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Lyn Collins

Active Learning | CRLT - 3 views

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    Active learning is a process whereby students engage in activities, such as reading, writing, discussion, or problem solving that promote analysis, synthesis, and evaluation of class content. Cooperative learning, problem-based learning, and the use of case methods and simulations are some approaches that promote active learning. This section provides links to bibliographies, research summaries, articles, and other resources about active learning.
Robyn Jay

Roadmap - MoodleDocs - 1 views

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    "Version 2.0 Moodle 2.0, our biggest release ever, is coming together after two years of development. It contains a huge number of core changes to the platform, most of which are designed to give 3rd party developers more flexibility, scalability and safety. The timetable is designed to deliver Moodle 2.0 in time for the new school year in the northern hemisphere and currently looks like this: * March 2010: Moodle 2.0 Beta release * April, May, June 2010: intensive beta testing and bug fixing (freeze on new features) * 1 July 2010: Moodle 2.0 production release You can track our current progress in detail on the Moodle 2.0 Planning document. Please remember that this document is frequently updated and details can change a lot! Draft release notes at Moodle 2.0 release notes. Please add notable items while they are fresh in your mind. The notes will be edited before the final release. System requirements Since Moodle 2.0 is such a major release, we are allowing ourselves some increases in the requirements. * PHP 5.2.8 is now the minimum version supported. (We are aware that several important linux distros are still shipping earlier versions like 5.2.6, but we need at least version 5.2.x for the new File API, and there are bugs in 5.2.7 and earlier that we could not work around.) This allows developers to write cleaner code using the more recent features of PHP, and will also improve user experience. * Databases should be one of the following: o MySQL 5.0.25 or later (InnoDB storage engine highly recommended) o PostgreSQL 8.3 or later o Oracle 10.2 or later o MS SQL 2005 or later * When upgrading to Moodle 2.0, you must have Moodle 1.9 or later. if you are using an earlier version of Moodle (eg 1.8.x) then you need to upgrade to Moodle 1.9.x first. New Community features * Community hub - Moodle.com Makes it easy for teachers to find other courses to download as templates fo
Lyn Collins

Seven Principles for Good Practice in Undergraduate Education | The Center for Teaching... - 2 views

  • we offer seven principles based on research on good teaching and learning in colleges and universities. Good practice in undergraduate education: encourages contact between students and faculty, develops reciprocity and cooperation among students, encourages active learning, gives prompt feedback, emphasizes time on task, communicates high expectations, and respects diverse talents and ways of learning.
  • They rest on 50 years of research on the way teachers teach and students learn how students work and play with one another, and how students and faculty talk to each other.
  • While each practice can stand alone on its own, when all are present their effects multiply. Together they employ six powerful forces in education: activity, expectations, cooperation, interaction, diversity, and Responsibility.
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    we offer seven principles based on research on good teaching and learning in colleges and universities. Good practice in undergraduate education: encourages contact between students and faculty, develops reciprocity and cooperation among students, encourages active learning, gives prompt feedback, emphasizes time on task, communicates high expectations, and respects diverse talents and ways of learning.
Niki Fardouly

On campus, but out of class: an investigation into students' experiences of learning te... - 0 views

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    This paper presents an investigation into how students studying at university engage actively with learning technology in their self-directed study time. The case study surveyed 250 students studying at undergraduate and postgraduate level from a purposive sample of departments within one institution. The study has also conducted focus groups and a number of in-depth follow-up interviews with respondents to the survey. In this article we explore three emerging aspects of the learning experience, namely student expectations of the technology, their lecturers' engagement with technology and how the technology might support processes of transition in higher education. One key implication is that more academic guidance is needed on what and how to use the technology effectively for independent learning, even where ICT skills levels are high. The study also identifies the significant role that the lecturer plays in facilitating students' use of technology. The findings of this study will be of interest to those working to incorporate learning technologies more effectively in higher education, in particular for those who are looking to improve the engagement of students in self-directed learning.
Robyn Jay

