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Puja DeGamia

BBC NEWS | Europe | France targets anorexia in media - 0 views

  • The bill targets pro-anorexia websites
  • The French National Assembly has passed a groundbreaking bill which seeks to criminalise the promotion in the media of extreme thinness.
  • nd publications that encourage girls and young women to starve themselves.
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  • It will affect websites, fashion houses, magazines and advertisers.
  • those found to have encouraged severe weight loss could be fined up to 45,000 euros and face three years in prison.
  • "Encouraging young girls to lie to their doctors, advising them on foods that are easier to regurgitate and inciting them to beat themselves up each time they eat is not freedom of expression," Ms Bachelot told the assembly.
  • It is necessary because we know now that we have a risk to some part of the population, young girls, who are pressed by different types of lobbies and the risk is increasing."
  • he law could also affect the fashion industry and magazine editors who publish photographs of extremely thin models.
  • Page last updated at 21:43 GMT, Tuesday, 15 April 2008 22:43 UK E-mail this to a friend Printable version
  • he BBC's Emma Jane Kirby in Paris says that with 40,000 anorexics in France, many parliamentarians feel the law cannot come soon enough.
golan elzur

BBC News | Sci/Tech | End to cosmetic tests on animals - 0 views

  • The testing of cosmetics on animals in the UK has finally ended.
  • The end to the tests comes after months of negotiations to persuade companies to stop using animals - mainly guinea pigs, rats and mice - in the last remaining tests.
  • No fresh licences will be issued, meaning an effective ban, a Home Office spokesman said.
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  • But the change will only affect a tiny fraction of laboratory animals - less than 0.1% of the 2.7m animals used in testing in the UK each year.
Ben Walters

Manhunt blamed for UK murder - News at GameSpot - 0 views

  • n the UK, the parents of a teenage murder victim have blamed the crime on the Rockstar game Manhunt.
  • The parents of Stefan Pakeerah, 14, said their son was lured to a park by a 17-year-old player of the game, who stabbed and beat their son to death with a knife and claw hammer.
  • "When one looks at what Warren did to Stephan and looks at the brutality and viciousness of the game, one can see links,"
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  • "Stefan's murder compares to how the game is set out, using weapons like hammers and knives. If games like this influence kids, they should be taken off the shelves."
  • The uproar has prompted the UK's biggest retailer to do exactly that.
  • Rockstar also defended itself by stating, "We reject any suggestion or association between the tragic events and the sale of Manhunt." However, the publisher/developer did offer its condolences to the victim's family.
  • As was to be expected, erroneous news reports in the wake of the murder have reignited the controversy that surrounded Manhunt when it was first released.
  • However, the madman/snuff-filmmaker who has kidnapped the convict does offer him rewards based on the grisliness of his killings, albeit in a very unglamorous fashion.
  • the BBC also talked to a child psychologist about whether or not there is a link between violent games and violent behavior in children. "There's been no longitudinal research, following adolescents over a long period, looking at how gaming violence might affect their behavior," said Professor Mark Griffiths of Nottingham Trent University, who called for more research.
  • The BBC also pointed out that Manhunt has an 18 certificate--the equivalent of an "M" rating--and shouldn't be played by minors at all.
golan elzur

BBC - Ethics - Animal ethics: Experimenting on animals - 1 views

  • eriments are widely used to develop new medicines
  • Animal experiments are widely used to develop new medicines and to test the safety of other products.
  • Two positions on animal experiments In favour of animal experiments: Experimenting on animals is acceptable if (and only if): suffering is minimised in all experiments human benefits are gained which could not be obtained by using other methods
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  • Against animal experiments: Experimenting on animals is always unacceptable because: it causes suffering to animals the benefits to human beings are not proven any benefits to human beings that animal testing does provide could be produced in other ways
  • Are animal experiments useful? Animal experiments only benefit human beings if their results are valid and can be applied to human beings. Not all scientists are convinced that these tests are valid and useful.
  • Animal experiments are widely used to develop new medicines and to test the safety of other products.
  • In November 2008 the European Union put forward proposals to revise the directive for the protection of animals used in scientific experiments
  • The proposals have three aims: to considerably improve the welfare of animals used in scientific procedures
  • to ensure fair competition for industry to boost research activities in the European Union
  • The main changes proposed are:
  • to make it compulsory to carry out ethical reviews and require that experiments where animals are used be subject to authorisation to widen the scope of the directive to include specific invertebrate species and foetuses in their last trimester of development and also larvae and other animals used in basic research, education and training to set minimum housing and care requirements to require that only animals of second or older generations be used, subject to transitional periods, to avoid taking animals from the wild and exhausting wild populations to state that alternatives to testing on animals must be used when available and that the number of animals used in projects be reduced to a minimum to require member states to improve the breeding, accommodation and care measures and methods used in procedures so as to eliminate or reduce to a minimum any possible pain, suffering, distress or lasting harm caused to animals
Ben Walters

