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Stefan Wobben

American Airlines Web Site: The Product of a Self-Defeating Design Process | Design & I... - 0 views

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    The biggest challenge to better design isn't getting better designers. The problem is organizational, and the hub-and-spoke decision-making process that was originally created to slash bureaucracy--that is, to create more decentralized decisions and less hierarchy. But the overriding weakness, which design thinking makes manifest, is that good design is necessarily the product of a heavily centralized structure. Great design at places such as Apple isn't about "empowering decision makers" or whatever that lame B-school buzzword is. It's about awarding massive power and self-determination to those with the most cohesive vision--that is, the designers. Those are the people with the best idea of what customers want. That's the essence of "design thinking." If you were to summarize just how ugly--and self-defeating--the alternative can be, AA's Web site would be a smoking gun.
Stefan Wobben

The danger of usability evaluation - uselog.com | the product usability weblog - 0 views

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    Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evaluation as a critical part of every design process. This is for good reason: usability evaluation has a significant role to play when conditions warrant it. Yet evaluation can be ineffective and even harmful if naively done 'by rule' rather than 'by thought'. If done during early stage design, it can mute creative ideas that do not conform to current interface norms. If done to test radical innovations, the many interface issues that would likely arise from an immature technology can quash what could have been an inspired vision
Stefan Wobben

Neuromarketing » Brain Decides, Then Tells You Later - 0 views

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    What should marketers take away from this research? For one, marketers should be very suspicious of market research that claims to uncover the "why" behind a decision, such as "Why did you buy that Budweiser?" This isn't big news, but the research underscores why it might be difficult or impossible for a consumer to explain the thought process behind a purchase (since most of that process occurred subconsciously).
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    eyetracking can solve the problem of asking the conscious why because we can derive it looking at perception.
Stefan Wobben

Too Much Information: Process Thinking Can Lead To Difficult Choices - 0 views

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    Choosing among products can be more difficult if you tend to think more about the process of using an item rather than the outcome of the purchase
Stefan Wobben

New Light On Nature Of Broca's Area: Rare Procedure Documents How Human Brain Computes ... - 0 views

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    The study demonstrates that a small piece of the brain can compute three different things at different times - within a quarter of a second - and shows that Broca's area doesn't just do one thing when processing language.
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    The study demonstrates that a small piece of the brain can compute three different things at different times - within a quarter of a second - and shows that Broca's area doesn't just do one thing when processing language.
Stefan Wobben

Official Google Blog: Eye-tracking studies: more than meets the eye - 0 views

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    . Our User Experience Research team has found that people evaluate the search results page so quickly that they make most of their decisions unconsciously. To help us get some insight into this split-second decision-making process, we use eye-tracking equipment in our usability labs. This lets us see how our study participants scan the search results page, and is the next best thing to actually being able to read their minds.
Stefan Wobben

Inside Influence Report - 0 views

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    What lessons can be gleaned from the Madoff case for those who want to be influential but who refuse to tumble to Mr. Madoff's ethical level in the process? Honestly informing prospects, customers, clients, superiors, or coworkers of the views of legitimate authorities and/or the choices of comparable others is a both a potent and ethical route to persuasive success. But, to maximize the effect of these two sources of influence, there is one additional aspect to consider: They will have particularly strong impact under conditions of uncertainty, when people are looking outside rather than inside themselves for answers.
Stefan Wobben

Redesigning Craigslist With Focus On Usability - 0 views

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    In this article, we'll take a detailed look at the design, layout and usability of Craigslist and point out some areas where we feel change and improvement are possible. This is only one opinion of what could be done to improve the site. Our goal is to demonstrate the process of evaluating a website in certain areas and determining specific improvements that can be made. Hopefully this will help other designers who are attempting to evaluate websites of their own or of clients.
Stefan Wobben

Aaron interviews Ben and Karl from Conversion Rate Experts (CRE) : SEO Book.com - 0 views

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    A few months ago, I hired Conversion Rate Experts to work on my business. I have learned loads from them. So far they have grown our conversion rate by 124%, and have given me great insights into the thought process of consumers hitting this site...reminding me why they buy, and how ineffectively we were conveying the value of all the different components of our offering. 124% is a good start, and we still have a lot of things to improve upon.
Stefan Wobben

Stefan Is… researching the art (or is it Science?) of Search - 0 views

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    Stefan and I sat down with Martin, a Senior Product Manager on the Search team, to find out the process for improving search and where things may be trending. An interesting discussion with the slickest sticky-note you've seen today
Alexander Kroon

Differentiating Your Design: A Visual Approach to Competitive Reviews :: UXmatters - 0 views

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    ve reviews I've outline
Stefan Wobben

Hunkering: Putting Disorientation into the Design Process - 0 views

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    Hunkering gives the designer a chance to get lost in the reality of their design. Like visiting a vacation spot you've only seen pictures of, the initial impression takes a little getting used to. Then, once you've had a chance to orient yourself, to find the familiar elements you were expecting and place them relative to each other, the vacation spot becomes more comfortable.
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