This paper explores how a group of undergraduate students in one of the university in South of Malaysian use their mobile phones to perform informal learning activities related to the content of their courses outside the classroom. The paper also addresses the usefulness of informal learning activities to support students' learning. The study adopts an exploratory case study design and uses two methods of data collection including questionnaires and interviews. Main findings suggest that students performed informal learning activities mostly from office, home, interacting mainly with classmates. It also shows that students were in control of their informal learning activities without tutor or SMEs' input. However, it was found that students used only a limited number of applications but these were considered useful to their learning. The paper contributes to a discussion of the implications of training and instructional support to help students to take more advantage of mobile phone applications to support informal learning. The conclusion is discussed about the further research in this domain.
Some years back The Teaching Professor featured an article highlighting Mano Singham's wonderful piece describing how he moved away from a very authoritarian, rule-centered syllabus (reference below). It's one of my very favorite articles-I reference it r
his free technology provides students with a bird's eye view of a natural disaster area with remarkable high resolution. Students and teachers have access to this technology and they can investigate the cause and effect of any natural disaster in the worl
The lack of computer-literacy requirements and classes to support students who don't meet such requirements places an unfair burden on faculty. Professors who wish to use new technology in their courses wind up serving as tech support for students who lac
These interactives provide educators and students with strategies, content, and activities that can enhance and improve students' skills in a variety of curricular areas.
Ready to get students excited about writing? The Story Starter machine serves up hundreds of creative combinations that take the writer's block out of creative writing for students in grades K-6.
Studio4Learning is a great site for students in fifth through twelfth grades. It provides students and teachers with free, high-quality videos that can be watched online. There are ten categories of videos to choose from Math, Sciences, English, Languag
Example of student work produced at the University of Memphis. ePharm is a database of drug names and pronunciations to help medical students pronounce pharmaceuticals correctly.
ThinkQuest inspires students to think, connect, create, and share. Students work in teams to build innovative and educational websites to share with the world. Along the way, they learn research, writing, teamwork, and technology skills and compete for ex
This study explores seventh graders' use of inscriptions in a teacher-designed project-based science unit. To investigate students' learning practices during the 8-month water quality unit, we collected multiple sources of data (e.g., classroom video reco
Instructors who teach in online environments often devote extensive time and energy into designing a Web space that is inviting and useful to students. But frustration inevitably ensues when, despite the careful consideration given to the most logical pla