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in title, tags, annotations or urlNetSafe Cybercitizenship Pathway - 0 views
Copyright Case Study [ Video] - 0 views
Identity Theft and Children - 0 views
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Financial identity theft: This most commonly occurs when the Social Security Number (SSN) and name is used to establish new lines of credit.
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Criminal identity theft: This typically occurs when a person “borrows” the information of the minor to get a driver’s license or uses the child’s identity when caught in a criminal act. This person may be an illegal immigrant who bought the information or a relative who has had a license suspended or revoked.
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Identity Cloning: Cloning is when a identity thief uses an identity for financial, criminal, and governmental purposes. Most frequently, profilers have people in positions where they are able to collect information about minors and then sell it on the black market. The most frequent purchasers of this information, in our experience, are illegal immigrants or people who are trying to “restart” their lives and avoid arrest
Stolen Picture : Extraordinary Mommy - 0 views
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This is an amazing first-person account of a family photo that had been posted on a personal blog and somehow ended up being used in a storefront ad in Prague! A friend who lived there happened to spot it one day and sent the woman the storefront photos. The primary source of the photo had been this woman's family blog. Copyright violation? The photo had clearly been used for commercial purposes without permission. But what can she do when it involves a country so far away? Check out the blog comments for a lively conversation on the topic, as everyone weighs in.
Don't Demonize the Internet - 0 views
Teen online safety mostly about behavior - 0 views
Wikipedia Norms [Video] - 0 views
Internet Safety Resources | SimpleK12 - 0 views
CRLT - Quest Atlantis - 0 views
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Over the last four years, more than 10,000 children on five continents have participated in the project. We have demonstrated learning gains in science, language arts, and social studies, and students have completed literally thousands of Quests, some of which were assigned by teachers and many of which were chosen by students to complete in their free time.
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Quest Atlantis is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-15, in educational tasks from the Center for Research on Learning & Technology at Indiana University. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. It allows users to travel to virtual places to perform educational activities (known as Quests), talk with other users and mentors, and build virtual personae.
Welcome - digizen.org - 0 views
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