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Keri-Lee Beasley

Teaching with selfies: icebreaker | jill/txt - 0 views

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    selfies as a teaching tool
Keri-Lee Beasley

Instructional Coaching Scale - Woodruff - 0 views

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    Instructional Coaching Scale
Keri-Lee Beasley

Diving into Game-Based Learning- Part 3 | Learning @ SASS - 1 views

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    Literacy and Minecraft for fantasy stories
Jeffrey Plaman

MapTool 2 - 0 views

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    Great mapping tools for Geographers. Elevations, Distances, Areas, Perimeters and Profiles Coordinates export to: TXT, CSV, TAB Map export to: GPX, DXF, BLN, SHP Elevations source: USGS seamless dataset Last update: October 27, 2014 © 2006-2014 Zonum Solutions"
Jeffrey Plaman

RACHEL | Offline Educational Content - Khan Academy, Wikipedia, Hesperian - 0 views

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    Education content from the web served up on a Raspberry Pi to create a local educational internet!
David Caleb

Children benefit from the right sort of screen time - life - 26 March 2014 - New Scientist - 2 views

    • David Caleb
       
      Great quote - no effect on those that played video games.
  • When you separate the different types of screen out, the effects start to vary.
  • "It doesn't say anything about what you're using that time for."
  • ...18 more annotations...
  • For instance, a recent longitudinal study of 11,000 British children found that those who watched TV for 3 hours or more a day at age 5 had a small increase in behavioural problems two years later compared with those who watched for under an hour. But they found no effects at all for those who played computer games.
  • Passively watching TV is not the same as learning to read on a touchscreen, which is not the same as killing monsters on a console
  • First of all, lumping all screens into one category is not helpful. "Screen time is a really enticing measure because it's simple – it's usually described as the number of hours a day using screen-based technology. But it's completely meaningless,"
  • "The best research suggests that the content children view is the best predictor of cognitive effects,"
  • But they found no effects at all for those who played computer games.
  • "Children will learn from what they watch, whether that means learning letters and numbers, slapstick humour or aggressive behaviour,
  • The study found that all the children enjoy reading more when they look at stories using books and a touchscreen compared to just books.
  • children who watch age-appropriate, educational TV programmes often do better on tests of school readiness.
  • rise in BMI
  • hard to tease apart whether screen time actually causes the effects or whether they are linked in some other way
  • "It is impossible to determine with certainty that TV is causing obesity, and it is likely that other factors are involved in the complex problem of childhood obesity,
  • Her own studies have shown that children who struggle to learn using books often made more progress with iPads.
  • research in schools also found that iPads made children more cooperative and helped quieter kids to speak up
  • children receive immediate feedback
  • But they found no effects at all for those who played computer games
  • What is becoming clear is that it's not the technologies themselves we should be worried out but how they are used and how people interact with them
  • A lot of it is common sense. Don't unthinkingly hand over your device. There are educational apps whose benefits are backed up by research, says Flewitt.
  • Five hours sitting in front of the TV is not the same as 5 hours of some TV, a couple of hours playing on Dance Dance Revolution or some other kind of active game, followed by a Skype session with a grandparent.
David Caleb

How to Misuse Technology & Kill 21st Century Thinking - Teaching, Learning, & Education... - 2 views

  • Computer use became routine. New programs were introduced to us weekly, with one request: play with it until you master it.
  • By January of 2007, he had an army of eight year olds who could type sixty words per minute, throw together PowerPoint presentations on environmental issues in a matter of hours, and analyze iPhone unveiling videos like they were nothing
  • Show them that the computer placed in their hands is a tool for communication, collaboration, and creativity. And, most importantly, sit back and watch what students can do when they are left to explore.
Keri-Lee Beasley

The Hard Part | Peter Greene - 0 views

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    The hard part about teaching. Great post identifying some of the challenges of this noble profession
Keri-Lee Beasley

Why today's school leaders must become digital leaders | edu@scholastic - 2 views

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    How are you showing digital leadership?
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