudicial treatment in traditional classes, and the number of online courses completed.
Angela Murphy

They Love It, but Do They Learn from It? Evaluating the Educational Impact of Innovations - 0 views

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    Abstract - The SECAL (Situated Evaluation of Computer-Assisted Learning) framework offers a broadly based method for evaluating learning with technology in its many forms and implementations. Central to the framework are detailed and discipline-specific definitions of learning and corresponding descriptions of innovative study environments designed to exploit the potential of technology to support achievement of high quality learning goals. The objectives are to collect evidence of how these environments may or may not lead to effective learning and to identify what, if anything, might be done to improve the prospects. The concept of situation implies the need to evaluate contextual influences as well as how students and lecturers actually use technology. This is achieved through rich description generated from multidimensional, qualitative methods which are theoretically grounded in interpretive, critical and postmodern paradigms. The ubiquitous student evaluation of teaching systems are over-reliant on subjective data and offer little insight into pedagogical issues. The case-specific SECAL method uses objective and subjective data to assess how technology impacts on learning processes and outcomes. Broader objectives include grounded-theory development and identification of institutional influences on teaching and learning innovations. This type of evaluation is not particularly easy to conduct, but is a prerequisite to gaining academic credibility, maximizing the benefits of investment and justifying it in terms acceptable to economic-rationalist administrators. A description of the method in this article is followed by a case study illustrating its practical applications. 
ADFI USQ

Nearpod - 0 views

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    Useful looking tool for mobile learning.
Angela Murphy

Mobile Learning: Context and Prospects - 0 views

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    On March 3 and 4, 2010, the ELI community gathered for an online focus session on mobile learning. This white paper is a synthesis of the key ideas, themes, and concepts that emerged from those sessions. The white paper also includes links to relevant focus session materials, recordings, and archives. It represents a harvesting of the key elements that we as a teaching and learning community need to keep in mind as we work to integrate mobile technology into teaching and learning in higher education. It is clear that while the application of mobile technology to learning is just now getting under way, the potential is enormous and we can expect that the rate of development will be very rapid indeed.
ADFI USQ

@Ignatia Webs: Drawing up an #mLearning #strategy in 10 steps - 1 views

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    Nice overview!
ADFI USQ

MobiMOOC 2012 Day 1 | Thetechieprofessor's Blog - 0 views

  • Home Today was the first full day of the mLearning MOOC. I’ve had mixed success. A MOOC is attended by a global audience. Not all webinars will coincide with ones time zone. I for example would have had to be awake at 2 am for the opening session and skip work in mid afternoon for the second. Synchronous learning does have its problems. Which brings me to today’s question: what is mobile education? On this day an attempt was made by MOOC attendees to define mobile learning. Difficulties were encountered in no time – the semantics became convoluted as we tried to accommodate aspects of technology, mobility and learning. My conclusion is that “mobility” is best defined in reference to the learner, not the devices. Mobility in learning is independence from traditional structures of education. This new model allows self paced, self prescribed curriculum that is accessed at the time and place decided by the learner. The devices used are ancillary here, merely the means to an end.
  • ted as we tried to accommodate aspects of technology, mobility and learn
  • – the semantics became convo
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    From MobiMOOC
Angela Murphy

Blog - 0 views

  • I’ve spent a lot of time with the idea of a BYOD learning environment, and I’m influenced greatly by two ideas that seem to be on the opposite ends of the spectrum: Student feedback that consistently supports a bring your own device because they want to select the device that best meets their needs Teacher feedback that consistently supports a bring a standard device because they want a consistent learning experience for all student
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    I've spent a lot of time with the idea of a BYOD learning environment, and I'm influenced greatly by two ideas that seem to be on the opposite ends of the spectrum: Student feedback that consistently supports a bring your own device because they want to select the device that best meets their needs Teacher feedback that consistently supports a bring a standard device because they want a consistent learning experience for all student
ADFI USQ

