E-Learning: Three Habits That Digital Natives Need to Change | Ken Turner(LION) | LinkedIn - 1 views
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"An important area that digital natives have been unable to manage effectively is their own personal learning. There are 3 very specific habits that new learners bring with them into the E-Learning environment that need to be "un-learned" so effective "re-learning" can take place" (¶5, retrieved 2015.06.26).
The Current and Future State of Higher Education - 0 views
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"Speakers: Malcolm Brown, Director, EDUCAUSE Learning Initiative Andy Calkins, Deputy Director, Next Generation Learning Challenges George Siemens, Associate Director, Technology Enhanced Knowledge Research Institute, Athabasca University Date: November 20, 2012 Time: 1:00-2:00 p.m. ET (UTC-5); convert to your time zone Topic: This free hour-long webinar, "The Current and Future State of Higher Education," will outline an open online course, conducted in fall 2012, that evaluated the change pressures that face universities and the opportunities that can help universities prepare for the future state of higher education."
Duct Tape, Empathy, and Radical Collaboration: A Tool Kit for Changing the World | Stan... - 0 views
100 Diagrams That Changed the World | Brain Pickings - 0 views
Challenging the Notion of Learning Styles | Faculty Focus - 0 views
Joel Klein: Just Putting A Computer In Front Of A Student Doesn't Make Education Better... - 0 views
Epicenter: University Innovation Fellows - 0 views
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"The University Innovation Fellows program offers undergraduate students in engineering and other fields the training and support to become leaders who catalyze change on their home campuses. The Fellows, nominated by their deans and faculty, help attract students to innovation and entrepreneurship movements on campus. Read more about the Fellows' activities » The program is run by the National Center for Engineering Pathways to Innovation (Epicenter), which is funded by the National Science Foundation and directed by Stanford University and the National Collegiate Inventors and Innovators Alliance (NCIIA). Visit the home of the University Innovation Fellows: dreamdesigndeliver.org"
The lifetime learner: A journey through the future of postsecondary education - Deloitt... - 0 views
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"EXECUTIVE SUMMARY A new business landscape is emerging wherein a multitude of small entities will bring products and services to market using the infrastructure and platforms of large, concentrated players. The forces driving this are putting new and mounting pressures on organizations and individuals while also opening up new opportunities. But traditional postsecondary educational institutions are not supporting individuals in successfully navigating this not-too-distant future, nor are the educational institutions immune to these forces. Perhaps more than any other sector, postsecondary education is being affected by changing demand as the learning needs and preferences of the individual consumer rapidly evolve. Increasingly, individuals need both lifelong learning and accelerated, on-demand learning, largely as a response to the pressures of the broader evolving economic landscape. Rarely seen amid gross national statistics on the skills gap, employability, completion rates, and tuition hikes is a serious discussion of the unmet, and increasingly disparate, needs and expectations of individual learners. The costs to the individual are increasing, and the payoff is less certain. Students of all ages are more comfortable with technology and are less tied to traditional notions of the academy as fewer American adults between the ages of 18 and 22 achieve a four-year, full-time, campus-based degree.1 At the same time, technological advances reduce the lifespan of specific skills, and an increasingly globalized and automated workforce needs to continuously learn and retrain."
Augmented Reality | The Franklin Institute - 0 views
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AUGMENTED REALITY FOR INTERPRETIVE AND EXPERIENTIAL LEARNING The goal of the ARIEL project is the creation of an exhibit platform that uses scientific visualization techniques to transform modern visitor interaction with traditional hands-on exhibits. The project will ultimately demonstrate an innovative solution to a key problem faced by science centers: the reinvention of the exhibit experience for visitors with changing 21st century learning expectations. The project has three main goals: to increase awareness of STEM content; improve 21st century learning skills; produce an evidence-based model for use of augmented reality activities within science museum settings. The project combines technological and pedagogical components in the AR fixed-station activities and the VR environment that exhibit multiple characteristics and constraints to engagement.
Designing Technology and Pedagogy to Promote 21st Century Literacies in the Humanities ... - 0 views
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Designing Technology and Pedagogy to Promote 21st Century Literacies in the Humanities A talk by Brian Johnsrud (Stanford) and Emily Schneider (Stanford) at the Digital Humanities Focal Group "We've been told time and again: the information landscape is shifting, creating new ways of interacting with multimedia, sprawling archives, and digital, participatory cultures. These changes are (slowly) being echoed in the humanities classroom, as reading digitally, communicating online, and analyzing interactive, multimedia artifacts are being integrated into existing practices traditionally valued in the humanities. In this talk, Brian Johnsrud and Emily Schneider will share their research on how traditional humanistic practices can be enlivened and extended with new digital tools and objects of analysis. The key questions inherent to this research include: What kinds of "21 st century literacies" are required for productive engagement with new media and learning practices,both in and outside of classrooms? And how might courses in the humanities support students in developing these literacies? Lacuna Stories, a digital reading and writing platform currently being developed in the Poetic Media Lab, takes on this challengeby merging academic texts and media with the interactive affordances of the Web. This talk will give an overview of"21 st century literacies," discuss their connection to the overall learning goals of the humanities, and showcase several "old"and "new" literacies that Lacuna Stories is designed to support."
Why Web Literacy Should Be Part of Every Education | Co.Exist: World changing ideas and... - 1 views
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Why Web Literacy Should Be Part of Every Education Cathy Davidson and Mark Surman Making web literacy the fourth literacy begins with the premise that not only are humans capable of learning together--we're doing it, contributing to peer learning online, every day of our lives. That is a major educational paradigm shift, the great gift we've been given by those who built the web on open architecture. Web literacy explains the world we live in and gives us the tools to contribute to that world.
Games for Change - 0 views
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