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Tarmo Toikkanen

Learnlets » Driving formal & informal from the same place - 0 views

  • There’s been such a division between formal and informal; the fight for resources, mindspace, and the ability for people to get their mind around making informal concrete.  However, I’ve been preparing a presentation from another way of looking at it, and I want to suggest that, at core, both are being driven from the same point: how humans learn.
  • Don’t assume self-learning skills, but support both task-oriented behaviors, and the development of self-monitoring, self learning.
  • The goal is to remove the artificial divide between formal and informal, and recognize the continuum of developing skills from foundational abilities into new areas, developing learners from novices to experts in both domains, and in learning.
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    There's been such a division between formal and informal; the fight for resources, mindspace, and the ability for people to get their mind around making informal concrete. However, I've been preparing a presentation from another way of looking at it, and I want to suggest that, at core, both are being driven from the same point: how humans learn.
Tarmo Toikkanen

The Ed Techie: Using learning environments as a metaphor for educational change - 0 views

  • In examining the current physical space Wesch (2008) asked students what a lecture hall ‘said’ about learning, in essence what were the affordances (Gibson 1979; Norman 1988) of the standard learning environment. They listed the following: To learn is to acquire information Information is scare and hard to find Trust authority for good information Authorized information is beyond discussion Obey the authority Follow along
  • These are obviously at odds with what most educators regard as key components in learning, such as dialogue, reflection, critical analysis, etc. They are also at distinct odds with the type of experience students have in the online world they inhabit regularly, particularly the social network, read/write web. These environments are characterised by User-generated content Power of the crowd Data on an epic scale Architecture of participation Network effects Openness
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  • When it was necessary for education to be performed face to face, a number of services were bundled together. When it becomes digital and online, this may no longer be the case, as we have seen in most content industries, such as music and newspapers (education has some similarities with content and also some significant differences). The first round of learning tools replicated the centralised model, but as the tools have become easier to use, and the methods for integrating them simpler, so this centralised approach seems less applicable. Clay Shirky (2008) argues that the ‘cost’ of organising people has collapsed, which makes informal groupings more likely to occur and often more successful:"By making it easier for groups to self-assemble and for individuals to contribute to group effort without requiring formal management, these tools have radically altered the old limits on the size, sophistication, and scope of unsupervised effort"Part of the function of universities is to provide this organisation, for example by grouping individuals together to form a student cohort who are interested in the same subject. But as this grouping becomes easier to do online, it becomes less of a valued function of the university - ie you don’t need to go to a university to find like minded people. Education then faces the same challenges regarding the cost of organisation that, say, the Encyclopedia Brittanica faced from wikipedia. Returning to the theme of this paper, Shirky’s argument can also be applied to technology, namely that the ‘cost’ of integrating technology has drastically reduced, meaning it is now feasible for individuals to do this, thus alleviating the need for centrally provided pre-integrated solutions. For example, we could reword the above quote to read:By making it easier for tools to (self) assemble and for applications to contribute to the environment without requiring integration, these approaches have radically altered the old limits on the size, sophistication, and scope of any individual to create their own environmentProjects such as SocialLearn, illustrate that the conceptualisation of a learning environment goes beyond technical, or even pedagogical considerations. In a digital society it comes to represent the institutional response to changes in the nature of knowledge creation, sharing, and participation, in short to the nature of education itself. Shirky argues that ‘when we change the way we communicate, we change society’, and the new socially based technologies we have today are doing this in fundamental ways. It is only by exploring their potential that universities can remain relevant to the society they are helping to shape.
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    The central theme of this article is that the online learning environment can be seen as the means by which higher education can explores the challenges and opportunities raised by online and digital society.
Tarmo Toikkanen

OpenID Explained - 0 views

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    Sivu kertoo kattavasti mutta yksinkertaisesti, mistä OpenID:ssä on kysymys.
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    An OpenID is a way of identifying yourself no matter which web site you visit. It's like a driver's license for the entire Internet. But, it's even more than that because you can (if you want) associate information with your OpenID like your name and your e-mail address, and then you choose how much web sites get to see about you. This means that web sites that take advantage of OpenID won't bother you for the same information over and over again.
Tarmo Toikkanen

[Sm]all things considered by r.vuorikari: Impact of ICT use on educational performance - 0 views

