Minecrafting the Classroom | Sci-Ed - 4 views
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John Evans on 06 Aug 13"Game designer and researcher Jane McGonigal vouches for an exciting concept: the powerful motivations that drive us to play games should motivate us in off-game, real-world scenarios. For example, encouraging a community to recycle, or persuading more students to learn science. According to McGonigal, games have such a strong influence because they:"