Learning can happen anytime, anyplace, at any age. Learning happens in K-12 and college classrooms, adult education and in professional development programs. Learning also happens in an array of other online and in-person environments: in afterschool programs and online tutorials, through mentoring, playing games, interacting with peers in person and in social networks, with smart phone apps, in volunteer workshops, at sports camps, during military training, and in countless other ways and other places.
combination of motivation, concentration, interest, and enjoyment
feeling the need to achieve—in the absence of true student engagement—led to
cheating, sleepless nights, depression, and drug abuse
felt that their activities were under their own control and relevant to their
lives
lessons that offer choice, are connected to students’ goals, and provide both
challenges and opportunities for success that are appropriate to students’ level
of skill.
balance between the challenge of the activity and the skills of the person
engaged in that activity
Many afterschool programs also foster high levels of flow