Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters! Linked to both national and state mathematics standards, the game gives students a chance to actually think like mathematicians.
Kids love this game! Although can be used from 5-8 grade with problem solving. It also has a whole graphic novel/comic style story that students get in segments as they complete levels of puzzles. They can go back to the story episodes at any time. They use maps and grids to find their way through this fantasy world.
"This lesson uses the four modalities of reading (reading, writing, listening, \nand speaking) on a math word problem to bridge the gap between reading and math. \nAfter a read-aloud from the book Math Curse by Jon Scieszka and Lane \nSmith, students create their own word problems with answers. Students solve each \nother's problems. As they reread the word problems, fluency and comprehension \nincrease. Finally, students use the skills they've learned creating word \nproblems to complete a crossword puzzle. As students read the math concept words \npresented in the\npuzzle and write the correct answers, their reading and \nwriting math vocabulary skills increase."
For teachers of mathematics, we:
* Offer you FREE enrichment material (Problems, Articles and Games) at all Key Stages that really can help to inspire and engage learners and embed RICH tasks into everyday practice.
* Help to promote RICH thinking in classrooms by offering on-line and face-to-face support at Primary and Secondary level.
* Deliver professional development courses and workshops in rich mathematics.
* Help teachers to think strategically about 'next steps' and progression in problem solving.