  • Note, in-school use did not yield any significant impact :/ More interestingly, out-of-school use of ICT for learning purposes had a positive correlation (r=0.520, p= 0.00) with cognitive domain of educational performance, which shows good news for informal context of learning.
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    Informal learning's value confirmed: out-of-school ICT use is connected to cognitive educational performance, while in-school ICT use is not.
Tarmo Toikkanen

Cognitive Daily: Does mentioning SEX help students learn about other stuff too? - 0 views

  • Sexy examples, it seems, distract from the learning task. The researchers aren't suggesting that teachers start using boring examples, either -- what's best is to present only information that's relevant to what's being learned. Adding in irrelevant examples, especially the juicy ones, only makes learning more difficult.
  • In the study, the irrelevant materials were about 30 percent of the total material presented. Maybe if attention-getting examples could be reduced to, say, 10 percent of the total, they'd serve their purpose without getting in the way of learning.
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    Luennon höystäminen mielenkiintoisilla asiaan liittymättömillä tarinoilla voi jopa haitata oppimista.
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    Spicing up a lecture with irrelevant examples and anecdotes: Students can apply information better if the irrelevant sections are boring. If they are very interesting or sexy, they do worse.
Tero Toivanen

NetFamilyNews - 0 views

  • Students who are "given a greater degree of freedom to surf the Internet at school are less vulnerable to online dangers in the long-term,"
  • What Ofsted seems to be saying is that teaching students the critical thinking skills of media literacy ultimately lowers risk.
  • "Who wrote the material on this site?" "Is the information on it likely to be accurate or could it be altered by anybody?" "If others click onto the site, can I be sure that they are who they saythey are?", and "What information about myself should I not give out on the site?"
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    Students who are "given a greater degree of freedom to surf the Internet at school are less vulnerable to online dangers in the long-term,"
Tarmo Toikkanen

85+ Resources: Educator Guide for Integrating Social Media « emergent by design - 2 views

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    "This resource is by no means exhaustive, but it's a good starting point for finding the information and people that will help you make the transition into a '21st century learning environment'. I intend for this to be a wikipost (I will update resources as they are shared with me by others), so feel free to bookmark the page and check in periodically for new material."
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    Linkkejä esittelyartikkeleihin, työkaluvertailuihin, videoihin, twitter-käyttäjiin, blogeihin... Sivu päivittyy ajan kanssa, vaikka onkin blogikirjoitus.
Tarmo Toikkanen

Enemy Lurks in Briefings on Afghan War - PowerPoint - NYTimes.com - 0 views

  • The amount of time expended on PowerPoint, the Microsoft presentation program of computer-generated charts, graphs and bullet points, has made it a running joke
  • “It’s dangerous because it can create the illusion of understanding and the illusion of control,” General McMaster said in a telephone interview afterward. “Some problems in the world are not bullet-izable.”
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  • Commanders say that behind all the PowerPoint jokes are serious concerns that the program stifles discussion, critical thinking and thoughtful decision-making.
  • Senior officers say the program does come in handy when the goal is not imparting information, as in briefings for reporters.
  • The news media sessions often last 25 minutes, with 5 minutes left at the end for questions from anyone still awake. Those types of PowerPoint presentations, Dr. Hammes said, are known as “hypnotizing chickens.”
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    Raportaasi USAn sotavoimien Powerpoint-käytöstä. Pelottavaa.
Tarmo Toikkanen

Edu.fi - Vadå sociala medier? - 0 views

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    "I detta material har sammanställts information och tips för alla som söker nya arbetsformer och nya former för lärande. Till presentationen har valts sociala mediers webbtjänster och tillämpningsprogram som i praktiken visat sig fungera bra."
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    Anne Rongaksen tekemä sosiaalisen median opas ruotsiksi.
Tarmo Toikkanen

Social Media is Killing the LMS Star - A Bootleg of Bryan Alexander's Lost Presentation... - 0 views

