a worldwide hands-on, primary and secondary school-based science and education program. GLOBE's vision promotes and supports students, teachers and scientists to collaborate on inquiry-based investigations of the environment and the Earth system working in close partnership with NASA and NSF Earth System Science Projects (ESSPs) in study and research about the dynamics of Earth's environment
"The Playbook is designed to help K-12 school educators plan for the transition to a rich, interactive, and personalized digital learning environment. The Playbook offers advice and considerations to help schools ensure robust and persistent connectivity to the digital content, understand the perspectives of the variety of device users in a school environment, and plan for the transition to digital learning.
An offshoot of the global-awareness social networking site TakingITGlobal, where teachers can get their students involved in issues that affect the environment, and other contemporary topics. The site features an activities database, discussion boards, thematic classrooms, and other tools, and teachers control the environment. It's currently being used in more than 700 classrooms in 39 countries. Microsoft and Hewlett-Packard Canada are corporate sponsors, and more than 10 educational foundations also support the site.
Teachers can use an emerging technology tool, GPS receivers, and an emerging GPS-based activity, geocaching, to transform their classrooms from teacher-centered environments to exciting, empowering, exploratory environments that focus on student engagement in the learning process.
Murder under the Microscope is an online environmental game for school students in years 5 to 10, typically children aged 9 to 14 years.
From 29 April 2009 the Catchment Headquarters website will be live. In the weeks that follow, clues will be uncovered.
Once the game begins, teams of students will research and analyze the evidence to solve the crime. The project culminates with the students submitting a plan to protect the environment.
Before the 1:1 rollout we spent at least six months on staff development. Going from 30 kids in a room opening textbooks to 30 kids opening computers is a significant shift.
Four years later we're still not there yet but we've definitely made progress. Getting to 100 percent is going to take a while.
"When you move an entire district into a digital environment a lot of things change. What doesn't change is the fact that everything revolves around academic achievement."
"In today's school environment, it's important for school administrators to access and use the same digital tools as we want our our teachers and ultimately, our students to use as well. Not only is this effectively role modeling of what we want and expect from them but with this mobile technology it can also allows today's administrator to maximize their time as well as communicate with a variety of stakeholders at the "touch" of a button!
This exhibit aims to do aims to meet this goal by presenting innovative ideas on how admins can embrace and use Apple's media devices effectively in their work. On the pages that follow, you will see how the iPod touch or iPhone can be used by administrators in a variety of ways well beyond a simple PIM device or media player, become a fantastic tool to practice digital leadership!"
"What Is ISTE Learning?
ISTE Learning is an anytime, anywhere online community for professional development where educators can sample free concepts, buy cool resources and exchange creative ideas. This space provides relevant learning experiences in multiple formats to strengthen the teaching experience and grow digital literacy.
ISTE Learning's Mission
The mission of ISTE Learning is to provide robust leadership, learning and teaching opportunities that are grounded in the NETS to support educators in effectively implementing technology into their learning environments."
The goal of this web site is to provide an environment for children to experience creative play in the creation of music, with the same ease they have been able to enjoy with toys, drawing tools, building blocks, puppets, etc. In addition, special emphasis is placed on the written tradition.
Mahara is an open source e-portfolio system with a flexible display framework. Mahara, meaning 'think' or 'thought' in Te Reo Māori, is user centred environment with a permissions framework that enables different views of an e-portfolio to be easily managed. Mahara also features a weblog, resume builder and social networking system, connecting users and creating online learner communities.
Geocaching is a high-tech treasure hunting game played throughout the world by adventure seekers equipped with GPS devices. The basic idea is to locate hidden containers, called geocaches, outdoors and then share your experiences online. Geocaching is enjoyed by people from all age groups, with a strong sense of community and support for the environment.
The Wisconsin Online Resource Center is a digital library of Web-based learning resources called "learning objects."
The digital library of objects has been developed primarily by faculty from the Wisconsin Technical College System (WTCS) and produced by multimedia technicians who create the learning objects for the online environment. At present, 409 WTCS faculty members have authored learning objects.
The Wisc-Online digital library contains 2542 objects that are accessible to all WTCS faculty at no cost and with copyright clearance for use in any WTCS classroom or online application. Other colleges, universities, and consortia from throughout the United States and around the world use the library with permission. Current use of the learning object repository exceeds 20,000 hits per day.
Learning objects are designed and developed by a team of instructional designers, editors, technicians, and student interns.
Welcome! ClassChatter offers free blogging and web tools for teachers at all levels of education. Our first goal is to provide a safe haven for teachers and students on the web. You will find a secure and private environment, free of any advertising directed at your students. We hope that you will discover useful tools that will help move your students more rapidly into 21st century communications and collaboration!
Welcome to ToonDoo spaces!
This is where you can create a private virtual ToonDoo space for your educational institution, business organization, community or group. Publish, share and discuss your comic strips with your group members in a secure and private environment!
Implementing the iPod Touch in a PC Only environment without an AppleiPod Touchcart using free apps only requires us to problem solve somechallenges. Here is a pictureof what that may look like.
Creaza offers you an integrated, web-based toolbox for creative work, both at school and in your free time. You use the toolbox along with various fully developed thematic universes: historical periods, fairy-tales, fantasy worlds, and current challenges, such as climate/environment.