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Vicki Davis

Stumbling Blocks: Playing It Too Safe Will Make You Sorry | Edutopia - 0 views

  • the same filters can stop teachers from accessing cutting-edge widgets and digital materials that have enormous potential for expanding learning.
  • "Our kids are going to be using these tools and sites anyway," she argues. "Don't we want to educate students about them at school?"
  • Antero Garcia trouble. He wanted to use Twitter, a popular microblogging tool, to have students ask homework questions or collaborate with classmates via their cell phones (the one technology all his students have). Twitter was blocked, but the barrier wasn't where Garcia thought it was.
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    Excellent article by Suzie Boss at edutopia about filtration. I think this is an article to print and send to IT departments and headmasters. Excellent writing. Incredible article!
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    Excellent article on digital citizenship in schools.
Vicki Davis

World of Warcraft Obsession - has 36 accounts, Raids by Himself | Ripten Video Game Blog - 0 views

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    There are hobbyists and there are fanatics. I cannot imagine the pricetag for the computer set up shown here and have to hope that these 11 computers used simultaneously to play world of warcraft are put to "good use" at other times during the day. I also see someone who is online but is not connected with others. To me, if I do things online - I like social spaces because of the "interaction" -- sort of like creating your own friend network of 36 different people and tweeting yourself all day -- sort of Sybil-ish, I think. Addictive behaviors is definitely part of digital health and wellness and helping people know when to draw the line.
Anne Bubnic

Facebook for Parents - 1 views

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    A course being offered at Stanford University that teaches parents "how to think" about Facebook. The web site includes five steps for parents and a newsletter.
Anne Bubnic

Kids' Informal Learning with Digital Media [Digital Youth Research] - 0 views

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    UC Berkeley study administered by the Institute for the Study of Social Change and funded by the MacArthur Foundation. The complete findings on three years of ethnographic work [22 different case studies of youth engagement with new media] will be published in Summer 2008. The project has three general objectives. The first objective is to describe kids as active innovators using digital media, rather than as passive consumers of popular culture or academic knowledge. The second objective is to think about the implications of kids innovative cultures for schools and higher education, and engage in a dialogue with educational planners. The third objective is to advise software designers about how to use kids innovative approaches to knowledge and learning in building better software. The research focuses on learning and cultural production outside of schools: in homes, neighborhoods, after school, and in recreational settings.
Jocelyn Chappell

ICT in Education - 0 views

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    This is a gem from UK for "users, teachers, leaders and managers" of educational ICT. As members of ad4dcss are, like it or not, leaders (with all that entails) I think we will find much helpful here. Also this is home of the e-book, "Coming of Age" and soon to be released "Coming of Age 2.0" that are just slightly relevant.
Anne Bubnic

MacArthur Foundation Series on Digital Media and Learning - MIT Press - 0 views

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    The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning examines the effect of digital media tools on how people learn, network, communicate, and play, and how growing up with these tools may affect a person's sense of self, how they express themselves, and their ability to learn, exercise judgment, and think systematically.

    Six topics are available as free downloads online:
    Youth, Identity, and Digital Media Current Volume
    Learning Race and Ethnicity: Youth and Digital Media
    Digital Young, Innovation, and the Unexpected
    The Ecology of Games: Connecting Youth, Games, and Learning
    Digital Media, Youth, and Credibility
    Civic Life Online: Learning How Digital Media Can Engage Youth

Jocelyn Chappell

Middle School Ed Tech Blog - 0 views

  • Join us live tomorrow night (Monday, April 14th) at 9:00 PM EDT as Parents as Partners is joined by special guest, Steve Hargadon, to discuss web2.0 pedagogies in schools and best practices for educating parents about these tools.
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    Bumped in to this today -- would you belive in coincidences -- Parents as Partners at joined by Steve Hargadon tonight 14 April 9pm PDT (too late for GMT me) -- participate at chatroom http://edtechtalk.com/live -- to discuss web2.0 pedagogies in schools and best practices for educating parents -- I so wish I could stay up but will have to leave that for others (aka feedback request please) -- although thinking about it I might manage to get up early the following day (ouch).
Jocelyn Chappell

Truetube - Join the Debate - 0 views

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    Use the powerful medium of the web, and advances in streaming video technology to help you think, speak out and act on important issues happening in the real world outside your windows.
Anne Bubnic

Cyberbullying: Understanding and Addressing Online Cruelty - 0 views

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    This issue of Curriculum Connections provides educators with the tools to increase awareness about the problem of cyberbullying among their students. Each lesson introduces age appropriate information and skills that encourage youth to think critically about Internet communication, develop empathy for others, respond constructively to cyberbullying and online aggression and interact safely on the Internet. The resources in this edition of Curriculum Connections will be an important part of your school's broader efforts to foster an increased culture of e-safety and respect for differences among youth.
Vicki Davis