  • Hence the title of my talk. CMSes lumber along like radio, still playing into the air as they continue to gradually shift ever farther away on the margins. In comparison, Web 2.0 is like movies and tv combined, plus printed books and magazines. That’s where the sheer scale, creative ferment, and wife-ranging influence reside. This is the necessary background for discussing how to integrate learning and the digital world.
  • Moreover, unless we consider the CMS environment to be a sort of corporate intranet simulation, the CMS set of community skills is unusual, rarely applicable to post-graduation examples. In other words, while a CMS might help privacy concerns, it is at best a partial, not sufficient solution, and can even be inappropriate for already online students.
  • Think of a professor bringing a newspaper to class, carrying a report about the very subject under discussion. How can this be utilized practically? Faculty members can pick a Web service (Google News, Facebook, Twitter) and search themselves, sharing results; or students can run such queries themselves.
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  • A second emergent field concerns social media literacy. An increasing amount of important communication occurs through Web 2.0 services.
  • Can the practice of using a CMS prepare either teacher or student to think critically about this new shape for information literacy? Moreover, can we use the traditional CMS to share thoughts and practices about this topic?
  • And so we can think of the CMS. What is it best used for? We have said little about its integration with campus information systems, but these are critical for class (not learning) management, from attendance to grading. Web 2.0 has yet to replace this function. So imagine the CMS function of every class much like class email, a necessary feature, but not by any means the broadest technological element. Similarly the e-reserves function is of immense practical value. There may be no better way to share copyrighted academic materials with a class, at this point. These logistical functions could well play on.
  • Students can publish links to external objects, but can’t link back in.
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    Discussion on how LMS and CMS are fading into the margins, and social media is taking the center stage.
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    Tiukkaa analyysiä LMS:ien (oppimisen hallintajärjestelmien) auttamattomista rajoituksista nykyisessä viestintäyhteiskunnassa.
Tarmo Toikkanen

OpenID pilot by US government - 0 views

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    OpenID:stä on selvästi tulossa se tapa, jolla kaikkialle kirjaudutaan.
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    Ten private companies, a number of US Government Federal Agencies primarily in the Health sector and the OpenID and Information Card Foundations will announce this morning in Washington DC the launch of a pilot program to allow members of the public to log in to participating government websites with their credentials from approved independent websites.
Tarmo Toikkanen

What is the Future of Teaching? - 0 views

  • According to the New York Times Bits blog, a recent study funded by the US Department of Education (PDF) found that on the whole, online learning environments actually led to higher tested performance than face-to-face learning environments.
  • “In many of the studies showing an advantage for online learning, the online and classroom conditions differed in terms of time spent, curriculum and pedagogy. It was the combination of elements in the treatment conditions (which was likely to have included additional learning time and materials as well as additional opportunities for collaboration) that produced the observed learning advantages,” writes the authors of the report (emphasis theirs). “At the same time, one should note that online learning is much more conducive to the expansion of learning time than is face-to-face instruction.”
  • We can conclude that those in online learning environments tested better, but not necessarily why.
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  • Researchers warned that “various online learning implementation practices may have differing effectiveness for K–12 learners than they do for older students,” which seems plausible.
  • The word education, after all, comes from the Latin educare, which means, “to lead out.” I.e., think Socrates. Anyone can absorb information from a book or video, but good teachers will always be necessary to draw out that knowledge and help students develop the skills needed to think critically about the information they consume. In other words, online learning tools are just like any other tools in a teacher’s bag of tricks: what matters is how they’re applied. The instruction of good teachers will be made better by the proper application of web tools, while bad teachers won’t necessarily be made better by utilizing online education methods.
  • It comes down to knowing how to best use the tools at your disposal to maximize the impact of education for students, which has always been what separates good teachers from bad ones. The major difference between teachers of today and teachers of the future is that in the future educators will have better online tools and will require better specialized training to learn how to utilize them properly.
    • Tarmo Toikkanen
       
      Exactly. The tools are not the point, it's the learning results that matter. And they stem from the learning activities, which in turn are supported by the tools that are employed.
  • Teachers will certainly need to adapt in order to use new tools and methods, but that’s nothing new. Online education may never completely replace face-to-face learning, though as the Department of Education study shows, with enough time and under the guidance of a good teacher, online learning environments can produce results that are just as good or better than classroom learning. Online learning is likely to be used more often to enhance face-to-face learning in the future, however, and in communities where classroom learning is infeasible due to lack of funds, online learning is an adequate stand-in.
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    Hyvin tiivistettyä ajatusta opetuksen tulevaisuudesta.
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    Good analysis on the impact of new tools, and the need for great teachers.
Child Therapy

Coaching Both Parent And Child - 1 views

I want to see my kid happy and grow to his full potential. That is why, when I see him having trouble opening up to me or to other people, I feel bad as a parent. I feel that I am not doing a good ...