A Free Comprehensive Guide to iPad Apps Evaluation - 0 views

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    iPad is probably one of the most used tablets by educators. Based on your wide interaction with the previous post entitled " 8 Free Resources on The Use of iPad in Education " together with some emails I got from some of   you I learned that you are looking for more resources particularly apps to use on the iPad . Well Silvia Tolisano has some good news for you. She has made a great guide on evaluating iPad apps.
ADFI USQ

8 FREE RESOURCES ON THE USE OF IPAD IN EDUCATION - 0 views

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    I know that most of you have got a tablet device of some sort but if it happens that you have an iPad then this post will relate to you more. Below is a set of resources dedicated exclusively to the educational uses of the iPad. Emerging Ed Tech has done a great job in providing this list. Check them out.
Angela Murphy

Towards a Mobile Curriculum Framework (Ignatia / Inge de Waard) - Academia.edu - 0 views

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    The rapid spread and penetration of mobile devices to every layerof society has confronted the educational community with many newopportunities and responsibilities. As mobile computing and its disruptiveaftermath enter the education arena, the challenge becomes how to harness thepotential in ways that are beneficial to the educational community at large andthe learners in particular. This paper outlines the initial conception, designresearch methodology followed and the development of the definitive MobileLearning Curriculum Framework as a first attempt to systematically andcomprehensively explore, where and how mobiles could appear withineducational provision. The curriculum framework is underpinned by three broad learning objectives; to acquire domain knowledge, to develop sufficientand appropriate skills to enable mobile learning practice and to understand the role and impact of domain knowledge in the relation to the applicationcontext. To this end the curriculum framework is presented as a modularsolution for adaption to accommodate differing contexts dele BOTHA 1 , Jacqueline BATCHELOR 2 , John TRAXLER 3 ,Ignatia DE WAARD 4 , Marlien HERSELMAN
sanjib tiwari

1-s2.0-S0164121211001610-main.pdf (application/pdf Object) - 0 views

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    Modern smart mobile devices offer media-rich and context-aware features that are highly useful for electronic-health (e-health) applications. It is therefore not surprising that these devices have gained acceptance as target devices for e-health applications, turning them into m-health (mobile-health) apps. In particular, many e-health application developers have chosen Apple's iOS mobile devices such as iPad, iPhone, or iPod Touch as the target device to provide more convenient and richer user experience, as evidenced by the rapidly increasing number of m-health apps in Apple's App Store. In this paper, the top two hundred of such apps from the App Store were examined from a developer's perspective to provide a focused overview of the status and trends of iOS m-health apps and an analysis of related technology, architecture, and user interface design issues. The top 200 apps were classified into different groups according to their purposes, functions, and user satisfaction. It was shown that although the biggest group of apps was medical information reference apps that were delivered from or related to medical articles, websites, or journals, mobile users disproportionally favored tracking tools. It was clear that m-health apps still had plenty of room to grow to take full advantage of unique mobile platform features and truly fulfill their potential. In particular, introduction of two- or three-dimensional visualization and context-awareness could further enhance m-health app's usability and utility. This paper aims to serve as a reference point and guide for developers and practitioners interested in using iOS as a platform for m-health applications, particular from the technical point of view.
Sharon Rees

mLearning: Anytime, anywhere learning transcending the boundaries of the educational bo... - 0 views

