While unrestricted recreational video gaming may have deleterious effects on academic achievement and aggressive behaviour, educational video games can present a powerful tool for increasing student learning.
Of all the topics that can be discussed around Education, homework is possibly the one most likely to cause heated debate. It is either an essential component of learning, the foundation of positive behaviours for learning as an adult or a waste of time and energy that robs students of valuable time with family and friends. But can we make homework something that benefits everyone?
"Joe's teacher, Ms. Watkins, is feeling frustrated. For the fourth time today, the second grader has flatly refused to do as she asks … and it's not even lunchtime yet. The last request, that Joe put away the book he is reading and take out his math assignment, escalated until the he was on the floor screaming and kicking. Ms. Watkins has had meeting after meeting with Joe's parents, but all they can say is that Joe argues like this at home, too. Things seem to be at an impasse until the school counselor suggests Joe might be one of many students with ODD-oppositional defiant disorder."
"When you see things from multiple perspectives, you realize you can achieve almost anything you want in far less time than you imagined.
Yet most people have fixed and limited views about themselves and what they can accomplish.
They have fixed and limited views about the resources available to them.
They have fixed and limited views about time, and how long things must take to accomplish.
In this article, I squash all of those limiting perspectives and provide concrete strategies you can use to achieve your goals. There are no fixed limits.
Here's how it works:"