Six Wonderful Things About Games - 0 views

  • Research is mounting that playing games can make you smarter.
  • At the 2009 MI6 conference, he pointed out that games engage the same brain machinery that’s used when one is learning.
  • Is it a coincidence that “nerds” often possess an interest in computer games, as well as have an aptitude for subjects like maths and science?
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  • A huge number of engineers, designers and artists have taken up their careers because of the excitement they gained from their exposure to games. Games challenge the imagination, and designing them is a fun and rewarding experience.
  • Part of this includes challenging kids to design games
  • This hasn’t been lost on the Obama Administration, which is including educational games in a $260mm program
  • It is often said that playing video games improves one’s hand-eye coordination.  This is a very important skill to have outside the realm of video games
  • playing games could help someone become a better surgeon (it does—a lot).
  • games have gotten people excited about learning something new.
  • eople do learn new things they might never have, just by playing these games.
  • Academic research has shown that games can increase the feelings that lead to creativity
  • laying WoW directly intersects with the study of applied mathematics.
  • ophisticated spreadsheets and statistical models to reach their conclusions
  • their first exposure to formal applied mathematics
  • well-researched tables, proofs and statistics.
  • If only my gradeschool teachers had come up with something this engaging to get me interested in in the almost impenetrable world of mathematics!
  • Furthermore, games themselves are becoming an increasingly creative medium
  • video and computer games
  • an be quite influential in fostering creative expression
  • Games even inspire creativity outside of the game
  • games as creative catalysts
  • we’re still at the very beginning of games as a means of artistic and creative expression
  • games provide a venue for expression
  • Furthermore, the study found that teens who are exposed to civics within games (e.g., city-simulators like SimCity, or running a guild/clan in other games) are more likely than other teens to be interested in political and civics activities.
  • players are learning real economics and business skills
  • Such claims have been repeatedly debunked after extensive research,
  • Unlike any other medium, games gets different people from different countries, political views and religions all playing together. Not because they are elite; not because they’re spectators, but because you must work together to solve problems.
  • I’m convinced that the more we play together, the more we’ll learn to live with each other
  • Games are fun, and that’s enough for me. Maybe it isn’t enough for you—or for your friends or for your family. I hope you the information I’ve presented is helpful to you in explaining many of the other positives about games.  Not only are games fun, but they’re also healthy, and can promote positive brain development, career opportunity and social behavior.
Ari Kewalramani

BBC NEWS | South Asia | India sex selection doctor jailed - 0 views

  • Audio and video evidence showed the doctor telling one woman that tests had revealed that she was carrying a "female foetus and it would be taken care of".
  • But convictions are rare due to lax and corrupt officials and the slow judicial system.
  • Earlier this year researchers in India and Canada said in the Lancet journal that prenatal selection and selective abortion was causing the loss of 500,000 girl births a year.
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  • Indian doctors, however, disputed the report saying pre-birth gender checks had waned since a Supreme Court crackdown in 2001.
  • Experts in India say female foeticide is mostly linked to socio-economic factors.
Ari Kewalramani

BBC NEWS | South Asia | India 'loses 10m female births' - 0 views

  • prenatal selection and selective abortion was causing the loss of 500,000 girls a year.
  • 1998.
  • among educated women but did not vary according to religion.
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  • more common
  • 1,000 male babies born in India, there were just 933 girls.
  • year 2001
  • They found that there was an increasing tendency to select boys when previous children had been girls
  • preceding child was a girl,
  • ratio of
  • girls to boy
  • 759 to 1,000.
  • fell even further when the two preceding children were both girls.
  • third child born
  • 719 girls to 1,000 boys.
  • for a child following the birth of a male child, the gender ratio was roughly equal.
  • suggested half a million girls were being lost each year.
  • an extra pair of hands on the farm.
  • inferior and a liability - a bride's dowry can cripple a poor family financially.
  • girl child
  • where boys
  • Ultrasound machines must be officially registered but many are now so light and portable, they are hard to monitor.
  • doctors
  • must not tell couples the sex of a foetus, in practice, some just use coded signals instead, our correspondent says.
Ari Kewalramani

BBC NEWS | South Asia | Violence warning over Asia's 'surplus men' - 0 views

  • family in Haryana, in the north-west of the country, which had resorted to sending out to Bangladesh to find a young woman from a poor family, and brought her back to marry their son in exchange for money.
Aneesh Mysore

Media Violence-Video Games - 0 views

  • The article gives some details about HR 669, a bill pending in Congress which would make it illegal to sell ultra-violent video games to children. 
  • A Boston Globe article examines arguments in a U.S. Court of Appeals case brought by the industry against a St. Louis County ordinance that restricts minors' access to violent video games
  • Playing violent video games can increase aggressive thoughts, feelings and behavior, say researchers in the BBC News article
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