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John Evans

Read This Book: The Art of Tinkering | Renovated Learning - 1 views

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    "The Art of Tinkering looks at over 150 different artists and makers and how they weave science and technology into their work.  It's beautifully designed and inspiring.   It clearly demonstrates the important part that art, whimsy and creativity play in making.  Each chapter focuses on a different technique, from aerial photography to cardboard automata to wearable circuits to toy take apart.  The chapters each feature an artist or professional who uses that technique in their work, with an intimate look into their design processes, studios and tools.  The chapters then follow up with step-by-step instructions for a DIY activity, which are often excellent for maker stations.  I'm eager to try out the DIY wind tunnel and the marble run with my students."
John Evans

The Maker Movement Is About More Than Science and Math - But Is All This Tinkering Real... - 4 views

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    "In the last few years, the "maker movement" has become a marvel in American schools through Maker Faires featuring homemade robots to after-school programs that teach kids to code - to entire schools geared around the art of tinkering. Maker-centered education, so the narrative often goes, could have profound benefits for students hoping to find work in a STEM-related job. Even President Obama has touted the economic benefits the maker movement could have on efforts to reinvigorate American manufacturing. But for teachers who use making in their classrooms, the movement is about something much bigger - something that enhances educational experiences for all kids. They argue this learning-by-doing approach is an effective way to teach students how to develop character and purpose."
John Evans

Makerspace Materials: Stock the Staples to Ignite Imaginations - 3 views

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    "The journey of building and maintaining a makerspace in our school is never-ending. Less than one year ago, we opened the doors of our Learning Lab Makerspace to our students, who have since experienced creating, tinkering and play. While still in its infancy, our Learning Lab has gone through a major transformation into the makerspace and yet has still continued to change based on our students' interests and needs. We have built the maker mindset from the ground up in our school, with teachers finding new ways to use the space to empower students to solve problems and with students finding their creative side as they tinker and explore. The space has grown in materials and ideas and even our parents are intrigued by what happens in there, bringing donations of supplies so that our students can continue to make. Even though our makerspace has seen its changes, there are materials that have become staples. Some of our must-haves are consumables, where students create ideas and projects in the art station. Other must-haves are not consumables, but are always in use. Here is our top ten list of elementary makerspace must-have materials."
John Evans

From STEM to STEAM; Passing Through Coding, Tinkering & Making by Marco Vigelini | Code... - 0 views

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    "A lot of people limit themselves only to use things without wondering how they work internally or without having the ability to look inside and possibly make changes.This means that we renounce a better understanding of the objects that surround us and we become mere passive users of systems, mechanisms and technology. By cultivating the maker philosophy and promoting tinkering and coding, we can lay a solid foundation for those kids and young people who are intrigued by science, technology, art, engineering and maths. We can also involve more girls to encourage them to choose future career paths in scientific and  technological areas."
John Evans

The Making of a Maker on Parentage A Magazine by Sproutling - 0 views

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    "Call it an industrial evolution. As the maker movement outgrows the garage and shifts into popular culture, anyone with an internet connection can click into a world full of creative possibilities. That includes kids, some of whom can code, craft, and build with the best of us by elementary school. A slew of websites, fairs, and maker's guilds are available to introduce kids to the basics of design and engineering, and tech-savvy parents often bring their children into the fold by starting with small projects. Experimental schools, such as the Tinkering School or Brightworks Academy in San Francisco, are also tailoring their curricula towards hands-on skills aimed specifically at boosting fluency in STEAM (Science, Technology, Engineering, Arts, and Math). But you don't need a formal program or DIY-fluency to empower your kid to chase their creativity. All they need are some interesting tools, a little guidance, and the space to pursue their passions. For the parents of some kids, like Alonzo King, 12, that means letting him tear apart cassette players and see what he can build out of the parts. For others, like the parents of Miles Hacker (yes, that's his real name), 10, that means waking up to a living-room-sized spider web that their son made from a roll of tape."
John Evans

Learning Environments | MakerJawn - 2 views

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    "At the Kensington Library making a learning environment that is accessible, friendly, and interactive has been the most effective way of reaching the most "difficult" children. When school is over and children flock to the library, the last thing they want is to sit still and be told what to do. For some, art activities and creativity come naturally but for others beginning a project is just another task to do in a day full of instruction. I think it is important to provide these children with a space where learning is just part of the environment. On of our first additions to the Kensington's Maker space was an interactive velcro wall where children design, build, and re-build a marble slide made from cardboard paper towel rolls and plastic bottles. Children often enter the Maker Space and start tinkering with the wall with out even thinking about it.  A wall of tools has also helped to inspire projects. The visibility of the tools can be a great motivation for a child to learn to hammer, use an electric drill, or a needle and thread."
John Evans

7 Great iPad Apps for Creating Comic Strips ~ Educational Technology and Mobile Learning - 3 views

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    " Being creative means setting free your imaginative powers to experiment with new worlds and experiences. The art of comic creation is one of the best representation of creativity at work. As teachers and educators, we can use the power and versatility of iPad to cultivate a creative culture within our classes and among our students through helping them tinker with and design comics. Here is a list of some great iPad apps you can use for this purpose:"
John Evans

Please Just Don't | Venspired - 1 views

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    "Don't try to put making in a box. Don't make it a kit, standardize it, and water it down.  Don't develop a canned-for-sale-program out of it.   Don't make it a packet to sell on website. Don't reduce it to a moment in a day, a day in a week, or a kit from the shelves. Don't make it into a program that a school has to pay billions to be a part of. Don't reduce making to that "thing" that happens in a certain room or a certain space or once a month.  Please just don't reserve making for gadgety electronics or robotics.  Don't just call it STEAM. Making is connecting, interpreting, and building a relationship with the world. Let's make school more about making. The mathematics and patterns in sewing, the joy in colorful art, the visual beauty in cooking, painting, the science of mixing colors, the music of sculpture in the wind, the flow in writing from the imagination, the collaboration in developing something together, the spark in sharing cardboard creations via Skype, the motivation in sharing with the world, the engagement in raw discovery, the fun in tinkering with a pile of junk, the passion in an idea grown from a seed, and the excitement in untouched exploration."
John Evans

Becoming a STEAM Maker - Corwin Connect - 1 views

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    "When you were growing up, what did you enjoy playing with? If you were like me, maybe it was Tinker Toys, an Easy Bake Oven, or Lite Brite. I liked designing and creating things. As a teenager, my imagination ran wild as my ideas turned into sketches which later covered the walls of my bedroom. (Thanks Mom, for never painting over the walls-even 25 years later!) My own children love building and messing around with things, too. It's amazing how long a few cardboard boxes or toilet paper rolls and some duct tape will keep them entertained. (We've built forts, spaceships, and garages for all their Match Box cars.) It's the nature of these learning experiences that allow young people to think creatively and use their imagination. With a focus on standards, accountability, and assessment over the last decade or so, it seemed that these opportunities disappeared from our schools. However, within the last few years, the tide is beginning to turn. I believe an exciting shift is happening in education as schools across the country are embracing the Maker Movement and returning creative, hands-on learning opportunities to their classrooms. Additionally, STEAM education has come to the forefront with an emphasis on preparing students for college, career, and beyond, focusing on the 4 C's: communication, collaboration, critical thinking, and creativity. STEM has transformed into STEAM as the arts become an integral component to meaningful learning. In many schools, the STEAM and maker education are colliding. Hybrid models are being created that embrace the integration of STEAM components and the creative spirit of the Maker Movement. At the intersection between STEAM and making, powerful learning occurs. I would argue that a new movement is emerging-STEAM Makers."
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