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John Evans

Digital Gaming as a Vehicle for Deep Learning | DMLcentral - 3 views

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    "Digital Gaming as a Vehicle for Deep Learning"
John Evans

Biggest Spike in Traffic Deaths in 50 Years? Blame Apps - The New York Times - 0 views

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    "The messaging app Snapchat allows motorists to post photos that record the speed of the vehicle. The navigation app Waze rewards drivers with points when they report traffic jams and accidents. Even the game Pokémon Go has drivers searching for virtual creatures on the nation's highways. When distracted driving entered the national consciousness a decade ago, the problem was mainly people who made calls or sent texts from their cellphones. The solution then was to introduce new technologies to keep drivers' hands on the wheel. Innovations since then - car Wi-Fi and a host of new apps - have led to a boom in internet use in vehicles that safety experts say is contributing to a surge in highway deaths."
John Evans

gMeter Vehicle Performance App for iPhone, iPod, iPad - 1 views

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    gMeter is an app that turns the iPhone, iPad, and iPod Touch into a vehicle performance computer. By using the onboard accelerometer in these devices, gMeter can measure forward and lateral g forces and use this data to compute acceleration, velocity, distance traveled, and engine power.
John Evans

21st Century Education For A 21st Century Economy - 4 views

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    "Work based skills are changing as more and more jobs are displaced by digital technologies.  Software, apps and online technology such as Uber, Airbnb, Legal Zoom and TurboTax to name a few has already had an impact on many professions.  Online shopping has eliminated tens of thousands of retail store positions. And with self-driving vehicles on the way, how many taxi, trucking, express delivery-and even aviation jobs-will go the way of the telephone switchboard operator? If history is a reliable guide, the technologies that are eliminating one set of jobs will create others: jobs that require twenty-first century-mainly digital-skills.  The explosion in industrial robotics, for example, is eliminating thousands of assembly line jobs but it is creating a demand for people who can design, manufacture, program and maintain those machines.  The questions are -  what will the net impact on jobs be and how well are our schools preparing young people for those new, higher skilled jobs as we head toward the fourth industrial revolution?"
John Evans

Innovate My School - Four ways to support Music lessons with iPads - 0 views

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    "Perhaps, however, Music teachers have an advantage. While other subject teachers are more accustomed to books, videos and websites as resources, Music teachers are accustomed to using a much wider gamut of tools - instruments. If we can encourage Music teachers to view the iPad as another instrument and a vehicle by which children can make genuinely music progress, then we are well on the way to making the most of this 21st century resource. So, how can music teachers deliver real learning with the Apple iPad?"
John Evans

iPads in Primary Education: Case Study Part 1: How can the iPad changed the pedagogy of... - 6 views

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    "Having taught the Year 6 Design & Technology unit 6D (Controllable Vehicles) in the same way for the past 6 years with a few tweeks here and there, I was looking for complete transformation on how this project is taught using the iPad and how it can bridge the between the school curriculum and technology."
John Evans

iPads in Primary Education: Part 2: Raising Standards in Boys' Writing using the iPad f... - 3 views

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    "A group of children took part in a series of literacy lessons centred around the popular game Bike Baron by Qwibooand Mountain Sheep as outlined in detail athttp://mrandrewsonline.blogspot.co.uk/2012/06/part-1-raising-standards-in-boys.html. The aim was to raise standards in writing. The work is based on the success of the Controllable Vehicle project which demonstrated that the iPad can significantly enhance pupil understanding and interest in a topic leading to accelerated progress in speaking, listening and writing."
John Evans

Great Game-based Learning Tools and Apps for Teachers ~ Educational Technology and Mobi... - 0 views

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    "Immersive environments can be good learning vehicles if constructed and used correctly. Here are a set of virtual worlds that use the latest in game mechanics to deliver instruction in fun and interactive ways. Consider them as a supplement to a classroom or for use with students that respond well to such immersion."
John Evans