  • In the age of our mobile learning, an impending onus is placed on educational institutions to embrace this technological innovation that is widely accepted, used, and available globally. The clear societal value of mobile technology as a productivity tool for engagement, creation, and collaboration has generated a new need for education to revisit existing instructional paradigms constrained by physical walls and time. Mobile learning (mLearning) creates a venue to promote a culture of participation where learners and leaders alike can engage in combined efforts with multiplicative outcomes of greater success. This article explores the factors that national, state, and local educational organizations must understand in order to make steps toward successful integration of mLearning technology. Characteristics necessary for effective and efficient use of mLearning strategies for educators are also examined.
  • An annual report, by The New Media Consortium, reveals that mobile learning and cloud computing are poised to reach widespread adoption in schools in one year or less, with game-based learning and open educational content not far behind (Devaney 2011).
  • Options like eLearning, and home-based learning are attracting students away from traditional settings at every level of education. The at-your-own-pace, convenience of space, and often lower costs these alternative educational settings offer appeal to an increasingly growing learner base.
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  • Mobile Devices are defined by several criteria: Form, connectivity, and state.
  • The mLearning environment is at-you-own-pace, just in time, and on-demand, not limited by a hard line connection and with the equipment that is often cheaper than a desktop and/or laptop computer.
  • . Dissatisfaction with the status quo: may come from teachers who are not motivated to consider change in their teaching procedures.  2. Knowledge and Skills Exist: a teacher must possess the competencies to teach students the use of these tools  3. Resources are available: tools and relevant materials are accessible to assist learners to acquire learning objectives.  4. Time is available: Paid time. Teachers need time for in-service training; they need time to revise existing teaching plans; they need time to practice with new materials; they need time to try out and evaluate new teaching procedures.  5. Rewards or Incentives Exist for Participants: Why should anyone change? If current practice is going reasonably well, why risk new techniques? Whatever the reward, intrinsic or extrinsic, it should be there in some form.  6. Participation is Expected and Encouraged: Shared decision making, individuals should be involved in the decisions that will affect them. Participation may occur at many levels: during problem identification. During consideration of alternative solutions, and during decision making when new programs or approaches are adopted.  7. Commitment by Those who are involved: Administrators should provide clear and visible support that endorses implementation.  8. Leadership is Evident: Leaders should insure that the necessary training is given and the materials to do the job are easily available; they are available for consultation when discouragement or failure occur; and they continually communicate their enthusiasm for the work at hand.
  • Through a review of past empirical studies, Hew and Brush (2007) found a total of 123 barriers in providing technology integration barriers, the authors classified them into six main categories: (1) resources, (2) knowledge and skills, (3) institution, (4) attitudes and beliefs, (5) assessment, and (6) subject culture. The greatest attribute of successful diffusion of innovation, which transcends all other aspects, is value. The merit or worth (value) placed on an innovation by a community is directly related to its ability to inform educational practice. Through usage and personal adoption, the whole educational community (administrators, teachers, student, and parents) has placed high value on trending mobile technology.
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    In the age of our mobile learning, an impending onus is placed on educational institutions to embrace this technological innovation that is widely accepted, used, and available globally. The clear societal value of mobile technology as a productivity tool for engagement, creation, and collaboration has generated a new need for education to revisit existing instructional paradigms constrained by physical walls and time. Mobile learning (mLearning) creates a venue to promote a culture of participation where learners and leaders alike can engage in combined efforts with multiplicative outcomes of greater success. This article explores the factors that national, state, and local educational organizations must understand in order to make steps toward successful integration of mLearning technology. Characteristics necessary for effective and efficient use of mLearning strategies for educators are also examined.
Maxine Mitchell

Theory - The London Mobile Learning Group - LMLG - 0 views

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    Mobile learning is not about delivering content to mobile devices but, instead, about the processes of coming to know and being able to operate successfully in, and across, new and ever changing contexts and learning spaces. And, it is about understanding and knowing how to utilise our everyday life-worlds as learning spaces. Therefore mobile learning is not primarily about technology.
Maxine Mitchell

Vol 8, No 2 (2007) - 0 views

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    The International Review of Research in Open and Distance Learning (IRRODL) Journal.  Special Issue - Mobile Learning
Maxine Mitchell

"Design principles for mobile learning" by A. Herrington, J. Herrington et al. - 0 views

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    Mobile learning can be enabled by technological tools and  infrastructure. Mobile technologies are portable, personalised, and  increasingly convergent. People always have them on hand and  populate them with personal profiles and playlists, performing a  multiplicity of functions.
sanjib tiwari

ScienceDirect.com - Computers & Education - Mobile learning technology based on iOS dev... - 0 views

  • levels through a design mainly centered on student requirements, whose user profiles can also be adapted. We have performed a pre-experimental study about the use of Picaa by 39 students with special education needs from Spain, including an evaluation based on pre/post testing. The use of the learning platform Picaa is associated with positive effects in the development of learning skills for children who have special educational needs, observing that the
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