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John Evans

10 Teaching with Technology Mistakes You Don't Want to Make - 0 views

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    "Here's a set of issues you would do well to avoid when assigning technology based work to your students (note that many of these apply to students of all ages)."
John Evans

Gamification in Education | Edutopia - 2 views

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    "The breakthrough happened after the student took the Bartle's Gamer Profile Quiz and we found out that he was a "killer." Off-the-charts killer, but achievement meant nothing to this student. Just like grades. No, we haven't identified the next school shooter, and I sure wish that Bartle hadn't named one of the four gamer profiles "killer" -- but nonetheless, this student identified with this profile. Jane McGonigal mentioned it in her Gaming Can Make a Better World TED Talk when she discussed an epic meaning. My so-called "killer" student (and we really should rename this when applying it to education!) simply saw things as a battle between good and evil and wanted to fight on the side of good in an epic quest to make the world a better place. Points don't matter in gameplay, and grades don't matter, either. But when we tweaked the kinds of work he was doing in our Gamifi-ED project to focus on "world-changing games," he was suddenly engaged. Now his face lights up when he sees me. He's one of the first kids to class. He's an engaged gamer and, finally, an engaged student. "
John Evans

Five iPad Apps That Help Students Learn Programming Basics | iPad Apps for School - 0 views

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    "Even if your students are never going to become professional app developers, learning the fundamentals of programming can be helpful in understanding how software works. Learning programming basics also helps students develop a better understanding of "if, then" logic which can be applied to a wide variety of academic areas. Here are five iPad apps that can help students learn some programming basics."
John Evans

100+ STEM iPad Apps For Learning - 4 views

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    "STEM education is "an interdisciplinary approach to learning where rigorous academic concepts are coupled with real-world lessons as students apply Science, Technology, Engineering, and Mathematics in contexts that make connections between school, community, work, and the global enterprise enabling the development of STEM literacy and with it the ability to compete in the new economy. (Tsupros, Kohler, & Hallinen, 2009) Not coincidentally, several other trends in learning-from mobile learning and tablets in the classroom, to personalized learning and adaptive learning apps-are all at least somewhat connected to STEM education, which makes the following collection of STEM iPad apps for learning from Listly user Randy Yerrick helpful."
John Evans

A Must Read Parent Guide-Apple ID for Students ~ Educational Technology and Mobile Learning - 5 views

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    "Apple has recently published a PDF guide for parents on the importance of Apple ID and how it could be used to improve kids overall learning. I have just finished reading it and I must say that you definitely need to download it if your students and kids are going to use iOS products in their learning. Though the app is for parents but it also applies to teachers using iPad with their students."
John Evans

How to Fix the Keyboard Typing Lag with iOS 7 on Older Devices - 4 views

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    "Some users have noticed that certain older iPhone and iPad models feel slower after updating to iOS 7. We've offered a variety of tips to speed things up, but one persistent issue that has we've been contacted about regards the mysterious keyboard lag and typing delay that seems to only apply to older devices, where there is a sizable delay between tapping a key and the character appearing on screen."
John Evans

Edutopia Research Projects | Edutopia - 1 views

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    " Knowledge in Action Research Helping to Make the Case for Rigorous Project-based Learning One of the Foundation's current initiatives is a research program, called Knowledge in Action, designed and managed by a collaborative group of learning scientists, curriculum experts, teacher leaders, and Foundation staff. The research team is applying a rigorous PBL approach to college-preparatory courses, so that students can participate in authentic tasks that provide an experiential platform for learning that prepares them for college and careers."
John Evans

Creating a "Least Restrictive Environment" with Mobile Devices | Edutopia - 0 views

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    "The U.S. Individuals with Disabilities Education Act defines the concept of the Least Restrictive Environment as the opportunity for a student with a disability to be "provided with supplementary aids and services necessary to achieve educational goals if placed in a setting with non-disabled peers." (Daniel R.r. v. State Bd. of Educ., 874 F.2d 1036, 1050, 5th Cir.1989) This concept of providing students with "supplementary aids and services necessary to achieve educational goals" could be applied to all students. By leveraging the capabilities of mobile devices, teachers can support their students in creating a personalized learning environment with the least number of barriers. "
John Evans

Copyright Flowchart: Can I Use It? Yes? No? If This… Then… | Langwitches Blog - 4 views

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    "It is the responsibility of all educators to model good digital citizenship for their students. Especially when it comes to copyright, plagiarism and intellectual property. The waters are murky. Not being familiar with online digital rights and responsibilities (hey, teachers did not grow up with the Internet being around), educators are wading through uncharted waters (hey, I did not know that I could not just google an image to use. If someone puts it up online it is free for the taking). That does not mean they can close their eyes and pretend life is the same or that the same rules apply to online versus offline use of copyrighted material with their students."
John Evans

Four Ways to Move from 'School World' to 'Real World' | MindShift - 0 views

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    "n a rainy Saturday at Hackbright Academy classroom in San Francisco, a group of 35 adults sat at tables, desks, and on couches learning how to code. Marcy, a former artist and now programmer for Uber, taught the class. During a break, Marcy shared that she'd never taken a programming class prior to starting a job in art media. After completing courses at places like Hackbright and General Assembly, she realized how much she enjoyed coding and switched careers. Today she volunteers to teach coding on the weekends. Real world. Compare Marcy's story to Daria's, a high school junior. Daria applied to take her school's AP Computer Science class and was rejected. The reason? She lacked the math prerequisites. Even if she had the prerequisites, she lamented, the counselor told her that her grades probably wouldn't have been high enough to compete for one of the precious 30 seats in the single section that was offered. School world. Learning In The New Economy Of Information | MindShift Teaching in the New (Abundant) Economy of Information How We Can Connect School Life to Real Life Daria's and Marcy's stories speak to the differences between school world and real world. In Marcy's world learning is abundant and artists become coders. In Daria's world, learning is scarce and limited by classroom space and teacher availability."
John Evans

