Re-Imagining Learning - Helping Youth Navigate the Online World - 5 views
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GoodPlay Project is exploring the impact of digital media on young people's ethical development, with a focus on identity, privacy, ownership and authorship, credibility, and participation. Based on the results of a survey of young people on these themes, Gardner is developing curricula for parents and teachers on how to teach ethics in the digital age.
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youth are making important ethical decisions at a younger age than their parents did. "As a citizen, you are supposed to know the rules and not just promote self-interest.
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children report that the Internet is a more credible source of information for school papers or projects than books.
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