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The Current and Future State of Higher Education - 0 views
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"Speakers: Malcolm Brown, Director, EDUCAUSE Learning Initiative Andy Calkins, Deputy Director, Next Generation Learning Challenges George Siemens, Associate Director, Technology Enhanced Knowledge Research Institute, Athabasca University Date: November 20, 2012 Time: 1:00-2:00 p.m. ET (UTC-5); convert to your time zone Topic: This free hour-long webinar, "The Current and Future State of Higher Education," will outline an open online course, conducted in fall 2012, that evaluated the change pressures that face universities and the opportunities that can help universities prepare for the future state of higher education."
Gamifying the Maker Movement for Education » Online Universities - 1 views
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The primary benefits of GBL [game-based learning] are that it is engaging, user-centered, authentic, inspires creativity, and promotes literacy in many different ways. When considering the Maker Movement and GBL the most natural alignment is to have students designing or making games. ...it has the potential to engage students in a wide variety of activities that can support the development of many valuable skills. Designing and developing a game requires planning and research, teamwork, technical skills, computer literacy, imagination, and creativity. A well-supported design project can help students develop all of these skills will simultaneously enhancing knowledge of any subject. The Maker Movement already supports interactions that would meet these objectives.
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