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Andrea Nelson

Lean UX: Getting Out Of The Deliverables Business - Smashing UX Design - 1 views

  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks. Ultimately, those chunks all have to roll up into one cohesive product. That cohesive product is your vision.
  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks. Ultimately, those chunks all have to roll up into one cohesive product. That cohesive product is your vision.
  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks.
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  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks.
  • UX designe
  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks.
  • UX designers have traditionally worn many hats. You now have another to add to the hall tree: keeper of the vision. In this new role, your responsibility is to keep an eye on the big picture. Lean UX forces you to think of the experience in prioritized chunks.
  • Successful lean prototypes have been created with code, with design software such as Adobe Fireworks and even with PowerPoint.
  • Successful lean prototypes have been created with code, with design software such as Adobe Fireworks and even with PowerPoint.
Megan Pearlman

Will The New York Times Redesign Lead To A New Web Standard? | Co.Design: business + in... - 2 views

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    Favorite takeaways: " Layout is no longer a discussion about the page or the screen. It's finally about the information itself." " it's a quest to present content in the least adulterated way possible."
osujqgp

Svpply - 2 views

shared by osujqgp on 26 Oct 10 - Cached
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    Love it Button 2.0 -- discover new products, new users, and new shopping sites
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    Social Product Sharing
Janet Hanseth

Everything Old is New Again - 1 views

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    Nice slideshow on design / innovation theory and culture
Andrea Nelson

Design Better And Faster With Rapid Prototyping - Smashing Magazine - 3 views

  • What Needs to Be Prototyped? Good candidates for prototyping include complex interactions, new functionality and changes in workflow, technology or design. For example, prototyping search results is useful when you want to depart significantly from the standard search experience; say, to introduce faceted search or the ability to preview a document without leaving the search results.
  • How Much Should Be Prototyped? A good rule of thumb is to focus on the 20% of the functionality that will be used 80% of the time; i.e. key functionality that will be used most often. Remember, the point of rapid prototyping is to showcase how something will work or, in later stages, what the design will look like, without prototyping the entire product.
  • In choosing the prototype fidelity, there is no one correct approach. Most designs of new products are best started with sketches, then moving to either medium- or high-fidelity prototypes, depending on the complexity of the system and the requirements of the dimensions of fidelity.
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  • Avoid “prototype creep” by setting expectations for the process, including ones affecting the purpose, fidelity, scope and duration. Remind everyone, including yourself, that rapid prototyping is a means to an end, not an end in itself.
  • Don’t begin prototype review sessions without clear guidelines for feedback. Be very specific about the type of feedback you are looking for. (Are the steps logically arranged? Is the navigation clear and intuitive?) If not, be prepared for, “I don’t like the blue in the header,” or “Can’t we use this font instead?” or “Can you make this bigger, bolder, in red and flashing?” Don’t be a perfectionist. In most cases, rapid prototyping does not have to be 100% perfect, just good enough to give everyone a common understanding.
Beth Lingard

A New Way to Create Urgency and Social Proof on Product Pages - 2 views

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    Ruby Lane alerts shoppers when an item they are viewing is sitting in someone else's cart or wishlist - suggesting they may miss out if they don't act soon.
Megan Pearlman

Little Black Bag - 2 views

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    Japanese department stores promote an annual New Year's event called fukubukuro, in which they put various items into bags, seal them and sell them to consumers-who open the bags and trade with each other to get the products they want. Now an online start-up called Little Black Bag is bringing that concept to U.S. web shoppers.
Laura Paajanen

Shabby Apple's new sizing - 3 views

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    Competitor's newsletter sharing their new sizing chart.
Andrea Nelson

Customer Service Scorecard: What's Your Grade? « Get Elastic Ecommerce Blog - 3 views

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    The list of features within this "customer service scorecard" summarizes the basic, key functionality of a successful ecomm site. We should evaluate this list when starting new projects.
Kari Waldrep

Visceral Apps and You - Mysterious Trousers - 0 views

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    Ohhhh, I likey.
Janet Hanseth

Designing for Breakpoints - 1 views

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    an excerpt from the new book Responsive Design Workflow.
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    Great find! Love all the examples that I hadn't considered before: console browsers, how to 'responsify' tables etc.
Andrea Nelson

Introduction to User Interface (UI) Prototypes - 7 views

  • It is critical to understand that you don’t need to create a prototype for the entire system.  It is very common to prototype a small portion of the user interface, perhaps a single screen or HTML page, before moving on to implementing it. 
  • You want to stop the UI prototyping process when you find the evaluation process is no longer generating any new ideas or it is generating a small number of not-so-important ideas. Otherwise, back to exploring your stakeholder’s UI needs.
Janet Hanseth

Making of: People Magazine's Responsive Mobile Website (Global Moxie) - 0 views

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    People Magazine launched a new mobile site last week, the first responsive website from Time Inc.'s 95 magazine titles. Check it out at m.people.com. The People website is a Global Moxie project.
Megan Pearlman

Jack Daniel's redesigns mobile site to better accommodate tech-savvy consumers - Mobile... - 3 views

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    Jack Daniels redesigns responsively.
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