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Katie Day

Say Goodbye to Creativity Awards - Werner Reinartz and Peter Saffert - Harvard Business... - 0 views

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    measuring creativity.... "A metric that we have applied is originally based on the famous Torrance Tests of Creative Thinking (TTCT). We compared 437 ad campaigns from 90 leading brands in 10 different FMCG categories in Germany. Using an advertising creativity scale developed from communications researchers at Indiana University in 2007 we evaluated and indexed each campaign's creativity levels. Specifically, we measured five dimensions of advertising creativity: (1) originality (was the ad original, rare, surprising, unique?); (2) flexibility (does the ad link the product to different ideas, concepts, or subjects?); (3) elaboration (does the ad contain intricate or numerous details?); (4) synthesis (does the ad blend normally unrelated objects or ideas?); and (5) artistic value (does the ad excel visually, verbally, or graphically?). "
Keri-Lee Beasley

Advice from an Expert: Dr. Mary Hayden on Measuring 1:1 Sucess | always learning - 1 views

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    Ideas on how to measure 1:1 success
Jeffrey Plaman

Overview of Creativity - Creativity in the context of education - 2 views

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    Work from SAS around Creativity - how do we measure, foster, etc.
Sean McHugh

Common Sense Media Census Measures Plugged-In Parents | Common Sense Media - 1 views

  • Everybody knows tweens and teens rack up lots of screen time. But what about parents?
  • the report reveals the tension between what we do and what we want our kids to do
  • when parents are aware of their kids' online activities, they're less likely to worry
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  • On any given day, parents of American tweens and teens average more than nine hours with screen media each day. Eighty-two percent of that time (almost eight hours) is devoted to personal screen media activities such as watching TV, social networking, and video gaming, with the rest used for work
  • The sheer amount of media and tech in our lives makes it tough to monitor and manage our own use -- let alone our kids'.
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    On any given day, parents of American tweens and teens average more than nine hours with screen media each day. Eighty-two percent of that time (almost eight hours) is devoted to personal screen media activities such as watching TV, social networking, and video gaming, with the rest used for work
Mary van der Heijden

Diane Sweeney Consulting - Student Centered About Us » Diane Sweeney Consulti... - 4 views

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    Student-Centered Coaching introduces a new way of looking at and delivering school-based coaching that puts the needs of students' front-and-center.  By focusing coaching on specific goals for student learning, rather than on changing or fixing teachers, a coach can navigate directly towards a measurable impact and increased student achievement.
Katie Day

Now that the oil well is capped... - The Big Picture - Boston.com - 0 views

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    Between April 20 and July 15, 2010, a generally accepted estimate of nearly 5 million barrels (200 million gallons) of crude oil emerged from the wellhead drilled into the seafloor by BP from the now-destroyed Deepwater Horizon drilling rig. Now that the flow of oil has been stopped, the impact of all the spilled oil and natural gas is still being measured. The current moratorium on deep water remains in place as reports from varying scientific groups are at odds about the extent of the remaining oil, and some fishing restrictions have already been lifted. As BP finalizes its work in killing the well, here is a collection of photos from around the Gulf of Mexico over the past couple of months, as all of those affected enter the next phase of this event. (42 photos total)
Katie Day

Global Peace Index 2011 « Vision of Humanity - 0 views

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    "The GPI, produced by the Institute for Economics and Peace, is the world's leading measure of global peacefulness. It gauges ongoing domestic and international conflict, safety and security in society, and militarisation in 153 countries by taking into account 23 separate indicators."
Louise Phinney

Telling Time in Many Ways - 1 views

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    Canadian teacher, turned American tutor, Laurie Laurendeau, found herself being asked by parents about various ways in which they can help their children at home with Math concepts.  So she started a blog to address many of these questions.  Laurie targets parents of students in Kindergarten to Grade 3, and writes a new blog each week and covers all the strands of Math (Number Sense, Measurement, Computation, Geometry, Problem-Solving).
Keri-Lee Beasley

Scribble Maps - Draw on google maps with scribblings and more! - 1 views

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    draw on Google Maps - great for measurement, maths, planning journeys etc. Can download as PDF at the end
Keri-Lee Beasley

Why Some Teams Are Smarter Than Others - NYTimes.com - 2 views

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    "Instead, the smartest teams were distinguished by three characteristics. First, their members contributed more equally to the team's discussions, rather than letting one or two people dominate the group. Second, their members scored higher on a test called Reading the Mind in the Eyes, which measures how well people can read complex emotional states from images of faces with only the eyes visible. Finally, teams with more women outperformed teams with more men. Indeed, it appeared that it was not "diversity" (having equal numbers of men and women) that mattered for a team's intelligence, but simply having more women. This last effect, however, was partly explained by the fact that women, on average, were better at "mindreading" than men."
Jeffrey Plaman

