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golan elzur

BBC - Ethics - Animal ethics: Experimenting on animals - 1 views

  • eriments are widely used to develop new medicines
  • Animal experiments are widely used to develop new medicines and to test the safety of other products.
  • Two positions on animal experiments In favour of animal experiments: Experimenting on animals is acceptable if (and only if): suffering is minimised in all experiments human benefits are gained which could not be obtained by using other methods
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  • Against animal experiments: Experimenting on animals is always unacceptable because: it causes suffering to animals the benefits to human beings are not proven any benefits to human beings that animal testing does provide could be produced in other ways
  • Are animal experiments useful? Animal experiments only benefit human beings if their results are valid and can be applied to human beings. Not all scientists are convinced that these tests are valid and useful.
  • Animal experiments are widely used to develop new medicines and to test the safety of other products.
  • In November 2008 the European Union put forward proposals to revise the directive for the protection of animals used in scientific experiments
  • The proposals have three aims: to considerably improve the welfare of animals used in scientific procedures
  • to ensure fair competition for industry to boost research activities in the European Union
  • The main changes proposed are:
  • to make it compulsory to carry out ethical reviews and require that experiments where animals are used be subject to authorisation to widen the scope of the directive to include specific invertebrate species and foetuses in their last trimester of development and also larvae and other animals used in basic research, education and training to set minimum housing and care requirements to require that only animals of second or older generations be used, subject to transitional periods, to avoid taking animals from the wild and exhausting wild populations to state that alternatives to testing on animals must be used when available and that the number of animals used in projects be reduced to a minimum to require member states to improve the breeding, accommodation and care measures and methods used in procedures so as to eliminate or reduce to a minimum any possible pain, suffering, distress or lasting harm caused to animals
golan elzur

Animal Testing on Cosmetics - About Animal Testing (UK) - 1 views

  • Animal testing on cosmetics is arguably one of the most - if not the most - controversial areas of animal testing. Although it was banned in the United Kingdom (UK) in 1998, it does still occur in other areas of the world. The European Union (EU), however, is poised for an almost full ban by 2009 on the sales of cosmetics tested by animals. Currently, the Netherlands and Belgium have banned the sales of such cosmetics, similar to the UK.
  • Cosmetics testing on animals relates to many aspects of the manufacturing process. Animal testing may occur on the full, finished product or it may occur on individual ingredients within a formulation. Another country may even be contracted to conduct the testing within the cosmetic company's homeland or it may be contracted out to a country where animal testing is not currently banned.
  • Cosmetics testing is usually focused on ensuring that a product does not harm a person's eyes and skin
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  • While many companies are now citing 'no testing on animals' in terms of their ethical stance on cosmetics, it is clear that this is an excellent marketing strategy given the widespread public disapproval of the practice. Ironically, those companies who do not test cosmetics on animals are still benefiting from previous data that was conducted on animals.
golan elzur

Animal Experiments / Animal Liberation Victoria - 1 views

  • As far back as the 2nd Century, Roman physician, Galen falsely believed that animals possessed the same physiology as humans and performed many animal experiments. However it was not until the 19th century that a market for animal experimentation was developed
  • . Today, sadly it is big business and in Australia up to 6.5 million animals annually are used in futile and cruel experiments. Most animals are killed during or after experiments
Shumona Raha

Mercy killing? - 0 views

  • the issue of euthanasia has no easy answers and has always had its share of controversy whenever its come up here or abroad, ridden as it is by ethical and religious concerns.
  • The Bill had proposed that the patients undergoing acute suffering and given less than six mon-ths to live could seek death if they were of sound mind.
  • One such instance was that of 25-year-old Venkatesh who petitioned the Andhra Pradesh high court in 2004 seeking euthanasia while on life-support in a Hyderabad hospital, his body wracked by a debilitating muscular disorder.
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  • Venkatesh died soon after. But the young man’s case threw up the contentious issues surrounding mercy killing.
  • the Law Commission has recommended that life support be withdrawn if it is in a patient’s “best interest”.
  • And also whether mercy killing can be misused or abused. Now that the Law Commission has set the ball rolling, it is time for the government to minutely examine all aspects concerning euthanasia.
Ben Walters

Part 2 - How video games are good for the brain - The Boston Globe - 0 views

  • A type of scan that illuminates brain activity showed that at the end of the three months, the girls’ brains were working less hard to complete the game’s challenges. What’s more, parts of the cortex, the outer layer of their brains responsible for high-level functions, actually got thicker. Several of these regions are associated with visual spatial abilities, planning, and integration of sensory data.
  • Other researchers are hoping to use video games to encourage prosocial behaviors - actions designed to help others.
  • Generalizability to non-game situations is the big question surrounding other emerging games, particularly software that is being marketed explicitly as a way to keep neurons spry as we age. The jury is still out on whether practicing with these games helps people outside of the context of the game. In one promising 2008 study, however, senior citizens who started playing Rise of Nations, a strategic video game devoted to acquiring territory and nation building, improved on a wide range of cognitive abilities, performing better on subsequent tests of memory, reasoning, and multitasking. The tests were administered after eight weeks of training on the game. No follow-up testing was done to assess whether the gains would last.
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  • Now that researchers know these off-the-shelf games can have wide-ranging benefits, they’re trying to home in on the games’ most important aspects, potentially allowing designers to create new games that specifically boost brain power.
  • “Until now, people have been asking can you learn anything from games?’’ MIT’s Klopfer said. “That’s a less interesting question than what aspects of games are important for fostering learning.’’
  • Do students learn more with a more narrative game?
  • is assessing whether games that are novel, include social interaction, and require intense focus are better at boosting cognitive skills. McLaughlin and her colleagues will use the findings to design games geared toward improving mental function among the elderly.
  • Does this mean that Tetris is good for your brain?’’ Haier said. “That is the big question. We don’t know that just because you become better at playing Tetris after practice and your brain changes . . . whether those changes generalize to anything else.’’
  • an international team of researchers, including several from Iowa State University, reported that middle school students in Japan who played games in which characters helped or showed affection for others, later engaged in more of these behaviors themselves.
  • Researchers also found that US college students randomly assigned to play a prosocial game were subsequently kinder to a fellow research subject than students who played violent or neutral games.
  • Unlike, say, movies or books, video games don’t just have content, they also have rules. A game is set up to reward certain actions and to punish others. This means they have immense potential to teach children ethics and values
  • (Of course, this is a double-edged sword. Games could reward negative, antisocial behavior just as easily as positive, prosocial behavior.)
  • Some off-the-shelf games already contain strong prosocial themes
  • he classic Oregon Trail, which make players responsible for the well-being of other characters and feature characters who take care of one another.
  • “Ultimately, the video game needs to be an entertaining experience,’’ Seider said. “The game has to be fun.’’
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