These Internet safety links from Australia and over 75 other links to cybersafety agencies can be found at CTAP4's Directory of Cybersafety Education Agencies
Cybersmart kids is a community awareness project developed by the Australian Communications and Media Authority (ACMA). The site contains cyber rules, chat rules and mobile rules for kids as well as links to safe sites. Australian schools can also register for access to the online game, Cybersmart Detectives, in which players learn about managing bullying behaviors both offline and online.
Guess-the-google uses images retrieved using Google's image search. Ten questions in a fast-paced game that is a great opening activity for adult workshops or for student whole group participation. There is also a make-your-own-montage version so you could put in images from historical periods etc. Warning: Very Addictive!
Digiteen Diigo group that we use with our students on the digital citizenship project. The 9 aspects of digital citizenship correspond with the 9 aspects from Mike Ribble and Gerald Bailey's Digital Citizenship in schools.
When South African 7th graders, Shandre Lee Davids and Kirsten Goliath went to school on Friday morning, they might have told an inquiring family member of a whirlwind day ahead.
During the course of the school day, under the guidance of their English Teacher, Ms Lesego Raleholi, and accompanied by 17 more of their classmates, they interacted with educators and learners from Beijing, two cities on the East-coast of the USA and two other South African schools in Mafikeng and Cape Town respectively.
Organized by ASPIRA of NY, a Latino youth services organization. This site is dedicated to promoting cyber awareness, particularly within the Latino community, and to helping parents protect themselves and their children against cyber predators, bullies and frauds. Information on cyberbullying, cybersafety, cyberfraud and cyberpredators is available in English & Spanish.
Subscription-based virtual world with some free activities and content for kids. Click on the video to learn how sixty GR 4-5 students in Marin County, CA used Dizzywood to learn about core social values and digital citizenship in this environment. More info about the school project is provided in this podcast, starting at 4:30 minutes into the broadcast.
The project was born out of a sense of curiosity and experimentation. Can youth and adults have open and honest conversation in an online setting? What are the perceptions and tensions across generations when it comes to how we act on the Internet? Is it possible to reach common ground when it comes to digital ethics?
Otumoetai Intermediate School will pioneer a first in New Zealand education by allowing students to use cellphones as part of everyday learning. Students will be able to use phones to assist with projects, with the added ability to speak up if they see other students behaving inappropriately in the playground.
In this activity, teenagers explore online names by looking at sample e-mail addresses to determine what they can tell about the person who uses the account. After this exploration, teens choose a screen name or e-mail address for themselves as well as decide on personal details to include on a safe online profile.
The Networked Student was inspired by CCK08, a Connectivism course offered by George Siemens and Stephen Downes during fall 2008. It depicts an actual project completed by Wendy Drexler's high school students. The Networked Student concept map was inspired by Alec Couros' Networked Teacher. I hope that teachers will use it to help their colleagues, parents, and students understand networked learning in the 21st century.
Click on the buttons in the Blue Menu for carefully selected and annotated resources in each of our six CyberSafety areas: identity safety, cyberbullying, cyber predators, piracy & plagiarism, inappropriate content, social networks.
30-second PSA. Part of the Project Safe Childhood national media campaign to combat the increase of sexual predators using the Internet to entice and sexually exploit children: http://www.knowwheretheygo.org. Stresses importance of knowing where your kids go online. Site includes video PSA's, webisodes, radio PSA's and transcripts available in both English and Spanish and offers links to a digital library of free multimedia resources available by topic.
A range of research reports suggest that digital literacy should be a key part of curricular developments in both primary and secondary schools. Digital literacy is about far more than functional ICT skills: it requires support for children to access, create and communicate using ICT, as well as to be evaluative and critical about the influences and impacts of new media.
CyberMentors is a social networking website that is run by the charity Beat Bullying. It helps and gives support to young people who are victims of cyberbullying, as well as young people who are feeling low for any other reason.
This case study features a project of ninth grade biology students at Upper Merion Area High School in King of Prussia, Pennsylvania. The students created a "Virtual Zoo" using images they found online through the photo sharing site Flickr.com.\n