Instructional Design for Sociocultural Learning Environments - 3 views

  • learning from experience and discourse
  • authentic problems and collaborate
  • These kinds of designs are excellent for learning discrete bits of information, practicing simple and basic behaviors, building complex psychomotor skills, and learning to use applications or processes that require a narrow, prescriptive approach
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  • instruction that attempts to control the learner’s responses and environment
  • acquisition
  • learning goal is enculturation
  • Enculturation results from interactions among people, objects, and culture in a collective effort to solve problems, create products, or perform service
  • Carrying on a dialogue tells the student that she/he is an equal member of the community.
  • Conversation, discourse, talking, chat, dialogue, exchange, banter, discussion, communication, dissertation, critique, and exposition
  • The activation of discourse is everything
  • applicable to their needs when they need them, motivating learning
  • This convergence of tools, practice, and theory enables teachers and students to discuss, plan, create, and implement unique strategies for providing instruction within a unique environment.
  • enablers
  • Learners are collaborators in the learning process and have an equal role in setting goals.
  • They make most of the decisions related to what to learn, how to study, and which resources to use.
  • Teachers pass on information to the learner. The clearer the information the more the learner will acquire.
  • Evaluation is a critical strategy within traditional learning environments
  • Teachers focus on interacting at a metacognitive level with the learners. They help students analyze their learning deficits through questioning.
  • Insufficient learning or failure
  • Tools enable learners to contribute to the community.
  • learners who want to learn what they need as fast as they can to apply within their community of practice
  • Tools are not objects of instruction.
  • Scott Grabinger
  • Instructional Design for Sociocultural Learning Environments
Niki Fardouly

CIES - CETL(NI): Institutional E-Learning Services - 1 views

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    The CETL(NI) has developed a Hybrid Learning Model which can be used to describe learning activities as a series of understandable and universal set of learning events where the teachers and students experience and roles are clearly defined at each stage. The strength of this method is its transparency, use of plain English and its potential in breaking down effective complex learning activities into a generic, re-usable format so that good practice can be disseminated, reapplied and evaluated easily.
Nigel Coutts

Teaching and Learning as Dialogue with the World - The Learner's Way - 1 views

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    Learning should always be an active process and a two-way partnership between teaching and learning. In essence, learning and its counterpart exist as a vibrant dialogue between individuals whose role in the relationship is continually transformative. I'd like to explore this thinking further.
Lyn Collins

Classroom activities for active learning - 5 views

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    There is now strong empirical evidence that active involvement in the learning process is vitally important in two areas: (a) for the mastery of skills, such as critical thinking and problem-solving and (b) for contributing to the student's likelihood of persisting to program completion (Braxton, Jones, Hirschy, & Hartkey, 2008; Prince, 2004). In the resource are a few strategies that can be used by faculty in a wide variety of courses.
Lyn Collins

Learning happens everywhere - 2 views

  • As we all know, learning is a fluid process that happens all the time, and there are many more metrics and much more data to capture regarding a learner’s experience which can inform and provide context to his or her learning environment.
  • TinCan adapts the same logic to generate statements as and when an activity or action is performed by the learner. It creates statements in the form of ‘noun, verb, object’ – like a language – and stores them in a Learning Record Store (LRS) that can exist independently of an LMS.
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    Using TinCan for mining data about the students learning experiences.
Niki Fardouly

CompendiumLD learning design software - 0 views

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    CompendiumLD is a software tool for designing learning activities using a flexible visual interface. It is being developed as a tool to support lecturers, teachers and others involved in education to help them articulate their ideas and map out the design or learning sequence. Feedback from users suggests the process of visualising design makes their design ideas more explicit and highlights issues that they may not have noticed otherwise. It also provides a useful means of representing their designs so that they can be shared with others.
Nigel Coutts