Why Teacher Coaching Can Fail - Julie Boyd - 2 views

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    Coaching is a highly sophisticated form of reflective practice. When done well, it can transform a person's professional, and often personal, life, and provides many benefits to the employer in sustaining high performance and morale. The question is, however, whether it's the coaching itself that produces the results, or if it's down to an enlightened management team, which believes in people's development and so encourages coaching, which in turn produces results. When coaching is done badly, though, it has the power to decimate a person's sense of professional worth for years into the future and to incur substantial cost while returning no benefits, or worse, significant professional damage. Leadership can become cynical about the coaching process.  Money is wasted.  Time and attention are frittered away.  Ineffective coaching is counterproductive and should be stopped as soon as it is recognized.
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    If we value coaching, and we do, the question then becomes: "what are the elements of effective coaching that we can train, support, measure, and improve" - especially those that have the highest leverage for shifting those being coached perspectives and practices. The more I come to understand the power of coaching the more I appreciate that the best leaders see their primary role within an organisation as an influencer and coaching as the structure behind the myriad of interactions. I think an enlightened management team would not only be encouraging coaches but utilizing coaching strategies themselves on a regular basis.
David Caleb

Children benefit from the right sort of screen time - life - 26 March 2014 - New Scientist - 2 views

    • David Caleb
       
      Great quote - no effect on those that played video games.
  • When you separate the different types of screen out, the effects start to vary.
  • "It doesn't say anything about what you're using that time for."
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  • For instance, a recent longitudinal study of 11,000 British children found that those who watched TV for 3 hours or more a day at age 5 had a small increase in behavioural problems two years later compared with those who watched for under an hour. But they found no effects at all for those who played computer games.
  • Passively watching TV is not the same as learning to read on a touchscreen, which is not the same as killing monsters on a console
  • First of all, lumping all screens into one category is not helpful. "Screen time is a really enticing measure because it's simple – it's usually described as the number of hours a day using screen-based technology. But it's completely meaningless,"
  • "The best research suggests that the content children view is the best predictor of cognitive effects,"
  • But they found no effects at all for those who played computer games.
  • "Children will learn from what they watch, whether that means learning letters and numbers, slapstick humour or aggressive behaviour,
  • The study found that all the children enjoy reading more when they look at stories using books and a touchscreen compared to just books.
  • children who watch age-appropriate, educational TV programmes often do better on tests of school readiness.
  • rise in BMI
  • hard to tease apart whether screen time actually causes the effects or whether they are linked in some other way
  • "It is impossible to determine with certainty that TV is causing obesity, and it is likely that other factors are involved in the complex problem of childhood obesity,
  • Her own studies have shown that children who struggle to learn using books often made more progress with iPads.
  • research in schools also found that iPads made children more cooperative and helped quieter kids to speak up
  • children receive immediate feedback
  • But they found no effects at all for those who played computer games
  • What is becoming clear is that it's not the technologies themselves we should be worried out but how they are used and how people interact with them
  • A lot of it is common sense. Don't unthinkingly hand over your device. There are educational apps whose benefits are backed up by research, says Flewitt.
  • Five hours sitting in front of the TV is not the same as 5 hours of some TV, a couple of hours playing on Dance Dance Revolution or some other kind of active game, followed by a Skype session with a grandparent.
Keri-Lee Beasley

Connie Yowell on Digital Media and Learning, Then and Now | Spotlight on Digital Media ... - 0 views

  • The Holy Grail in learning and education is context. The problem is that education is focused on generic outcomes. And as soon as you shift to that conversation, you forget about context of the learner. You forget that learning is social, and about identity, and fundamentally connected to what the learner cares about.
  • I saw a video of you talking recently. You said starting with outcomes and working backward was a big mistake. You said we should start thinking about the student and then design forward. What does that actually mean, and is that related to what you’re saying about context? In education, we traditionally think about content. We think about content as the outcomes we’re striving for. Does a kid know X? That’s what all our tests measure, and that’s how we lose the kid.  We lose the kid to our focus on content—we talk more about STEM than we do about kids. 
  • People talk about kids learning content and then testing them on that content. People like Katie and Will are thinking about designing the context for participation. That’s the Holy Grail.  Its through participation that learning happens. 
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    Interesting interview regarding the potential future of Digital Media Literacy
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