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John Evans

The Daily Maverick :: Mobile books the South African way - 0 views

  • Forget Amazon’s Kindle or the iPad, here's a novel project that’s making literacy fun and could just change the way teen literature is published in Africa.
  • Shuttleworth Fellow Steve Vosloo believes that ordinary mobile phones in townships are the iPads and iPhones of Africa. Vosloo is the brains behind an ingenious project, Mobile for Literacy, that gets teenagers in townships to read more by working  with technologies they already know and love to use
  • Turns out the smartest technologies aren’t the newest gadgets or devices such as the Kindle or iPad. On the contrary, in Africa they’re clever ideas that work with existing devices to change the world for the better.
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    Mobile for Literacy project
John Evans

InternetNews Realtime IT News - Pew: Twitter a Status Symbol on the Web - 0 views

  • Researchers at the Pew Internet and American Life Project polled Internet users and found that 11 percent are using Twitter and similar short-form online message services or status updates.
  • Profiling the Twitter set, Pew found that they are prone to mobile computing, frequently dashing off status updates from their smartphones or laptops using a wireless connection.
  • Roughly 20 percent of online adults between the ages of 18 and 34 said they use status-update services, compared with four percent of adults between the ages of 55 and 64, and just four percent of those 65 and older.
  • ...2 more annotations...
  • Twitter users have a median age of 31, compared with 26 years of age for Facebook, 27 for MySpace and 40 for LinkedIn.
  • The report also hinted at an emerging legitimacy that Twitter has been earning in the realm of citizen journalism. When terrorists overran Mumbai, India last November, witnesses to the scene blasted out tweets describing burning hotels or assuring loved ones they were okay long before media outlets arrived to cover the story.
John Evans

The Clever Sheep: 25 Great Ways to Spark Creativity - 1 views

  • Nice list! I've seen some clever teachers use Big Huge Labs to have kids design movie posters based on books they've read for class. The kids loved it.
  • The web hosts a wide variety of content generators that can be used to creatively update blog posts; to teach information literacy; and to just plain have fun.
    • John Evans
       
      Neat idea for my SS Class!
Phil Taylor

How Gmail destroyed Outlook. - By Farhad Manjoo - Slate Magazine - 0 views

shared by Phil Taylor on 30 Jan 09 - Cached
  • As of this week, Gmail has reached perfection: You no longer have to be online to read or write messages.
    • Phil Taylor
       
      If you use gMail, you will love this.
John Evans

The Educational Technology Site: ICT in Education: --> A Preview of 2DIY - 0 views

  • I like the idea that children could use this to devise activities which, rather than testing or extending their skills by doing the activity itself, does so by requiring them to design the activity themselves
  • For example, when creating a quiz they may have to think about issues like the path taken by the user, how to frame the question, show the scoring will work, and what sounds (if any) to use for the feedback.
  • News & Views A Preview of 2DIY By Terry Freedman Created on Wed, 14 Jan 2009, 09:33 Email this article  Printer friendly page Email the author Listen to this article if ("">"") { document.write (""); document.write (""); document.write (""); } I've just received a link to download the latest program from 2Simple. Called 2DIY (for non-Brits, DIY = do-it-yourself, a shorthand term for home making things like bookshelves for the home), it enables users to create their own games and exercises.I've had a quick exploration, and it is looking very good. Read on for a quick thumbnail sketch, and why I think you should look into it.Back in the 1990s I used to love looking at shareware games developed for the educational sector. Some of the games were quite fun, but the problem for me was either that the game wasn't really educational at all, or that it didn't quite do what I'd have liked. Unfortunately, I never had the time to develop my games programming skills in order to rectify the situation.I think 2DIY would have been a step in the right direction.I think the best way of describing the program -- bearing in mind I've had it installed for less than an hour -- is that it's the programming equivalent of a painting or desktop publishing program. What you have  is a suite of specialised  tools, and you can use them to build yourt own games and activities.You can see from the screenshot that the range is quite extensive. The manual is easy to use, and there are videos and examples available.It has the ability to let you import pictures or select from a range of ones provided. Indeed, there is quite a lot of control over what your completed game or activity will look like.What's more interesting to me, however, is what boxes it ticks if you put it into the hands of youngsters -- and I use the term "youngsters" rather than "children" for reasons which will become apparent
John Evans

Teachers Love SMART Boards: SMARTBoards and Teaching With SMARTBoard Video Podcast - 0 views

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    From blog site: Teaching With SMARTBoard - If you're looking to increase your knowledge of Smartboards and learn great ways of using SmartBoards and Notebook in the classroom, this is the best resource available.
John Evans

No Books, No Problem: Teaching Without a Text | Edutopia - 0 views

  • Thanks to a forward-thinking teacher, chemistry students quickly learn to love leaving the textbook behind.
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