USC - Center for Cognitive Technology - 0 views
Augmented Reality | The Franklin Institute - 0 views
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AUGMENTED REALITY FOR INTERPRETIVE AND EXPERIENTIAL LEARNING The goal of the ARIEL project is the creation of an exhibit platform that uses scientific visualization techniques to transform modern visitor interaction with traditional hands-on exhibits. The project will ultimately demonstrate an innovative solution to a key problem faced by science centers: the reinvention of the exhibit experience for visitors with changing 21st century learning expectations. The project has three main goals: to increase awareness of STEM content; improve 21st century learning skills; produce an evidence-based model for use of augmented reality activities within science museum settings. The project combines technological and pedagogical components in the AR fixed-station activities and the VR environment that exhibit multiple characteristics and constraints to engagement.
Game Rubric - 0 views
Designing Education Lab - 0 views
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"The Designing Education Lab (DEL), led by Professor Sheri Sheppard, investigates a broad range of engineering education topics, from the persistence of students and alumni in engineering fields to the impact of exposure to entrepreneurship on engineering students' career interests. DEL researchers are engaged in national and international collaborations with colleagues within and outside of engineering. Our activities and projects emphasize the relationship of research TO academic and professional practice by informing the redesign of engineering course pedagogy and curriculum and DISSEMINATION of findings in conference presentations, workshops, webinars, online resources, and publications."
Educational Data Mining and Learning Analytics - 0 views
Why Use Active Learning? | ablconnect - 1 views
Learning Styles: Fact and Fiction - A Conference Report | Center for Teaching | Vanderb... - 1 views
kurt squire - Google Scholar Citations - 0 views
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