The University of Texas at Austin has a wonderful program called Français Interactif which allows students to explore at their own pace and get feedbakc on their word chokce.
Quizlet allows the teacher to make all sorts of games that students can play to improve vocabulary, spelling and grammar. Plus its mobile. Computer, tablet and phone.
A comprehensive adaptive online curriculum resources that individualize each student's learning experience, It is a new social learning tool. The tool promote increased online collaboration among students and with instructors. The goal is an approach to community-based learning is to deliver a more engaging educational experience where each student can benefit from a high level of support and interaction.
Heidi Beezley, instructional technologist at Georgia Perimeter College, explains tells how to improve teaching online courses with active learning, and providing students to have be able to meaningfully talk and listen, write, read, and reflect on the content, ideas, issues, and concerns of an academic subject"
This discusses the world-wide impact of MOOCs (Massive Open Online Courses) but also where they fall short. They lack the relationship between teacher and student which can be so important to learners. In fact, they said that less than 10% of those who sign up for MOOCs actually complete the course. The access to such a great opportunity to learn is wonderful, but not sufficient for all.
This is a resource that explains that students who can only read text but not analyze, synthesize and utilize that information are still considered illiterate! The resource reviews a program that was put together called Digital Youth Network (DYN) and how this organization empowers young people with critical digital literacy skills that make them academically and professionally competitive.
This is a great resource by ASCD to help teachers assess those higher-order thinking skills such as analysis, evaluation, creation, logic, reasoning, judgment, problem solving, creativity, and creative thinking.
Recent research study shows game based-learning 'seem[s] to foster higher-order thinking such as planning and reasoning more than factual or verbal knowledge". Also "Instructional computer games seem to facilitate motivation across different learner groups and learning situations" And we already know they're addicting.....
An Interesting "brochure" categorizing Ipad apps using Blooms taxonomy of thinking skills; remembering, understanding, creating, applying, evaluating & analyzing. A handy guide for how to use in the classroom.
I am glad for the realistic easy viewing of Bloom's taxonomy of skills. Using the iPad in the classroom it is a good quick reference to see what apps I am already using and promoting that my students use as well as which apps I would like to promote with enhancement of other skills.
An Interesting article that focuses mainly on good Communication practices for online courses. However, having good "communication tools" is simply good practice in any learning environment. Having the right tools and using them in the right learning environment promotes Higher Order Thinking, building these skills is essential to success.