Artsonia Kids Art Museum - The Largest Student Art Gallery on the Web! - 0 views

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    The largest student art gallery on the web. Another place for students to share online and connect to others.
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    This site claims to be the largest student arts gallery on the web! Looks fascinating. Not sure how they use first names and locations and get away with it. I'd like to know what those who have used it think about it.
Anne Bubnic

Gay youth reluctant to report cyberbullying - 0 views

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    One out of two lesbian, gay, bisexual, or transgender (LGBT) youth have been victims of cyberbullying, according to a new survey. Forty percent of the non-heterosexual respondents indicated that their parents wouldn't believe them if they were being bullied online, while 55 percent reported that their parents couldn't do anything to stop it. Fifty seven percent also indicated that they didn't think a school official could do anything to stop it.
Anne Bubnic

Survey: One-Third of Youths Engage in Sexting - 2 views

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    If you think the sexting phenomenon is growing, you're not imagining it. According to a new survey, almost one-third of youths admit they've engaged in sexting-related activities that involved either e-mailing a photo or video of themselves in the nude or being the recipient of such images.
Anne Bubnic

Teachable Moment - Free lesson plans for K-12 - 2 views

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    The classroom lessons on TeachableMoment.Org foster critical thinking on issues of the day and a positive classroom environment. Teachers are free to use these lessons in their classrooms. (Organized by the Morningside Center for Teaching Social Responsibility).
Anne Bubnic

Over the Line: Online Morality Meter - 3 views

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    Over the Line? With half of all 14- to 24-year-olds admitting they've been digitally abused, it's a timely, integral question. And MTV is trying to help teens answer it--by asking each other. Ever type something you wouldn't say in person? Ever had someone trash you online, then later claim they were "just joking"? Think your digital drama might be over the line? Submit your story, rate others' stories and help define the line between innocent and inappropriate.
Anne Bubnic

Passport to the Internet | Internet Literacy Tutorial - 1 views

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    Tutorial helps students in Grades 4 to 8 develop the critical thinking skills they need to apply to their online experiences by enabling them to use popular online tools and Web sites in a secure and ethical manner, and to their full potential.There are licensing requirements for using this material but the fee is nominal.
Anne Bubnic

Visual Literacy in the 21st Century - 2 views

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    Visual literacy ...is the ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.
Anne Bubnic

Who would have thought that Microsoft Word could be so powerful? - 0 views

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    This exercise on "friendship" could also be done as part of a digital citizenship class to get kids thinking about appropriate behaviors online.
Anne Bubnic

What Kids Really Do Online (Despite What Parents Think) - 0 views

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    U.S. moms and dads estimate that their children spend only two hours a month on the internet, but kids say they actually spend 10 times more time - or 20 hours - according to a recent study, the first Norton Online Living Report by Symantec (via Marketing Charts). 41% of respondents age 13-17 say their parents have no idea what they do online, and only 33% of parents worldwide say they set parental controls and monitor their children's online activities.
Anne Bubnic

Teaching About the Web Includes Troublesome Parts - 1 views

  • hat blurred line between public and private space is what Common Sense tries to address. “That sense of invulnerability that high school students tend to have, thinking they can control everything, before the Internet there may have been some truth to that,” said Ted Brodheim, chief information officer for the New York City Department of Education. “I don’t think they fully grasp that when they make some of these decisions, it’s not something they can pull back from.” Common Sense bases all its case studies on real life, and insists on the students’ participation. “If you just stand up and deliver a lecture on intellectual property, it has no meaning for the kids,” said Constance M. Yowell, director of education for the John D. and Catherine T. MacArthur Foundation, which has provided financing.
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    When Kevin Jenkins wanted to teach his fourth-grade students at Spangler Elementary here how to use the Internet, he created a site where they could post photographs, drawings and surveys. And they did. But to his dismay, some of his students posted surveys like "Who's the most popular classmate?" and "Who's the best-liked?"
Anne Bubnic

How Can Adults Improve Social Networking Sites for Kids? - 0 views

  • If social networks are going to be safe places for kids, adults are going to have to be more present and it's not going to work if it is just parents watching over kids to control their online activity. Social networks have to become more open to adults who are interested in pointing kids in a positive direction and who take an interest in their development
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    Ten Ideas for how adults can improve social networking sites for kids. I was recently interviewed by a local high school student named Julian for his research project about the impact of social network sites on society. I always enjoy being interviewed by teens and end up learning something in the process. Julian asked a question that I have been thinking about since we spoke: "What can adults do to improve social network sites for kids?"
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