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Laura Paajanen

cupcakes: the secret to product planning - Adaptive Path - 3 views

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    The cake model of product strategy is actually two different models for how to evolve and improve the scope of a product over time. I've found it's a very helpful tool for helping teams think through what's going to be a successful customer experience in the short term and the long term.
Andrea Nelson

Design Better And Faster With Rapid Prototyping - Smashing Magazine - 3 views

  • What Needs to Be Prototyped? Good candidates for prototyping include complex interactions, new functionality and changes in workflow, technology or design. For example, prototyping search results is useful when you want to depart significantly from the standard search experience; say, to introduce faceted search or the ability to preview a document without leaving the search results.
  • How Much Should Be Prototyped? A good rule of thumb is to focus on the 20% of the functionality that will be used 80% of the time; i.e. key functionality that will be used most often. Remember, the point of rapid prototyping is to showcase how something will work or, in later stages, what the design will look like, without prototyping the entire product.
  • In choosing the prototype fidelity, there is no one correct approach. Most designs of new products are best started with sketches, then moving to either medium- or high-fidelity prototypes, depending on the complexity of the system and the requirements of the dimensions of fidelity.
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  • Avoid “prototype creep” by setting expectations for the process, including ones affecting the purpose, fidelity, scope and duration. Remind everyone, including yourself, that rapid prototyping is a means to an end, not an end in itself.
  • Don’t begin prototype review sessions without clear guidelines for feedback. Be very specific about the type of feedback you are looking for. (Are the steps logically arranged? Is the navigation clear and intuitive?) If not, be prepared for, “I don’t like the blue in the header,” or “Can’t we use this font instead?” or “Can you make this bigger, bolder, in red and flashing?” Don’t be a perfectionist. In most cases, rapid prototyping does not have to be 100% perfect, just good enough to give everyone a common understanding.
Janet Hanseth

Is There Any Meat on This Lean UX Thing? - 1 views

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    "For example, when Twitter was redesigning their desktop experience, live usability tests were projected on the wall of the development war room, as the developers were working. When something interesting happened in the test, the user researcher (observing from the war room), would say, "Hey everyone, you need to see what's happening here." Real time user research is a component of a Lean UX process."
Janet Hanseth

Mobile Prototyping Essentials - 1 views

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    Slides #135ff have patterns for mobile experiences
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    different reasons for prototyping and types of prototypes to meet those needs
Andrea Nelson

Prototype - Wikipedia, the free encyclopedia - 7 views

Saad Ansari

A Model of Brand - 3 views

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    A brand experience model. It's convoluted in some places but still pretty interesting.
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    I think I need to see this as a giant poster to get the full meaning behind it. Seems very interesting tho. pdfs r harrdd
Kari Waldrep

Creative Interaction Design Tools & Experiments - ZURB Playground - ZURB.com - 3 views

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    Great demos, and awesome CSS3 buttons
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    Very cool stuff... the transitions bother me a little. I'm of a notion that animation should be handled by js while (cross-browser) design should be strictly in the css. Fantastic stuff to use for personal projects, tho, if you really really want to avoid js at all costs.
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