15 Essential Netiquette Guidelines to Share with Your Students ~ Educational Technology and Mobile Learning - 7 views

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    "Netiquette ( net + etiquette) is the code of proper conduct applied to virtual online spaces. This code is dictated by common sense rules ( manners ) and social conventions. Teaching students about netiquette is just as important as teaching them to use technology in their learning. Crafting a netiquette memo for your class and informing your students about the importance of these rules will definitely help you create an engaging, respectful, and meaningful learning environment where collaboration and diversity of opinions are celebrated."
John Evans

3 App Smash Video Projects to Challenge Your Students | Edudemic - 3 views

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    "When app-smashing on iPad, students and teachers use multiple apps to create individual pieces of content that are then merged or smashed together into one culminating product. Applying this concept dramatically increases creative potential, and the rate at which apps are developing allows for new, unique, and dynamic creations to consistently challenge what seemed possible only a few months or weeks ago. The final product involved in app-smashing often lends itself to video, so to kick off the school year, here are a few app-smashing video projects."
John Evans

Makers By Design | A Space for Learning - 2 views

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    "Making embeds informal learning into formal learning experiences. Kids develop more complex vocabulary, apply critical math skills, and explore a range of knowledge as they make. As the principal shared a digital image portfolio with me, his stories jumped out of joyful learning narrative. The story of a young child who decided he didn't want to make the Statue of Liberty (his choice) but to be the Statue of Liberty complete with cereal box sandals, cardboard body and scepter, and a post it note tablet. The idea that making can be captured in movies and art work and iPad interviews. A project in which two fifth graders created a design for a maker patio outside classrooms, presented it to a landscaper, and now will get to see their project actually built with PTO support."
John Evans

How Much Multitasking Should Be Done In The Classroom? - Edudemic - 3 views

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    ""Ability to multitask". That phrase is seen on nearly every job description that I've ever read. It doesn't matter what industry you're in or what job you're applying for - everyone expects everyone to be able to multitask. But what does that mean, exactly? Does it mean being able to work on three things at once? Let's be real here, you can't write three different emails at once - multitasking usually means something more along the lines of rapidly switching gears from one project to another. But does multitasking actually help you get more done, or is it eating away at your actual productivity? "
John Evans

Free Technology for Teachers: Insert Images Into Google Slides and Docs on Your iPad or Android Tablet - 0 views

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    "Today, the iPad and Android apps for Google Slides and Google Documents received an update that you're sure to like. The iOS and Android apps for Docs and Slides now let you insert images directly from your device's camera roll. You can insert images even when your device is not online. You can crop images in your documents and slides too. To crop an image simply double-tap on it to crop it and or apply a mask to "
John Evans

Letting Go of the Reins: Students Lead the Way with #Minecraft #edtech #ipaded - ~Mme Mallette~ - 0 views

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    "It took me a while to wrap my head around how I was going to incorporate Minecraft into my Core French Classroom.  I have read about and seen many people use it for other core subjects, but had some trouble figuring out at first where it applied in my room.  I think this is partially due to the fact that I don't know that much about it.  I understand the main idea to Minecraft, but what one is truly capable of doing with it is beyond me because I don't play it. This is the first project I have attempted with Minecraft and I am really excited about the results for a variety of different reasons.  I would love to include it into my program in other ways and will look to the students for inspiration."
John Evans

Free Technology for Teachers: ArcGIS Online - Introduce Students to GIS Beyond What Google Maps Offers - 0 views

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    "The one hundred or more posts that I've written about Google Maps over the years is indicative of how much I like what can be done with Google Maps in classrooms. That said, when you're ready to move beyond basic placemarks there are more robust mapping tools than Google Maps. One of those tools is ESRI's ArcGIS Online. ArcGIS Online is an expensive product for anyone that is not in a K-12 school. If you work in or attend a K-12 school then ArcGIS Online is free through ESRI's ConnectED program. Click here to apply for a free subscription."
John Evans

6 Ways to Use the Slight Edge in Your Classroom | Edudemic - 2 views

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    "Will Smith once told a story from his childhood in which his father broke down the brick wall at his business and told him and his brother to rebuild it. It took them a year, but they finished the job and learned a powerful lesson contained within a memorable metaphor. He explains, "You don't set out to build a wall. You don't say 'I'm going to build the biggest, baddest, greatest wall that's ever been built.' You don't start there. You say, 'I'm going to lay this brick as perfect as a brick can be laid. You do that every single day and soon you have a wall." This story from Will Smith captures the very essence of the Slight Edge philosophy that we will discuss in this article. Applying this idea within the classroom will help students develop a strong long term sense of accomplishment that is necessary to achieve their goals."
John Evans

Emphasize Real Problems to Boost STEM Learning | Edutopia - 0 views

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    "Problem solving is at the heart of engineering. No wonder, then, that engineering teacher Alexander Pancic leverages his own problem-solving skills to improve his students' learning experiences at Brighton High School in Boston, Massachusetts. "I've been trying to get my students to make the step, when they encounter a problem, of asking, 'What do I need to know to try to solve it?'" Students who are accustomed to doing worksheets, Pancic says, "get used to having everything they need to know included in the problems. Life isn't like that. You encounter real-life problems and have to figure out, what do I need to know? How can I find out? And then, how do I apply it?" Teachers interested in creating more student-driven learning experiences, especially in the STEM fields, are likely to benefit from Pancic's strategies and the resources he finds useful."
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