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John Evans

How to use Osmo in the Classroom - Daily Genius - 1 views

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    "Today the field of educational technology is literally bombarded with new ideas and devices that promise to revolutionize the way we teach. Some of these newcomers have strong potential and promise a unique learning experience. One such product is Osmo. Osmo is an innovative device that transforms an iPad into an interactive classroom accessory able to add a level of excitement that engages students in the learning process. Osmo is made of a vertical base for the iPad, and a reflective mirror that sits in front of the camera. These two unassuming accessories work together to change the physical space in front of the iPad into an area of active engagement that interact with a number of iPad apps made for Osmo."
John Evans

Hands On: Osmo, a Tangible Play system (iPad) | MacNN - 0 views

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    "We really enjoy it when a developer takes advantage of the fantastic technology we have today while still grounding an experience in our own physical space. Osmo does just that and does it nicely. The Osmo system uses an angled mirror clipped over the front-facing FaceTime camera alongside a stand, and coupled with free iPad apps to make the area directly in front of the iPad an active virtual and real-world play space. The combo is a very simple way of going about it, but the results can be magical."
John Evans

Playing Outside iPad's Screen with Osmo - Learning in Hand - 1 views

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    "Osmo was created by young parents and encourages social interaction by expanding interaction with games to the area in front of an iPad. It does this by providing a white stand and a red mirror that works with iPad and iPad mini. The reflector lets the front-facing camera recognize what is placed in front of iPad. Something to know is that iPad must be removed from any case in order to fit into the stand."
John Evans

Osmo review: Hands-on iPad games with real pieces give kids new ways to play | Macworld - 2 views

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    "The iPad can be tons of fun for kids, but the trick is to balance hands-off activities like watching a movie with hands-on projects like making your own. Osmo is hands on-it's a set of iPad games played with real-world pieces, and unique stand with a red plastic piece that redirects the iPad's front-facing camera to the game pieces as your child interacts with them on a table or floor."
John Evans

My daughter and I agree: Osmo's iPad kids games are great - Tech News and Analysis - 0 views

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    Osmo combines real-world play with the iPad, and I was blown away when I saw a demo in May. This week, I had a chance to take it to the test.
John Evans

Hands-On Apps for Diverse Learners | Edutopia - 1 views

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    "Using games to teach can increase student engagement and add meaning to learning. Hands-on apps give children the ability to mix tactile play with a digital experience. Thanks to augmented reality, more and more apps in the market blur the line between digital and analog. For example, Bloxels, new from Pixel Press, uses color-coded blocks that can be scanned in with an iPad camera to create a video game level. Osmo is another digital/analog blend. The kit includes a stand and a reflector for an iPad camera, enabling users to play with physical tangram puzzles or word games."
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