"Accessing music online and via mobile phones has never been easier, but it does raise legal, security and ethical issues. This new guide for parents, carers and teachers aims to give essential advice about how young people can get the best out of downloading and sharing music online and via mobile technology in a safe and legal way, as well as providing tips for discussion. This guide:"
"In order to help educators integrate technology effectively, we have compiled a list of technology tools focused on learning goals consistent with the CRCD framework. Unlike other lists that promote "cool tools," yet leave teachers wondering about purposeful educational integration, our list is driven by specific learning goals that promote critical-thinking, creativity, collaboration, and community-mindedness. We hope you will find our list useful."
Catroid is a visual programming language for Android devices that is inspired by the Scratch programming language for PCs, developed by the Lifelong Kindergarten Group at the MIT Media Lab. It is the aim of the Catroid project to facilitate the learning of programming skills among children and users of all ages. No desktop or notebook computer is needed.
Australian outfit Bridge 8, who have the admirable mission of devising "creative strategies for science and society," and animator James Hutson have created six fantastic two-minute animations on various aspects of critical thinking, aimed at kids ages 8 to 10 but also designed to resonate with grown-ups. Inspired by the animation style of the 1950s, most recognizably Saul Bass, the films are designed to promote a set of educational resources on critical thinking by TechNYou, an emerging technologies public information project funded by the Australian government.
The animations - which are part Minute Physics, part The Dot and the Line, part 60-Second Adventures in Thought - are released under a Creative Commons license and cover the basics of logic and the scientific method, as well as specific psychological pitfalls like confirmation bias and Gambler's Fallacy.
Gooru: Just launched in beta, Gooru Learning is a "search engine for learning" that harnesses the power of the web by organizing free, online education resources into searchable collections, accessible from any web or mobile platform. Using machine learning and human judgment, Gooru curates, auto-tags and contextualizes collections of web resources to accommodate personalized learning pathways. Gooru collections are aligned to US Common Core Standards for Math and to California Science Curriculum Standards.
Facebook, like many communication services and social media sites, uses its Terms of Service (ToS) to forbid children under the age of 13 from creating an account. Such prohibitions are not uncommon in response to the Children's Online Privacy Protection Act (COPPA), which seeks to empower parents by requiring commercial Web site operators to obtain parental consent before collecting data from children under 13.
Welcome to Piazza-a place where students can come together to ask, answer, and explore under the guidance of their instructor. It'll save you time, and your students will love using it. It's also free, and easy to get started. Learn more...
"Good learning starts with questions, not answers".
Guy Claxton, Professor in Education and Director of CLIO Development University of Bristol.
Questioning enables teachers to check learners' understanding. It also benefits learners as it encourages engagement and focuses their thinking on key concepts and ideas.
Capture your child's voice and imagination with our creative story building tool and share them with friends and family.
Encourages creativity and self expression
Helps reinforce reading and writing skills
A GREEN alternative to books
NO ads, NO merchandising, NO external links
Made with kids in mind!
It's Fun and it's FREE for everyone!