Yes, it seems that narcoleptic Mr. Box has gotten himself in a bit of a conundrum. Or rather, twenty conundrums. Your goal is to wake him up ‒ push him, pull him, tip him over... whatever gets the job done. Problem is, all you have to work with are these blocks of wood, and what's worse, you can't even place them where you want! They may only be attached to existing wood structures, and once you stick them on, they stay stuck. Thus, Eugene Karataev's (Splitter) latest game Wake Up The Box provides a unique challenge among physics puzzlers, with balance and centers of gravity taking center stage. Unlike most games, you can't simply increase the momentum in the system by dropping blocks from a higher height, so you'll need to find creative ways to get things moving by utilizing leverage and upsetting the balance of objects in the level.
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