The Benefit Of Making The Curricular More Like The Extracurricular - 3 views

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    "Perhaps it's my bias as a classroom teacher that has me pushing back a bit, for I firmly believe that while extra-curricular activities can be one way of educating our children in more complete ways, they had better not be the main way in which we do so. This is important for two reasons. The first is that many children are unable to participate in outside activities. They may have to work or support their families. They may not have the resources or parental support needed to stay after school. If extra-curriculars are our main vehicle, the students who would most benefit from a whole child approach will be least likely to get it. Second, I worry about a subtle message that may be sent when the most engaging, supportive, and interesting work happens outside of the regular curriculum. Some students might come to believe that academic work is something to slog through-to endure. The fun learning happens in the band room, on the baseball field, on the ropes course, or in the afterschool art class."
John Evans

Coding: 123...Doodle! - 0 views

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    "I have been exploring sketch-noting and brain-doodling lately and thought it would be a great vehicle my students to think, process, and organize information.  I started off with a class discussion and asking my students what they find challenging about note-taking.  Many of them shared that they found it hard to keep up with the speaker, and others said that they sometimes wrote so furiously that they couldn't understand their own handwriting when it came time to study for the tests.  Others shared how they found it difficult to make sense of their notes.  Sketch-noting seemed a great way to address some of these issues.  Introducing it through sample images of sketchnoting from Google images and sites like Sketchnote Army was a great way to start.  For more tutorials and ideas of places to start with doodling, I went to Brain Doodles."
John Evans

What, Why, and How to Flip Your Classroom | EdSurge News - 4 views

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    "The flipped classroom model is here to stay. This model, although not a golden bullet, puts the student firmly into the educational process. Think back over the last few years that you have been teaching or learning about teaching. What did you do when you came across a new idea? Did you investigate on your own? Did you seek others who had experiences they could share? This is what the flipped classroom is all about: Putting students in charge of their learning process and allowing them to wrestle with ideas and topics before coming back to class with their own specific questions and seek guidance from the teacher. Often (but not always) there is some sort of online activity outside of the school day that students are responsible for. This could be a video lesson, a video about a lab set up, a discussion board inside of a learning management system (LMS), or any other vehicle that communicates the topic of the lesson outside of the normal class time instruction. "
John Evans

Cell Phones Make Headway in Education - 0 views

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    Cell phones have long been anathema in the classroom, banned as a potential distraction, at best, and as a possible vehicle for cheating, at worst. But lately, educators have begun changing their tune on mobile phones.
John Evans

Alice.org - 0 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects
John Evans

‪Toyota Window to the world - multimedia system‬‏ - YouTube - 4 views

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    "Imagine when a journey from A to B is no longer routine as your car in the near-future encourages a sense of play, exploration and learning. This is the image engineers and designers from Toyota Motor Europe (TME) and the Copenhagen Institute of Interaction Design (CIID) had of Toyota's "Window to the World" vehicle concept."
John Evans

COSI: Center of Science and Industry - Columbus | Online Activities - 0 views

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    Virtual Knee Surgery; Open Heart; Bet the Farm; Simple Machines, Zoom: Travel to a Star and Back to Earth; Drag: Parachute from the Stratosphere; Waterski over the Sharks; Stop: Practice Stopping at Vehicle Intersections; Go: Motion Madness; Tnagram Challenge
International School of Central Switzerland

IMAGERS - Adventures of Amelia the Pigeon - 3 views

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    Read online, or download this book from NASA. Also a teacher's guide for K-2 and 3-4. "The IMAGERS (Interactive Multimedia Adventures for Grade School Education Using Remote Sensing) Program is NASAÕs comprehensive Earth science education resource for the introduction of remote sensing and satellite imagery to children in grades K-8." ""The Adventures of Amelia the Pigeon" was launched in the fall of 2002. Amelia is IMAGERS second interactive web site with multimedia components to engage the K-4 audience and illustrate Earth science concepts. The Pigeon Adventure presents science concepts through metaphors and analogies that relate to inner-city life. The use of a pigeon as the vehicle for the web site provides a metaphor familiar to inner-city children, and Amelia is utilized to introduce the concept of perspective. Through aerial photography created by Pigeon cameras, the web site focuses on the benefits of a birdÕs eye view. Throughout the interactive adventure portion of the web site, aerial and satellite imagery are used to demonstrate the advances of remote sensing through the century. Amelia the Pigeon presents new insights into habitats as she explores the urban environment of New York City."
John Evans