The folly of goal setting activities - The Learner's Way - 0 views

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    It is soon the start of a new school year for students in Australia. In other parts of the world, the year continues after a short break for Christmas while New Year festivities are just around the corner for those observing the lunar new year. The start of the year is considered an excellent time to reflect on key ideas that matter to our learning and potential for success. But does this equate with goal-setting?
Nigel Coutts

Taking a Reflective Stance - The Learner's Way - 0 views

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    To ensure reflective practice is more than an activity added to our schedule, we need to take a reflective stance. Too often, reflection becomes the thing we do at the end of a task or the end of the day. We look back and contemplate what was, and with that in mind, we look forward to what we might do differently next time. It is in this way a very reactionary process. By all means, this form of reflection has its place, and it can be a powerful strategy to deploy as we seek to learn from experience. If we value reflective practice, we will be sure to set aside time for this form of reflection on a routine basis. By engaging in reflection habitually, we ensure that it is a routine part of our day. But adopting a reflective stance can make this more powerful.
Stephan Ridgway

Learning Communities: International Journal of Learning in Social Contexts: E-portfolio... - 4 views

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    - This edition also contains an article about the E-portfolios business activity. IJLSC_Dec_2009
Stephan Ridgway

Podcast directory for educators, schools and colleges - 0 views

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    This is the first and best UK directory to locate quality podcasts from over 450 carefully selected podcast channels for educational use - ideal for teaching and learning activities with children, young people and educational professionals.
Robyn Jay

Design processes for teaching « The Weblog of (a) David Jones - 1 views

  • Without question this design process should be informed by knowledge of pedagogy, but the process itself is worthy of description as there are differing options and perspectives.
  • Reigeluth (1983) defines instructional design as a set of decision-marking procedures that, given a set of outcomes for student to achieve and knowledge of the context within which they will achieve them, guides the choice and development of effective instructional strategies.
  • The learning theory used to inform instructional design has moved on from its behaviourist origins, moving through cognitivism, constructivism and slowly into connectivism.
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  • Models, such as ADDIE, are most useful in the systematic planning of major revisions of an existing course or the creation of a new course. However, traditional university academics spend relatively little time in systematic planning activities prior to teaching an existing course (Lattuca and Stark 2009). A significant reason for this is that academics are not often required to engage in the development of new courses or major overhauls of existing courses (Stark and Lowther 1988). The pre-dominant practice is teaching an existing course, often a course the academic has taught previously. When this happens, academics spend most of their time fine tuning a course or making minor modifications to material or content
  • actual teaching and learning that occurs is more in line with the teacher’s implicit internalised knowledge and not that described in published course descriptions
Lyn Collins

EdTech Startup Papermache Aims To Inspire Better Online Research - 1 views

  • academia has been reluctant to accept internet sources as legitimate in intellectual discussion. As a result, students have been forced to use antiquated and difficult methods of finding relevant information online.
  • Los Angeles startup Papermache (site will soon be here) will combine a social network with a digital portfolio, allowing university students to legally share their graded research papers with a peer community. Users will read, up/downvote, discuss, and cite the findings and perspectives of their peers in a safe and collaborative environment. It could become the go-to destination for finding and using amazing, relevant information by harboring an active community of research and researchers.
  • n addition to producing and consuming awesome content, students will be able to reach out to like-minded peers for future collaboration. This will make better informed students and better written papers, raising the collective awareness of its users.
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  • A first for undergraduate academic publishing, Papermache will utilize Creative Commons licensing (denoted by the “.cc” in Papermache.cc) to its users who upload content. Adding intellectual property rights to work establishes ownership and gives legal protection to combat cheating. “On Papermache,” said Benjamin, “we want to make it easier to not cheat than to cheat, since convenience is a main cause of plagarism. Therefore, we created built in citation capabilities that – in a highlight and two clicks – gives credit to original authors and keeps content consumers legal.”
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    This site will allow university students to legally share their graded research papers using a "cc" licence. Apparently they want to make it easier to not cheat than to cheat (by providing built in citation capabilities) - I guess that remains to be seen.
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