started by Child Therapy on 28 Sep 12 no follow-up yet
Tarmo Toikkanen

Learnlets » Beyond the course - 0 views

  • the point is that supporting people in performance includes not just courses, but content and job aids, and connections to people.
  • The interesting thing for me is that this provides a strong justification for using social networks in learning: wikis can be places where people can store the information about problems they’ve solved, discussion boards and profiles fill the need of finding expertise, blogs may support people in their problem-solving as well, serving as a way to share questions and get feedback.  The social network provides the rest of the support around the courses which really only serve the situation where a major skill-shift change is needed.
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    Clark Quinn pohtii epävirallisen oppimisen vaiheita ja miten sosiaalinen media nivoutuu siihen. Havainnollistava kuva, jossa näkyy muiden ihmisten tärkeä merkitys oppimisessa.
Tero Toivanen

Languages smarten up your brain - Guardian Weekly - 1 views

  • Now a study published by the European Commission reveals that learning an additional language such as English may bring benefits that go beyond the ability to use the language itself. This report has implications for why, when and how we teach and learn English as a second or foreign ­language.
  • One of the significant findings for English language teaching is that changes in the brain’s electrical activity may occur much earlier than previously thought.
  • this study suggests that changes in the brain may start even in the earlier stages of language learning.
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  • Most of the advantages ­described support overall competence-building for life and work in modern, information-rich, internet environments.
  • The benefits reported include enhanced capacity for learning whereby knowledge of languages can lead to superior memory function, especially short-term “working” memory.
  • Another cluster concerns enhanced mental flexibility.
  • Enhanced problem-solving capability is also reported.
  • Greater understanding of how language functions and is used to achieve specific goals in life acts as the fourth cluster.
  • Finally the study reports on research that links knowledge of languages to a slowdown of age-related mental diminishment such as certain forms of dementia.
  • The cognitive neurosciences stress the need for powerful learning environments, and yet not enough of our language education is spent encouraging learners to engage in higher-order thinking about meaningful content that fires up the brain.
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    Most people learn languages to help them communicate. Now a study of recent research into brain function reveals that students could be gaining a lot more from their pursuit of linguistic skills, says David Marsh
Tero Toivanen

sociedad del aprendizaje (invisible) « e-rgonomic - 1 views

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    Cristóbal Cobon uskomaton prezi esitys näkymättömästä oppimisesta.
Tarmo Toikkanen

Networked Learning Design - Occasional rants - I was wrong: games ARE an alte... - 0 views

  • E-learning designers believe that people learn through "content". They assume that encountering content will lead people to change their behaviour. Games designers believe that people learn through "experience". They assume that having experiences - doing and feeling things - leads to change in behaviour. E-learning designers believe we must be "nice" to our learners in case they go away. They assume that the relationship between the course and the learner is a weak one so that if there's any significant challenge, the learner will give up. Games designers believe that we can challenge people and they'll stick with it. Indeed, it is progressive challenges that form much of the motivation for gamers. E-learning designers believe that we learn step by step (hence linearity, page-turning etc.). Game designers believe we absorb lots of things all at once (hence HUDs, complex information screens etc.). E-learning designers believe that learning experiences are emotionally neutral (in spite of all that's written about the importance of emotion in learning). Games designers always seek an "angle", an attitude.
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    "games are an utterly different vision of learning, separated from e-learning by a huge and uncrossable chasm"
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    Miten pelit ja eOpetus eroavat toisistaan.
Tero Toivanen

Education Futures - A video invitation to join the Invisible Learning project - 0 views

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    John Moravecin kutsu Invisible Learning -projektiin.
Tero Toivanen

Future Education Tech: Schools, like newspapers must adapt or die - 1 views

  • What's the goal, the one unifying everything that we need from technology? It's really quite simple... One device with ubiquitous access to information via the internet.
  • That's all we need. Paper, gone. Books, gone.
  • Assessment is one of the key components of technology in education.
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  • If you look at how radically technology is changing the face of the newspaper industry, who can say it won't have the same effect on our school system?
  • with M.I.T. and Yale and Harvard offering free online content of a wide variety of courses, how can small schools distinguish themselves
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    Koulun on muuttuttava tai sille käy kuten sanomalehdille uhkaa käydä.
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