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You will need to follow these instructions exactly in order to use this fix.
Download the new common.gs script from the link on the right (Right-click and 'save link as' or 'Save target as')
Copy the updated common.gs file into the scripts folder (replacing the current one)
Edit the trainzclassicoptions.txt file and add "-script" (without the quotes) onto the bottom of the file
Start TC3 (It will recompile the scripts so will take a few seconds longer than usual)
Check you can change the start amount of an industry
Close TC3 and edit the trainzclassicoptions.txt file to remove the "-script" line
Download site for Skodatrainz reskins">Skodatrainz - soundsThis is a cached version of http://www.skodatrainz.co.uk/11.html. Diigo.com has no relation to the site.x HomeDownloadsLinksLoco'sMU's (Diesel)MU's (Electric)</spa
Scripting Tutorials
By popular request, I've made the Tutorials also available in PDF. I've done this with Acrobat 6, which seems to do a reasonable job but does have its peculiarities. For example, as a footer on each page you get the location where
I used TRS2006 CMP to clone ATSF C44-9W,<kuid2:113556:2915:1> then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows:
1. Change the Category-Class to XB
2. Change the enginespec to kuid:-1:42004201
3. Change engine 1 to engine 0
4. Deleted the enginesound and enginehorn lines
5. Deleted the script and class lines
6. Edit the kuid-table to agree with the items deleted.
Save and commit.
Bo
I used TRS2006 CMP to clone ATSF C44-9W, then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows:
1. Change the Category-Class to XB
2. Change the enginespec to kuid:-1:42004201
3. Change engine 1 to engine 0
4. Deleted the enginesound and enginehorn lines
5. Deleted the script and class lines
6. Edit the kuid-table to agree with the items deleted.
Save and commit.
Bo
That industry appears to be created for TRS2006 according to the DS.
Change the build number in the config to 2.4 and it should work fine, unless he's used some of the newer scripting features of TRS2006, which is doubtful.
Smiley.
There is a script called "priorityz" (search for "smileyman") which allows you to change the train priority en-route (suppose you have a semi-fast service, non-stop to the first station taking the fast line (priority "1") , then calling on the slow line at all stations to the Terminus (priority "2") then proceeding to the yard for disposal (priority "3")
Of course, "priorityz" is also useful if you forgot to assign a priority in Surveyor and you're stuck with the default "2"!
Priorityz will let you change the priority at will.
Hope that helps!
Ian
[Creations] Additional "Signal USA" signals
Hi everybody,
You of course know the basic, non-scripted "Signal USA" series... well here are the additional elements we always needed
These are the different signal types you will find:
This is an updated version of sirgibby UTC HO scale route, Aotearoa113 located at http://www.trainzone.co.nz/layouts.htm
Some of the modifications include replacing the default auran track with better looking higher looking track. I also replaced the almost all scenery, and made the route fully interactive. I also recorded and added a sound script. Only 2 other routes I know of make use of that ability in trainz and they are both payware. The route has 1930’s style traffic and built for steam operations. But you may run anything almost without it looking to out of place. Also the main line and yard is modeled PRR style stuff but again you can run almost anything without it looking to out of place.
Proteus Yard is a mythical goods yard serving a small industrial estate containing eight different industries. The layout uses the Trainz 1.3/UTC scripting to deliver a number of random trains of wagons which must be sorted and delivered to the various factories on the estate.
\\\\A replacement Paxman Valenta enginesound for the class 43 HST powercar\\\\\
\
\\\\To use in your chosen HST you will need to open the config file of the loco and then alter the line that reads : Enginesound \ (x\'s being the current number) to read : Enginesound \\\ . then save the config file .\\\\\
\\\\\A replacement MTU 16V 4000 enginesound for the class 43 HST powercar\\\\\\
\
\\\\\To use alter the config file enginesound entry to read : \\\\\\\\\\\
\
\\\\\\\\\
\
\
\
\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows:\\n1. Change the Category-Class to XB\\n2. Change the enginespec to kuid:-1:42004201\\n3. Change engine 1 to engine 0\\n4. Deleted the enginesound and enginehorn lines\\n5. Deleted the script and class lines\\n6. Edit the kuid-table to agree with the items deleted.\\nSave and commit.\\n\\nBo', 'tags':'no_tag',
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