A Lesson In Kindness Through Genius Hour | The road traveled - 6 views

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    "I knew when we started our unit on neighborhoods that I wanted to add a Genius Hour component to it. Kinders are fascinated with building, making and designing with the various manipulatives they have available to them and the sheer joy of creating. Each piece they connect, whether on their own or with a friend, has a story: the how, the who and the what for about their structure/vehicle/invention. We introduced the idea of neighborhoods with brainstorming, read alouds and a Brainpopjr. We asked questions and created a Neighborhood Wonder Wall."
John Evans

How To 'App Smash' And Implement Digital Storytelling On The iPad - Edudemic - 0 views

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    "App smashing, the process of using more than one apps in conjunction with one another to create a final product, is a concept that allows students to create engaging educational projects and illustrate their creativity in multifaceted ways. One of the most gratifying and effective ways to use app smashing in the classroom is to create digital storytelling projects. The concept of digital storytelling is emerging as a form of personal and collective expression of knowledge, ideas, and perceptions. Its numerous and positive effects on students' communication skills are well documented. Digital storytelling is the perfect vehicle for the delivery of visual and audio stimuli that greatly enhance a storyline or a simple narrative."
John Evans

Drones Take Flight on Campus for Teaching, Research and Administrative Tasks | EdTech M... - 0 views

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    "Ten years ago, seeing a drone zoom over a college campus would have been unusual, to say the least. Today, however, several institutions are using the technology to support learning, research and even administrative work, such as capturing footage for a marketing video. Unmanned aerial vehicles have been in use since the 1990s, primarily to support military, border security and other public operations, according to the Federal Aviation Administration. Consumer adoption began to accelerate a few years ago as hobby drones became more advanced and less expensive. From 2014 to 2017, consumer drone shipments jumped worldwide by 7 million units, according to a Business Insider Intelligence analysis. That's about when higher education institutions began to realize UAVs could play a role on campus, according to Venkata Krishnan Seshadri, industry lead at market research provider Technavio. "Drones facilitate application-based, practical learning, which helps students understand and remember key theoretical concepts," Seshadri says. "Using drones significantly reduces risks and costs. For instance, in archeological-related courses, drones are used to capture aerial imagery, which increases the quality of learning without safety issues.""
John Evans

5 Awesome TV and Movie Robots You Can Build With a Raspberry Pi - 1 views

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    "With so many Raspberry Pi projects to choose from, it can be tricky to find the one you really want to build. Our advice is to find a way to marry the Pi with something you really love. One great example is TV and movie robots - iconic characters from popular sci-fi that can be rebuild at home with a Raspberry Pi built in. Once constructed, your robot might be able to utter commands when a condition is met (perhaps a sensor detects motion). Or it might move around, learning about its surroundings, or reading information to you from Wikipedia. Whatever you have in mind, it should be relatively straightforward to plan and execute. It may take some time, however. Here are five example projects that show how you can combine a Raspberry Pi 2 or later with your favorite fictional robot. 5 Things Only a Raspberry Pi 2 Can Do 5 Things Only a Raspberry Pi 2 Can Do The latest edition of the pint-sized computer is awesome. So awesome, in fact, that there's 5 things you can only do on a Raspberry Pi 2. READ MORE 1. R2-D2 We've all wanted our very own astromech droid, haven't we? Sure, no one on earth is (currently) operating a light speed drive, but Star Wars droid R2-D2 has far greater abilities than onboard spacecraft maintenance. For instance, he can hold torches, carry a tray of drinks, and launch lightsabers across pits in the desert. Okay, it's unlikely you'll manage to get your own R2-D2 robot to do that… but don't let that put you off. Check out this little guy, controlled by a Raspberry Pi. While this project was based on an existing R2-D2 toy, that shouldn't limit your ambition. You'll find plenty of R2-D2 builds on YouTube. There's a massive R2-D2 building community online. Finding one that has a drive unit should be ideal for integrating a Raspberry Pi (and perhaps an Arduino, which you can use the two together) and developing a more realistic R2-D2 experience. Arduino vs Raspberry Pi: Which Is The Mini Computer For You? Arduino vs Rasp
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