I'll vamp more or less brilliantly about the leveling value of three dimensional virtual worlds. As Lowly High Grand Poobah Emeritus of the 5,000 member international organization ISTE's Special Interest Group for Virtual Environments, 2010 National Ass'n of Independent Schools' "Teacher of the Future," and recipient of ISTE's "Making IT Happen" award in 2011, I know whereof I speak.
Learning analytics (LA) is the collection and analysis of data associated with student learning. The analysis of this data, coming from a variety of sources like the LMS, the library, and the student information system, helps us observe and understand learning behaviors in order to enable appropriate interventions.
The Chronicle of Higher Education
January 25, 2012, 8:00 am article - There's a lot about THATCamp that's inherently playful: as participants show up early to vote on sessions and let the structures evolve as needed, it turns the traditional conference model on its head.
ARVEL = Applied Research in Virtual Environments for Learning
Great resource for new, current articles about virtual worlds and educational application.
***we scored the front page photo, go VWMOOC***
The VWBPE MOOC (Massively Open Online Course) is a "afterglow space" or "work out room" for out- of-conference REFLECTION and "muscle strengthening." REFLECTION is a "best practice" IN EDUCATION. Get your teaching muscles buffed! J Upon reflection, educators may find they experience some of the same frustrations that students face (not enough time to fully process important data).
EVE Online is a battle, strategy simulation virtual world. EveOnline is centered around "New Eden," outer space in the distant future. Players are pilots of their own spaceships and can specialize in a myriad of skills.
Here are the basics to getting started.